Yeah... Humans clearly need 10 sec buildable barrels that blink between orange and invisible then give *beep beep* sound and explode when alien is close enough. Right?
not for Humans only
10 sec?
buildable?
blink btw orange and invisible?
beep-beep sound?
explode when alien is close enough?
I think you may be exercising a bit of hyperbole there my friend.
No,
clearly Humans do
NOT need something like this, which is why we are talking about how this might fairly be integrated into Tremulous.
Actually, they wouldn't be buildable, or have proximity detection, and I've been saying from my second post in this thread that explodables would seem to convey a huge Human advantage, and that Aliens would need something to balance this.
Of course, prox mines already got made, and I didn't hear anyone screaming about balance issues there. Maybe something is getting lost in translation.
I know you're just being sarcastic, whitebear, but read the entire thread. The last thing I want is exploding barrels to be a huge Human advantage (which is why they should be randomly placed by the server).
Having some sort of DANGER! decal wouldn't hurt too much, but they wouldn't be conceived of as a Human asset (although, as I've said now about nine times, they would be more advantageous to Humans, who can detonate them from afar).
Personally I think the idea is little more than a novelty, which will be greeted with cries of "cheap", "cheat" and "lame", unless used sparingly, wisely and with style and restraint. But stuff that goes BOOM! is always going to add a little excitement for the average gamer.
I hope I've made my thoughts a bit clearer. This
is a silly idea, and we're just seeing how it would play out, and
if implemented, what might be needed to balance it. It exists, so how could it most appropriately be utilized?

Cheers!
edit'd to increase comprehensibility for those who might be confused or like to exaggerate