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Transparent glass.(SOLVED)

Started by Shadowgandor, February 06, 2008, 04:18:04 PM

Shadowgandor

Hey, I'm looking for transparent glass for the cockpit of the ship. I know there are glass textures in niveaus for example, but I'm looking for clean transparent glass. Is that possible?

Taiyo.uk

The glass shader from Sirius looks fairly clean, replace the base image with a plain white texture if you want it squeaky clean.

Shadowgandor

Yea, that was another question, might as well ask it here: How do I create my own textures? I mean, I know I can make them using windows pain for example, but where should I place them?
If I know that, I could make some textures smaller so that I could use them better :)

CreatureofHell

in yor base trem folder there might be a folder called textures. If not create it. Put your textures in a folder inside this.

Base
|
Textures
|
Your Texture Folder
|
Your textures
{NoS}StalKer
Quote<Timbo> posting on the trem forums rarely results in anything good

Revan

Quote from: CreatureofHell on February 06, 2008, 05:58:30 PM
Ash  Nazg  Durbatulûk,  Ash  Nazg  Gimbatul,  Ash  Nazg  Thrakatulûk,  Agh  Burzum-Ishi  Krimpatul.

No one has dared to utter words of that speech here! (but you wont ask for forgiveness because if the One isn't destroyed the Dark Lord will conquer)
;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D
[N7]Revan
One Marauder to rule them all!

CreatureofHell

yeah but the marauder doesn't rule them all. My thing does. *ring*
{NoS}StalKer
Quote<Timbo> posting on the trem forums rarely results in anything good

Shadowgandor

Quote from: CreatureofHell on February 06, 2008, 05:58:30 PM
in yor base trem folder there might be a folder called textures. If not create it. Put your textures in a folder inside this.

Base
|
Textures
|
Your Texture Folder
|
Your textures


Skipping invalid texture name: [textures/My textures/Cleanglass]
W00t?

CreatureofHell

My Textures or Your Teture Folder

Call it what you will. It doesn't matter one bit as long as you know where you put the texture.
{NoS}StalKer
Quote<Timbo> posting on the trem forums rarely results in anything good

Shadowgandor

That's what the error said, I called it My textures, put the blank texture in it but it doesn't work :(
It says it skips it :(

CreatureofHell

Is it a compatible file type?
{NoS}StalKer
Quote<Timbo> posting on the trem forums rarely results in anything good

Taiyo.uk

Quote from: Shadowgandor on February 07, 2008, 06:43:48 PM
That's what the error said, I called it My textures, put the blank texture in it but it doesn't work :(
It says it skips it :(
The texture must be in targa or JPEG (i.e. *.tga or *.jpg) format. Avoid spaces in the folder names.

Shadowgandor

Quote from: Taiyo.uk on February 07, 2008, 08:14:59 PM
Quote from: Shadowgandor on February 07, 2008, 06:43:48 PM
That's what the error said, I called it My textures, put the blank texture in it but it doesn't work :(
It says it skips it :(
Avoid spaces in the folder names.

That worked. Thanks :D
I renamed 'My textures' to 'Mytextures'  and now it works. Thanks all. This can now be locked :D

blood2.0

if your are looking for a good transparent glass you can make it your self using texture maker it is made just for textures and has many usefull tools like reflect and glass just anoying when dealing with pics its free for 30 days go to www.texturemaker.com

Lava Croft

Keep the advertising to yourself, blood2.0.

blood2.0

i am just saying i used it before and its FREE for 30 days that is enough time to texture a map plus it has great features which he needed like glass and shiny stuff unlike photo shop.  all also share with you another great website www.cgtextures.com has lots of high quality textures but there is a problem you can only downlode 12MB a day i think it as a safety feature don't wont fill up your inter hard drive with the great textures they have.

Redman

Texture names and folders, where they are cannon contain spaces (my textures - bad, my_textures - good).

There you have shader for transparent (visually, light and portal transparent) texture.

textures/<path to your texture without extension (.jpg .tga etc.)
{
surfaceparm trans
{
textures/<path to your texture WITH extension>
blendFunc GL_ONE GL_ONE
}
}

n.o.s.brain

#16
about texture-making: texsynth a handy program for creating seamless textures out of random images, i forgot where i got it from...