Tremulous Forum
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Come Chat with us live! Learn how
HERE!
Home
Help
Search
Login
Register
Tremulous Forum
»
Media
»
Mapping Center
»
Volumetric fog and weather effects..
Print
Pages: [
1
]
Go Down
Author
Topic: Volumetric fog and weather effects.. (Read 2253 times)
Plague Bringer
Posts: 3815
Turrets: +147/-187
Volumetric fog and weather effects..
«
on:
December 01, 2007, 04:31:35 am »
Possible?
By "weather effects" I mean precipitation.
Logged
U R A Q T
Taiyo.uk
Posts: 2309
Turrets: +222/-191
Re: Volumetric fog and weather effects..
«
Reply #1 on:
December 01, 2007, 06:21:21 am »
There is/was such thing as Q3 rain, but I've never seen it used in trem. The tremulous particle system can be used to create rain among other environment effects (e.g. the meteor storm in Pulse). Volumetric fog requires modification of the rendering code, the current fog system uses a precomputed method. This may help:
http://nothings.org/computer/vfog/
Logged
Plague Bringer
Posts: 3815
Turrets: +147/-187
Re: Volumetric fog and weather effects..
«
Reply #2 on:
December 01, 2007, 12:45:08 pm »
Thanks Taiyo.
Logged
U R A Q T
your face
Community Moderators
Posts: 3843
Turrets: +116/-420
Re: Volumetric fog and weather effects..
«
Reply #3 on:
December 01, 2007, 06:29:54 pm »
ye gotta makes a partical system like niveus i think..... but it would be quite lame....
Logged
Quote from: dolby on February 19, 2003, 06:44:44 pm
spam spam spam, waste waste waste!
Print
Pages: [
1
]
Go Up
Tremulous Forum
»
Media
»
Mapping Center
»
Volumetric fog and weather effects..