Thanks Caveman and Plague.
Clearing some things up about this mod:
It will not simply be swapping the alien team for humans. New maps, models and weapons (and structures if we decide to keep them) will come before a final release, and there will be much balance testing before a tweaked weapon HvH beta comes out.
I guess it'll turn out to be nothing more than an updated Q3, but with the addition of a weapon buying interface and possible strategy elements in base building. (Possible since we might scratch bases altogether.
Now then, for those that are completely against the idea, too bad. We're going through with it, so to make it less painfull for you, help us. The original Tremulous development team consisted of fourteen members, all with jobs split between mapping, texturing, modeling, debugging, sound, etc. We're currently working with a team of two With the jobs split a tad bit less than evenly between us.
Give us some suggestions for what you think would balance this mod. And no, discontinuing the idea is not an option.