Author Topic: TremChallenge Void of Deity Tournament Planning  (Read 15304 times)

Lava Croft

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Re: TremChallenge Void of Deity Tournament Planning
« Reply #30 on: October 10, 2008, 08:17:48 pm »
It's more fair to have 2 games per match. One game will be played on for example an American server, while the other will be played on a European server. This way, both sides will experience that having 200ms isn't that big of a deal, while still having the opportunity to show off their prowess while playing with a 50ms.

Annihilation

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Re: TremChallenge Void of Deity Tournament Planning
« Reply #31 on: October 10, 2008, 08:20:56 pm »
You realize the clan scene is dead, right?


April 2008. French clan scene seemed fully dead. wwF organise TFT tournament (French Tremulous Tournament).

12 registered clans
about 70 registered players
2 new clans created for the tournament (One of them still alive)
38 matchs played
All french clans up and aware for 2 months.

Well, it maybe not a so bad idea to organise a new tournament :)

A problem with internationalisation is where ? US (and 150-200 ping for european), Europe ? (and 150-200 ping for US) (and I don't talk about other countries with tremulous community ...)
Maybe we could ask to amanieu to host the tournament ? so everyone will have 400 ping :D

And please, let me give you an advice : match should be planed by organizers, not by players. That's why Gamefest failed, and why TFT successed.



The part I made red, absolutely made my day.  We are so doing that.

I think for now, our tourny will just be North America based sorry for any inconviences.

So I guess that would mainly be american and some canadian players.  I heard the french-canadian player base is pretty high, but I don't know a lot about it.  Unfortunately my whole trem life I've stuck in my little zone of community.

If there is any players that would get 200 and under ping on most decent US based servers, they are welcome to participate.


If anyone has a server, that they would like to let us use for a match or two that might produce fairer ping, that would be well welcomed as well.  We have one to two servers lined up to use.  But we're afraid not having a variety of location for ping could be a problem.

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Sap

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Re: TremChallenge Void of Deity Tournament Planning
« Reply #32 on: October 10, 2008, 09:47:45 pm »
Lets look at the positive side ... atleast we'll have the trem community try to come together and participate , which is better than not giving it a shot at all .
and we should perhaps make Lava the official commentator for the games  ;) .
Oh, and Count me in !
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Azrael07

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Re: TremChallenge Void of Deity Tournament Planning
« Reply #33 on: October 10, 2008, 10:56:00 pm »
It's more fair to have 2 games per match. One game will be played on for example an American server, while the other will be played on a European server. This way, both sides will experience that having 200ms isn't that big of a deal, while still having the opportunity to show off their prowess while playing with a 50ms.

Yeah, it's probably the best solution, but, with a so high ping difference, maybe two team with same skill will finish every games couple tie :(, or maybe a team decide to camp to get a timelimit on the opposite server ? :D

so, The best solution is Quantum teleportation xD

Hendrich

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Re: TremChallenge Void of Deity Tournament Planning
« Reply #34 on: October 10, 2008, 11:47:45 pm »
Quote
It's more fair to have 2 games per match. One game will be played on for example an American server, while the other will be played on a European server. This way, both sides will experience that having 200ms isn't that big of a deal, while still having the opportunity to show off their prowess while playing with a 50ms.

Na, that's cause too many problems, then we'll have to keep track  of two games instead of one. :P

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"Scrim" as in the widely accepted meaning: A competition between clans/guilds.

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I started playing clanwars in 1995, and the word 'scrim' has always been used to define practice games between groups of people/clans, much like the good old wikipedia explains.

Even though 101% of the time Lava is never wrong and I always agree what he says, this time I'll have to agree with Syntac because he made a good point.

In Tremulous many players (Including me) sees the word 'scrim' as as competition between clans/guilds to show who has the better clan, its a fun and exciting event that Tremulous players enjoy. Later Lava goes on speaking about Quake or Rocket Arena, but this isn't Quake/Rocket Arena, (Sparta-time) this is, Tremulous! And in Tremulous, thats how players describe the word 'scrim', in different games the meaning is different, but (I think) we can all agree that 'scrim' means clanwars.

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so, The best solution is Quantum teleportation xD

And risk the chance that aliens from that border world known as Xen quantum leap inside the game and start pwning us which would defy every law of physics or logic? No thanks. :P

David

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Re: TremChallenge Void of Deity Tournament Planning
« Reply #35 on: October 11, 2008, 01:01:54 am »
Quote
It's more fair to have 2 games per match. One game will be played on for example an American server, while the other will be played on a European server. This way, both sides will experience that having 200ms isn't that big of a deal, while still having the opportunity to show off their prowess while playing with a 50ms.

Na, that's cause too many problems, then we'll have to keep track  of two games instead of one. :P

The norm seems to be 3 games as I recall....
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St. Vrayne

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Re: TremChallenge Void of Deity Tournament Planning
« Reply #36 on: October 11, 2008, 04:13:24 am »
@ Lava:  I'm sorry.  I didn't know I had to clarify what a scrim was.  I'll be sure to be more clear next time, just for you!   :)

Lava Croft

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Re: TremChallenge Void of Deity Tournament Planning
« Reply #37 on: October 11, 2008, 11:20:51 am »
@ Lava:  I'm sorry.  I didn't know I had to clarify what a scrim was.  I'll be sure to be more clear next time, just for you!   :)
Just try to stick to the most common definition of a word or term, instead of some decriped definition you made up in your mind, merely due to a lack of information and/or knowledge.

St. Vrayne

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Re: TremChallenge Void of Deity Tournament Planning
« Reply #38 on: October 11, 2008, 04:30:27 pm »
Have you ever stopped to think that the community wasn't as dumb as you thought it was?  Everyone knows what a scrim is.  Of all people, with your all-knowing knowledge you should at least make the effort to do some research.

Now, I will ask that if you wish to send a reply to this message, please do so via PM.  This thread still has merit.

Lava Croft

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Re: TremChallenge Void of Deity Tournament Planning
« Reply #39 on: October 11, 2008, 07:41:11 pm »
Your definition of the word scrim is supported only by a few other forum members, while the definition I stick to has been backed up by at least one kind of reasonably trustworthy source. Therefore, I wonder who is the one who should make this said effort to do some research.

It might also be smart to not use the word 'community', while you are in fact only talking for a few single people, including yourself.

And now, if you are really the gentleman your last post suggests you are, you can reply me via a PM.

Syntac

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Re: TremChallenge Void of Deity Tournament Planning
« Reply #40 on: October 11, 2008, 09:32:07 pm »
It really doesn't matter anymore. Let's get the damn thread back on topic, shall we?

mooseberry

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Re: TremChallenge Void of Deity Tournament Planning
« Reply #41 on: October 11, 2008, 09:32:58 pm »
Bermuda would favor the US I think, and Iceland Europe. The best way is to host many servers on Greenland.
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