Author Topic: Dark Castle  (Read 20892 times)

WarriorPL

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Dark Castle
« on: July 11, 2008, 06:16:06 pm »
Hi its me again.
I just done my second map(first was fort5), its name DarkCastle.
Its dark map in castle theme (as you can see in the name :D )
Screenshot:





Download:
http://www.speedyshare.com/259881856.html
Please post any bugs have you found and suggestions.  :angel:

Credits go to evillair for great textures...
« Last Edit: November 13, 2008, 08:47:00 pm by WarriorPL »
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Samurai.mac

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Re: Dark Castle
« Reply #1 on: July 11, 2008, 06:20:40 pm »
I'm not getting the "dark" vibe, here.

mooseberry

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Re: Dark Castle
« Reply #2 on: July 11, 2008, 07:01:05 pm »
Yah looks cool but that screenshot doesn't really give a "dark" look to it.
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WarriorPL

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Re: Dark Castle
« Reply #3 on: July 11, 2008, 07:42:53 pm »
Its dark inside (I added some ss) and imho it can be named Dark... :>
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Samurai.mac

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Re: Dark Castle
« Reply #4 on: July 11, 2008, 07:51:26 pm »
Looks pretty good, if a bit blocky. The star lighting effect is impressive.

Bomb

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Re: Dark Castle
« Reply #5 on: July 11, 2008, 10:00:56 pm »
Love the map (original idea), hate the sky (hard on the eyes).

Odin

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Re: Dark Castle
« Reply #6 on: July 11, 2008, 11:40:52 pm »
Looks pretty good, if a bit blocky. The star lighting effect is impressive.
It's a patch mesh.

snb

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Re: Dark Castle
« Reply #7 on: July 11, 2008, 11:48:27 pm »
star lighting is wierd but i dont think its bad just odd cool map though just a little blank
Half Life head crab by the way
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My favorite type of metal has to be whatever type Demons and Wizards fall into.

Kaleo

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Re: Dark Castle
« Reply #8 on: July 12, 2008, 02:34:10 am »
Ooh... Quake 3 gothic style, but for Trem...

This could play out interestingly.
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mooseberry

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Re: Dark Castle
« Reply #9 on: July 12, 2008, 02:55:44 am »
Looks very nice overall, I have yet to try it online, but it seems very good. 2 pictures.

This looks a little... wierd, and not real, I would consider changing that;



also:



This kept catching my eye, I would suggest adding another layer, that is, intead of the direct slant, have the top layer, a second parallel layer a couple of inches lower, maybe just one, and than the slanted layer. This makes it a lot more realistic.

   __                                                    __
   __   <-- Like this, instead of this -->         /
   \
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

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player1

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Re: Me am want to play Dark Castle
« Reply #10 on: July 12, 2008, 08:22:47 am »
It looks cool. Did you notice how you spelled "casle" on the splash screenie? (I thought it would be darker, too; but that just means I need to go DL it and see for myself). Nice.

Cheers!

WarriorPL

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Re: Dark Castle
« Reply #11 on: July 12, 2008, 09:32:30 am »
@mooseberry
About first ss. Yes its moved texture on slope i will fix this in next realase
Second ss. Ah ok i will make     __   
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                                           \                                             
@player1
lol what a shame :)

Thanks guys for yours suggestions/oppinions. Next version need to wait for more fixes if you found any bugs..
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mooseberry

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Re: Dark Castle
« Reply #12 on: July 12, 2008, 09:39:07 am »
I'll keep looking.  ;)

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snb

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Re: Dark Castle
« Reply #13 on: July 12, 2008, 05:14:09 pm »
there needs to be flags  :P oh and cannons 
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mooseberry

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Re: Dark Castle
« Reply #14 on: July 12, 2008, 06:34:28 pm »
Flags could be neat, as long they are not too big or attention- attracting. I don't know about cannons, I don't think there should be any, but if there are some, they should launch dretches into the human's base.   ;)

Also, just another thought, when I was playing around, I was wanting stairs on the outside middle ground level, leading up to the top of the structure outside. I know you can run in i and than up, but I think it would be a lot more fun with stairs outside and than up.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

snb

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Re: Dark Castle
« Reply #15 on: July 12, 2008, 06:36:16 pm »
there should be a garden and a mote (i don't know if i spelled that correctly its called a liquerum inn the districts)

also insted of those futuristic light make chandeliers and lanterns as lighting {oh and candles}
« Last Edit: July 13, 2008, 06:28:28 pm by snb »
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On Topic:
My favorite type of metal has to be whatever type Demons and Wizards fall into.

Hugoagogo

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Re: Dark Castle
« Reply #16 on: July 13, 2008, 07:53:13 am »
i found some old looking light models
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snb

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Re: Dark Castle
« Reply #17 on: July 13, 2008, 06:29:07 pm »
will it help with older looking lighting?
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On Topic:
My favorite type of metal has to be whatever type Demons and Wizards fall into.

Hugoagogo

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Re: Dark Castle
« Reply #18 on: July 14, 2008, 01:57:46 am »
dont know i just have some candles lantern kind of things
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snb

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Re: Dark Castle
« Reply #19 on: July 14, 2008, 02:26:23 am »
it will work, definitely
Half Life head crab by the way
On Topic:
My favorite type of metal has to be whatever type Demons and Wizards fall into.

WarriorPL

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Re: Dark Castle
« Reply #20 on: July 14, 2008, 09:30:14 am »
dont know i just have some candles lantern kind of things
Can I see them?
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snb

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Re: Dark Castle
« Reply #21 on: July 14, 2008, 09:37:26 pm »
are these it? it was a screenshot from one of your maps, Hugoagogo
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On Topic:
My favorite type of metal has to be whatever type Demons and Wizards fall into.

Hugoagogo

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Re: Dark Castle
« Reply #22 on: July 15, 2008, 11:22:50 pm »
yea the thing there standing on isnt part of it thoguh  i think i also have some other ones similar eg wall bracket ones
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WarriorPL

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Re: Dark Castle
« Reply #23 on: November 13, 2008, 08:49:59 pm »
I updated link for download. But sad news is that I cant upgrade/change map anymore because of data lost. :-X
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ACKMAN

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Re: Dark Castle
« Reply #24 on: November 14, 2008, 02:18:15 pm »
Pff... i love your map!... specialy for my instagib mod....

Hendrich

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Re: Dark Castle
« Reply #25 on: November 14, 2008, 10:49:27 pm »
Quote
I updated link for download. But sad news is that I cant upgrade/change map anymore because of data lost.

0_0;

Aww, don't let a good map like this be left to be dead! :/


GeneralScott

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Re: Dark Castle
« Reply #26 on: March 03, 2010, 11:20:35 am »
The download link seems to be broken. The "file has been deleted or never existed". Anyone know where i can get this?

rotacak

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Re: Dark Castle
« Reply #27 on: March 03, 2010, 12:41:06 pm »