Author Topic: DarkEnix's QVM 1.0  (Read 23316 times)

DarkEnix

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DarkEnix's QVM 1.0
« on: November 27, 2007, 08:29:35 am »
Due to the new forum , i couldn't log in using my old account , so i will be using this new 1  :laugh:

Thanks to Google for helping me with HOW TO COMPILE subject
Thanks to Uber , Jalaco , Ashley for testing this QVM with me
And Thanks to those who come into my server when testing

Theres 3 mode for this QVM

the INSANE
the NORMAL
and the Unlimited-NoDelay - Will NOT release due to "TOO MUCH INSULT"   :'(


INSANE

Humans

Lucifer Cannon has been changed to Atomic Mind - nice speed - KO everything  :o (beware , dun charge for too long or your base is really dead)
Shotgun with Chain gun speed 500 ammo  ;D
Mass Driver with Pulse Rife Speed - only allowed at S2  :human:
Pulse Rife slows down but damages enemy 50   :human:
Rifle does 10 damage  :human:
Allow Weilding of Duel / Alien Weapons  :human:

Aliens

Advance Mara does instant zap - dealling 1 damage per miliscond   :advmarauder:
Advance Lisk does harmless smoke grenade resulting in lagging them rather then posioning them   :basilisk:
Dretch does 500 damage resulting in having 5 hp  :dretch:
Tyrant with 999 Hp and dealing 1000 damage  :tyrant: (OMG 1hit KO EVERYTHING!!)

http://www.mediafire.com/?2bedz2502ew




NORMAL

Humans

Atomic Mine - Not SUPER FAST - 1hit KO everything  :o
Automatic Shotgun - higher ammo  :human:
Chain gun Have NO SPREAD  :human:
Mass Drivers becomes Sniper Rifle - Deals 150 / shot with higher ammo   :human:
Blaster Damage increased to 15 but lowers speed - instant projectile  :human:
Rifle Does 10 Damage

Aliens

Dretch does 100 damages but lowers health to 10  :dretch:
Tyrant Have 999 hp with 2x damage (1hit KO Turrets) and 10x healing aura but in the cost of having 9 evolution points to evolove   :tyrant:

http://www.mediafire.com/?cxzked9nm4t
« Last Edit: November 28, 2007, 03:32:17 am by DarkEnix »

Overdose

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Re: DarkEnix's QVM 1.0
« Reply #1 on: November 27, 2007, 10:39:58 am »
So dretches and rifles both do instant kills..Now tell me, who do you think will win in a hallway: The dretch who can 1 hit kill but has to get close, or the rifler who can 1 shot kill from a distance and has 25 shots in a single clip?

Like you said, this QVM is insane.
Chocolate Milk.

Caveman

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Re: DarkEnix's QVM 1.0
« Reply #2 on: November 27, 2007, 05:25:20 pm »
Not to mention the useless 'lisk.
Smoke is an eye-candy that most of us have not turned on.

Death On Ice

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Re: DarkEnix's QVM 1.0
« Reply #3 on: November 27, 2007, 10:23:24 pm »
Even the more normal of the two versions is insane.

Oblivion

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Re: DarkEnix's QVM 1.0
« Reply #4 on: November 27, 2007, 10:33:54 pm »
eww.
Disgusting.
;p
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Death_First

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Re: DarkEnix's QVM 1.0
« Reply #5 on: November 27, 2007, 10:42:26 pm »
God damn it stop making the gayest game.qvm's ever!

If your going to make them don't publish them, and go make ur abusive gay server is some bottomless pit of hell!

Oblivion

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Re: DarkEnix's QVM 1.0
« Reply #6 on: November 27, 2007, 11:02:55 pm »
I was going to say something like that, but I did not feel like getting flamed, so you said it for me :)
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Lakitu7

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Re: DarkEnix's QVM 1.0
« Reply #7 on: November 28, 2007, 12:10:47 am »
No guys, you shouldn't yell at people not to release awful game-ruining things. Oh wait, yes you should. :p

Knowitall66

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Re: DarkEnix's QVM 1.0
« Reply #8 on: November 28, 2007, 06:55:44 am »
Balance out some things. It'd be fun for a silly match, but in a serious game no.

Caveman

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Re: DarkEnix's QVM 1.0
« Reply #9 on: November 28, 2007, 07:45:42 am »
If he had had half a mind towards balance, he wouldn't have made this shit.

Ubernoob's servent

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Re: DarkEnix's QVM 1.0
« Reply #10 on: November 28, 2007, 08:50:21 am »
well it might not be for actual gameplay.But it is fun to play it.Both sides actually have a chance at winning at a match
-[=AHs=]-UberSev

Plague

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Re: DarkEnix's QVM 1.0
« Reply #11 on: November 28, 2007, 01:05:44 pm »
What's really pathetic is that the thread starter has done more than most of those who've replied.  Developers or anyone else trying to benefit the community in some way should not have to deal with the conceited assholes who make it a regular objective to make it known that they disapprove of their work. It's not as if it's going to be the new standard in SVN, requiring those who don't wish to play it, play it. I wonder how many potential developers decided this community was not worth their time when their precursor release was hailed as being absolute shit.  Community developers are critical to the continued interest in a game when the 'official' development team goes on hiatus or abandons the game altogether.

Best wishes DarkEnix, I hope you decide to continue developing for Tremulous.  :)
« Last Edit: November 28, 2007, 01:08:46 pm by Plague »

Caveman

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Re: DarkEnix's QVM 1.0
« Reply #12 on: November 28, 2007, 01:13:24 pm »
hrhr, Plague. It shows that you have no clue who does what in your perceived community.
Maybe you should start looking behind the facades that you are so proud of? :)

BugHuman

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Re: DarkEnix's QVM 1.0
« Reply #13 on: March 22, 2008, 06:47:08 pm »
Humans dont work :(

Paradox

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Re: DarkEnix's QVM 1.0
« Reply #14 on: March 22, 2008, 08:55:49 pm »
And people thought mine was over the top...

∧OMG ENTROPY∧

Lakitu7

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Re: DarkEnix's QVM 1.0
« Reply #15 on: March 23, 2008, 03:44:16 am »
What's really pathetic is that the thread starter has done more than most of those who've replied.  Developers or anyone else trying to benefit the community in some way should not have to deal with the conceited assholes who make it a regular objective to make it known that they disapprove of their work. It's not as if it's going to be the new standard in SVN, requiring those who don't wish to play it, play it. I wonder how many potential developers decided this community was not worth their time when their precursor release was hailed as being absolute shit.  Community developers are critical to the continued interest in a game when the 'official' development team goes on hiatus or abandons the game altogether.

Best wishes DarkEnix, I hope you decide to continue developing for Tremulous.  :)

People who make awful things that ruin the game are not benefitting the community and we are better off without them. They are not worth this community's time, not the opposite.

However, things that are as blatantly over-the-top as this are a lesser evil than stuff that poses a normal game until WHOOPS EARTHQUAKE TIEM. At least with this you can join the game for 3 seconds and know what you're getting into, then decide whether or not to stay.
« Last Edit: March 23, 2008, 08:37:02 am by Lakitu7 »

CrAzY

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Re: DarkEnix's QVM 1.0
« Reply #16 on: March 25, 2008, 09:36:59 pm »
ATLEAST HE TRIED. For a fun round it would be good, serious no. Infact, for a fun round it would pwn, its insane ;)
Fix this up and Unlimited BP might use it ;)

And for you flamers.. Give him a damn chance! Atleast me and the previous poster that gave him a chance arent idiots like you :)
All I have to say is, think a little more on how to even the teams up, dont make everything too hard and you should be fine ;)

I know this will be flamed by idiots, but oh well.

-CrAzY

your face

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Re: DarkEnix's QVM 1.0
« Reply #17 on: March 25, 2008, 09:56:46 pm »
Haha, you guys should've seen my first map... :D But did I give up due to flames?  Nope... ;D

Keep up the work, Enix, and resist the flames... ;)
spam spam spam, waste waste waste!

AlphaBetaAdmin

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Re: DarkEnix's QVM 1.0
« Reply #18 on: March 29, 2008, 11:49:06 pm »
lemesee, ok, i'm trying out these QVM's, but it seems you can't buy some things due to "Unknown Item" error, i can't seem to find the name for them, so can you post them here?
some of the things you can't buy:
lucifer cannon
shotgun

engordiaz

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Re: DarkEnix's QVM 1.0
« Reply #19 on: March 31, 2008, 03:26:09 pm »
ATLEAST HE TRIED. For a fun round it would be good, serious no. Infact, for a fun round it would pwn, its insane ;)
Fix this up and Unlimited BP might use it ;)

And for you flamers.. Give him a damn chance! Atleast me and the previous poster that gave him a chance arent idiots like you :)
All I have to say is, think a little more on how to even the teams up, dont make everything too hard and you should be fine ;)

I know this will be flamed by idiots, but oh well.

-CrAzY


ubp will use it ha!! you gotta to be joking i will never use that server again this takes the hole originality out of the game it would be cool if there were different or advanced things that could do this that would save bytes and time but no this shitty over productive crap has to goto the one server that still has originality with the KoR SOP and devilz community i can tell you our clan would not stand for the crap and you would loose all ur players so do it and you would only get over big personalityed noobs this piece of shit is rubbish oh god i hope ur not the admin for ubp goddess help me...

Dracone

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Re: DarkEnix's QVM 1.0
« Reply #20 on: April 01, 2008, 11:40:46 am »
ubp will use it ha!! you gotta to be joking i will never use that server again this takes the hole originality out of the game it would be cool if there were different or advanced things that could do this that would save bytes and time but no this shitty over productive crap has to goto the one server that still has originality with the KoR SOP and devilz community i can tell you our clan would not stand for the crap and you would loose all ur players so do it and you would only get over big personalityed noobs this piece of shit is rubbish oh god i hope ur not the admin for ubp goddess help me...

I bet their "big" personalities aren't as big as your sentence. Congratulations!

But, that's not the problem here. Save the bytes people, save the bytes!
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nerowinger

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Re: DarkEnix's QVM 1.0
« Reply #21 on: April 08, 2008, 02:00:08 pm »
nice try... Keep modding, but make your mods more balanced;)

Kaleo

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Re: DarkEnix's QVM 1.0
« Reply #22 on: April 08, 2008, 02:18:00 pm »
I think the flames in this thread are unjust.

At least he made the damn qvm's, instead of saying "0MG 1 H4S 5UM 133T ID34S TAH7 I WUNT SUM1 ELS3 2 DO!!!1!1ONE!!11!!".

Good job... Wouldn't mind playing a lan game with this qvm to see the crazyness.
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but you can blow it into chunky kibbles!
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hamd20

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Re: DarkEnix's QVM 1.0
« Reply #23 on: April 08, 2008, 11:19:04 pm »
I think the flames in this thread are unjust.

At least he made the damn qvm's, instead of saying "0MG 1 H4S 5UM 133T ID34S TAH7 I WUNT SUM1 ELS3 2 DO!!!1!1ONE!!11!!".

Good job... Wouldn't mind playing a lan game with this qvm to see the crazyness.
you took the words out of my mouth....

AlphaBetaAdmin

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Re: DarkEnix's QVM 1.0
« Reply #24 on: April 10, 2008, 06:45:00 am »
is there a patch for this i could download?

Evandro

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Re: DarkEnix's QVM 1.0
« Reply #25 on: August 24, 2008, 05:24:21 pm »
Hello, someone might give me another link where I can also download this DarkEnix's QVM 1.0. Thank you and sorry for my English.

Snake

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Re: DarkEnix's QVM 1.0
« Reply #26 on: August 24, 2008, 05:31:13 pm »
NECROOOOOOOOOOOOOOOO

actually that QVM dont get support anymore and its unsafe because it havent the last updates from the SVN
.

Evandro

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Re: DarkEnix's QVM 1.0
« Reply #27 on: August 24, 2008, 11:09:36 pm »
thanks

Hendrich

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Re: DarkEnix's QVM 1.0
« Reply #28 on: September 04, 2008, 01:53:51 am »
Quote
I think the flames in this thread are unjust.

At least he made the damn qvm's, instead of saying "0MG 1 H4S 5UM 133T ID34S TAH7 I WUNT SUM1 ELS3 2 DO!!!1!1ONE!!11!!".

Good job... Wouldn't mind playing a lan game with this qvm to see the crazyness.

Agreed, why is everyone hating this? If you don't like it, don't use it. If something is wrong wiht it, state it nicely, I liked it, the point of it was supposed to be fun, and it was, not a balanced mod, defenetly, but a rather imaginitive QVM, good work Dark, I'll anticipate your next QVM, let see if your next one can compete with Nero's. :P

Snake

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Re: DarkEnix's QVM 1.0
« Reply #29 on: September 05, 2008, 09:22:08 pm »
Roflmao, read the dates....

This discussion is over, here just are dust. and it is still unsure.
.