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P-G-Qvm 1.6.1

Started by Paradox, June 22, 2008, 10:23:16 PM

Paradox

    Minor release, but with a few features that have been requested.
Changelog

  • Added Teamstatus command `/teamstatus`. Shows you the status of your base (nodes/eggs, om/reac, etc). Cvar `g_teamStatus` to toggle ( Issue 120 )
  • Added Welcome Messages feature. Sends welcome messages to connecting players. `g_welcomeMsg` is message sent to players (supports \n), `g_welcomeMsgTime` is the duration of display. ( Issue 118 )
  • Increased `!listmaps` display to 256. ( Issue 117 )
  • Fixed Medi-Radioactive Rets glitch ( Issue 116 )
  • Fixed vote math issues with 50%. ( Issue 115 )
  • Added instant build, `g_instantBuild`. ( Issue 112 )
  • Changed `qvm_version` appearance, removed website, added time.




∧OMG ENTROPY∧

Drakotsu

Great job..:)
And..what about !layout ?
Why is this feature not in the qvm, we have !listlayouts but not !layout it looks like lol.

Paradox

!layout is long depricated.

Just make it on devmap and !layoutsave

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Drakotsu

Ohh and also..
how would i use the extreme mod commands?

Using RCON to set..

g_modBuildableHealth
g_modBuildableSpeed
g_modHumanStamina
g_modHumanHealth
g_modAlienHealth
g_modHumanRate
g_modAlienRate
g_modWeaponAmmo
g_modWeaponReload

does absolutely nothing for me >.<

Divmax

Quote from: Drakotsu on June 25, 2008, 04:01:19 AM
Ohh and also..
how would i use the extreme mod commands?

Using RCON to set..

g_modBuildableHealth
g_modBuildableSpeed
g_modHumanStamina
g_modHumanHealth
g_modAlienHealth
g_modHumanRate
g_modAlienRate
g_modWeaponAmmo
g_modWeaponReload

does absolutely nothing for me >.<
It only takes effect after running a new map.
I'm a developer for the following projects(now I'm inactive) :
TremWars's QVMNot updated anymore
TremWars's Client and Server Executable
TremWars's QVM 2

Bomb

Nice work! Only question: is it on code.google.com? Because paradoxdgn.com is having trouble loading.

doomagent13


Paradox

Yes, i just direct people to my blog post in case i need to make a fast update. Easier than editing 5 posts, i just edit one.

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ACKMAN

...

Hi I'm Ackman ... new here.

In tremspain we are using your qvm... i have some ideas:

-Add: Spec your teammates
-Add: /builder, /me, etc. To !help command. Like in lakitu7's wvm.
-Fix: If you evolve from dretch to AdvGoon and then you evolve to Tyr it costs 2 evos, not 1.
-Somethings i forgot...

mooseberry

Quote from: ACKMAN on June 25, 2008, 11:13:46 PM
-Fix: If you evolve from dretch to AdvGoon and then you evolve to Tyr it costs 2 evos, not 1.

That's allways been there, it's supposed to be like that im sure.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

ACKMAN


Lakitu7

Balance. The "upgrades" are a strategic decision, not something that's "free."

ACKMAN

Oh.. i sometimes evolve to goon (fucking binds.. xD) and i lose 1 evo :(

Bissig

Quote from: Lakitu7 on June 25, 2008, 11:53:28 PM
Balance. The "upgrades" are a strategic decision, not something that's "free."

But humans upgrade for free even when they make a mistake?

And why only from Adv Goon to Tyrant?

Lakitu7

advmara to goon is the same way, as is advbasy to mara.

Humans doing it is irrelevant. The sides play differently. Aliens can change classes away from the base. Humans can't. Aliens can't "devolve." Humans can. Balance.

Yes, that's why I don't like evo binds either. Better to just learn to click faster. People who say you can't evo in the air without evo binds are slow / lieing.

Bissig

Quote from: Lakitu7 on June 26, 2008, 01:08:12 AM
advmara to goon is the same way, as is advbasy to mara.

Humans doing it is irrelevant. The sides play differently. Aliens can change classes away from the base. Humans can't. Aliens can't "devolve." Humans can. Balance.

Yes, that's why I don't like evo binds either. Better to just learn to click faster. People who say you can't evo in the air without evo binds are slow / lieing.

Ok, seems I overlooked the advmara to goon since I dont like playing mara - yet. At the moment I try to improve my deadly basi skills (whatever skills that are *g*)

Two points:

1. Evolving inside the alien base while humans attack is sometimes near to impossible.
2. The error message telling me that I can not evolve due to wall/friend/foe blocking me is annoying. Is there anyway to disable it? (there is a cvar to turn off warnings but it does not seem to stop this annoying message)

Sorry for the offtopic-ness. Both questions burn my guts ;-)

Lakitu7

Quote from: Bissig on June 26, 2008, 01:13:55 AM
1. Evolving inside the alien base while humans attack is sometimes near to impossible.
2. The error message telling me that I can not evolve due to wall/friend/foe blocking me is annoying. Is there anyway to disable it? (there is a cvar to turn off warnings but it does not seem to stop this annoying message)
1) Also somewhat of a balance thing. This is so humans, who cannot heal/change equipment unless they're at their base, can actually attack an alien base and have it be a bit more possible since it takes aliens a bit longer to go evolve.
2) If you have cg_disablewarningdialogs 1, those messages are just text. There's not a way to turn off the text, but there wouldn't really be a reason to, either. Don't hold down an evo bind to spam the server with commands if you don't want it to spam back at you. :p

ACKMAN

Ah... i know ...


-In g_welcomemsg you only can set 1 word... ¿WTH?
-!drug command is cool for jetcampers, but people use !explode and !customgrav too... can change flag?

Bomb

#18
If you want to change the flags, get the patch/source/SVN/whatever and do it yourself. Easy. Just look at the top of g_admin.c.

ACKMAN

But they only upload the qvm U_u

Divmax

I'm a developer for the following projects(now I'm inactive) :
TremWars's QVMNot updated anymore
TremWars's Client and Server Executable
TremWars's QVM 2

ACKMAN


Paradox

#22
ackman, g_welcomeMsg "Sentance this is long with spaces see"

You have to use quotes (" ")

As for deadspec, we cant seem to port it properly.

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Bissig

Quote from: Lakitu7 on June 26, 2008, 02:56:46 AM
Quote from: Bissig on June 26, 2008, 01:13:55 AM
1. Evolving inside the alien base while humans attack is sometimes near to impossible.
2. The error message telling me that I can not evolve due to wall/friend/foe blocking me is annoying. Is there anyway to disable it? (there is a cvar to turn off warnings but it does not seem to stop this annoying message)
1) Also somewhat of a balance thing. This is so humans, who cannot heal/change equipment unless they're at their base, can actually attack an alien base and have it be a bit more possible since it takes aliens a bit longer to go evolve.
2) If you have cg_disablewarningdialogs 1, those messages are just text. There's not a way to turn off the text, but there wouldn't really be a reason to, either. Don't hold down an evo bind to spam the server with commands if you don't want it to spam back at you. :p

Thank you very much!

At one point warning dialogs were off, but it seems I forgot to put them into a .cfg


Paradox

Fine, we'll stick a cvar on the mara message.

g_maraFace

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ACKMAN

#26
:) so... like it XD


Ah:

-Can you add freefunds cvar?
-!denyupgrade ??? i think is good for jetcampers or something

Paradox

freefunds is there, but in a smarter form, !credits.

As for !denyupgrade, no, we have denyweapon, but not upgrade.

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ACKMAN

nono... it was an idea XD


note: freefunds is better ...

Paradox

if you want to let people get money whenever they want, turn on devmap, and turn off god and noclip.

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