i played some games over some time there, had some thoughts, i have posted them here anticipating some thoughtfull discussion.
i feel like basi gas would be more usefull if it covered a larger area, it would at least suggest that it was having some effect on the humans within in. maybe it could stay around the slightly longer too, tho it might have a longer charge time to balance this out somewhat.
text is all skewwiv for me on the tjw server, i can provide a screenshot if you arent aware of this.
crosshair dots (the little red dot in the center of the cross hair) for non shooting alien (ie anything other than adv. granger / adv goon) feels slightly wrong/confusing.
when i join tjw server my clan tag is docked from the name for some reason. - should be "[Derelict]gareth" but is shown as "gareth". also when i rejoined the server after a router restart it renamed me to unnamedplayer, which is wierd, because it recognised that i had disconnected and gave me my credits back.
dretches not attacking turrets feels like a total nerf. so does the elongated tyrant charge.
ps. (things that feel like) nerfs are not fun.
the higher tyrant camera makes the tyrant feel much bigger, i much like it.
chaingun view shake is broken - very jerky?
some random ideas:
maybe more points should be gotten for killing (most % or whatever not just last shot) something that is harder to kill eg goon rather than dretch, otherwise people just go for the dretch/unarmoured human all the time when attacking away from their base.
like the new progress bar for aliens, humans looks kinda bland, decon icon makes no sense: its not to do with the health of the unit so whys it in the progress bar, it could be on top of the bar instead, also could look more like what it means, like this handy mockup:

there
