Author Topic: Read This If You Have a "could not load OpenGL subsystem" Problem!  (Read 26845 times)

Hendrich

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<Note: Be sure to read everything here! Especially if you do have this problem!>

I just can't believe the amount of people that doesn't read the Tremulous.net forums FAQ here:
http://tremulous.net/forum/index.php?topic=1206.0
The above link contains the answer to this problem, but I've felt that a topic is required explaining a bit more in-depth about it, because obviously a handful of members isn't reading the stickies and continues to keep questioning this problem.

Whether this topic should exist/move or not is debatable with the moderators.

I say you should read everything on the FAQ before posting anything on the forums, this will help new members from the forums asking questions when the questions are already answered.


For every person who has a problem when they try to start Tremulous and when the console window appears (basically that white/blue box that shows a bunch of text) and get a message like this:

Quote
tremulous 1.1.0 win_mingw-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base

----------------------
2080 files in pk3 files
execing default.cfg
couldn't exec autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic

------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem


Questions and Answers to this problem:

Wow, what does all of this mean?

What does all this confusing text means? Well, it means your video card does not support OpenGL, thus Tremulous shuts down because it uses OpenGL to render 3-D models in the game.

What is OpenGL?

OpenGL (Open Graphics Library) is a cross platform API for writing applications that require 3D models to be rendered in the computer. The wiki about OpenGL can be found here:
http://en.wikipedia.org/wiki/Opengl

Well, why doesn't my computer support OpenGL?

Probably because:
A) Your graphics card does not support it;
B) Your graphics card could support OpenGL but it does not have the drivers installed properly;
C) You did not update your drivers so your graphics card doesn't know it could use OpenGL;
D) Your computer does not have a graphics card, so simply it doesn't support OpenGL.


What is a 'Driver'?

A driver is basically the software that tells your video card what to do and how to do it. You can download drivers as either a .zip/.rar file or as a .exe file. A driver can only work if you have the appropriate card for it, if not, it won't work.

How could I fix these problems?

To fix:
A) Install the drivers from your card's manufacturing site, below is the list of popular manufacturers;
B) Install the new versions of your drivers from your card's manufacturing site, below is the list of popular manufacturers;
C) Get a new graphics card that does support OpenGL;
D) Get a graphics card from the list of popular manufacturers below;

List of popular card manufacturers:

ATI:
http://ati.amd.com/products/

Nvidia:
http://www.nvidia.com/page/home.html

S3 Graphics:
http://www.s3graphics.com/en/index.jsp

Intel (Note: It uses Adobe Flash to display the first page):
http://www.intel.com/

Silicon Integrated Systems (SiS):
http://www.sis.com/

Hopefully I got all the popular card manufacturers, you can download the drivers off their site, but you gotta find out how though, look around on their site and hopefully you'll find it. If you want to get a card, you could either buy it off at the manufacturers website or at another website with a Paypal account. Also, you could try buying a card from a computer store nearest to your home.

Why can't I just 'download' the graphics card?

Believe it or not, people actually asks this question. Thing is, a graphics card is an object that you install physically into your computer, you don't download it. Just like how you can say "I could download a desktop or a monitor!", it doesn't work that way.

How do I know what manufacturer/the name of my graphics card?

For Windows 200/XP/Vista(?) users:

Go to:
Start > Control Panel > System > Hardware tab > Device Manager > Display Drivers

Under display driver should be the name of your video card. Go to www.google.com and type in the name of your card, it should show give you results and a link to the download of your card's driver. But be aware of sites telling you to download a "Driver Client" that installs the drivers for you, because most (if not all) are fake applications that installs spyware/adware into your system!


For Linux users: (This is the best thing I could get, may change without notice)


    * Get drivers from the website
    * Command: telinit 3
    * login and cd to where you downloaded the drivers
    * Command: chmod +x <Drivername>
    * Command: su -c "./<drivername>" or if you logged in as root just do ./<drivername>
    * follow the prompts
    * type cd /etc/X11
    * use your fav console text editor (i use mc for ease - so this example will too)
    * Command: mc
    * navigate to xorg.cfg and edit
    * goto the "device" section of the file and change driver to nvidia (its proberly vesa or nv at the time)
    * Command: telinit 5 (4 for BW64/Slackware. 5 is most common)
    * unless if youve really screwed up you should have X back up


Also a note about passing single to the boot loader will give them a single user command line interface if they do screw up would probaly be good.
I'm not the best at making things easy to follow so you might wanna clean it up before adding it.

I still have questions concerning this issue!

Well, you can post it here and maybe the me or the tech-nerds of the Tremulous forums can help you. But thing is, we're not dedicated tech-nerds, we're just here to help players with technical problems with running Tremulous. You might want to go to another forum that has (most likely) more "techy" nerds to help you out:
http://www.techspot.com/vb/menu9.html

Its called TechSpot.com, and the forums has people that  are very willing to help you (They solve your problems like its s test against their computer knowledge) and the link is the section where its best to post your questions there regarding graphics cards. I recommend registration an account to their forums and asking your question there. And for the record, I'm not advertising the site, I'm recommending it.

FAQ:

What about Macintosh PCs? What shold I do if Tremulous doesn't run on it because of the lack of OpenGL support?

According to what I have been told and what I've read, OpenGL was supported for ALL Macs since the first release of the Apple computer, so you shouldn't have any worries.

My computer totally supports OpenGL and I know it for a fact, but it still gives me that message!

That may not even be OpenGL causing the problem then, it may be a screen resolution problem which almost gives the same message. You'll have to edit your Tremulous configs and change your screen resolution to one supported by your computer.

 
« Last Edit: October 17, 2008, 06:25:26 am by Hendrich »

SlackerLinux

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #1 on: October 12, 2008, 07:44:44 am »
sticky this asap

youve got heaps of info here good work
Slackware64 13.1
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Syntac

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #2 on: October 12, 2008, 03:37:37 pm »
Excellent work! This should reduce the amount of clueless threads.

kevlarman

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #3 on: October 12, 2008, 05:43:54 pm »
it needs some cleanup/less incorrect information/preferably a linux section before it gets a sticky
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

Syntac

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #4 on: October 12, 2008, 05:49:57 pm »
Isn't it mostly Windows users that are posting driver-related threads?

Sap

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #5 on: October 12, 2008, 05:53:57 pm »
Yeah its good you created this separately. I'm sure it'll get better attention this way .

To fix:
A) Get a new graphics card that does support OpenGL;
B) Install the drivers from your card's manufacturing site, below is the list of popular manufacturers;
C) Install the new versions of your drivers from your card's manufacturing site, below is the list of popular manufacturers;
D) Get a graphics card from the list of popular manufacturers below;
Just a suggestion: Perhaps rearrange the order to installing/upgrading drivers first. You never know someone might literally take that sequence ;) .

Quote
... Just like how you can say "I could download a desktop or a monitor!", ...
Damm! I've been wasting time, fuel and energy going to electronic stores hunting for one.
"The views & opinions expressed above are solely of a Dretch and not endorsed by a Dragoon or a Rant. However, ocassional Mara zaps might have had some influence in it. "

kevlarman

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #6 on: October 12, 2008, 05:55:09 pm »
Isn't it mostly Windows users that are posting driver-related threads?
there are more windows users, but nowhere near a large enough majority to ignore linux in a thread like this.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

Hendrich

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #7 on: October 12, 2008, 09:25:15 pm »
So far the suggestions helped imrove this thrad:

Quote
To fix:
A) Get a new graphics card that does support OpenGL;
B) Install the drivers from your card's manufacturing site, below is the list of popular manufacturers;
C) Install the new versions of your drivers from your card's manufacturing site, below is the list of popular manufacturers;
D) Get a graphics card from the list of popular manufacturers below;
Just a suggestion: Perhaps rearrange the order to installing/upgrading drivers first. You never know someone might literally take that sequence

Quote
Just a suggestion: Perhaps rearrange the order to installing/upgrading drivers first. You never know someone might literally take that sequence  ;).

Agreed, done and done.


Quote
it needs some cleanup/less incorrect information

Just saying that won't help at all, would you mind listing things that this thread could improve on?  ;)
I am aware that the thread requires cleanup, but I'll have to know specifically what needs to be changed/added.


Quote
preferably a linux section before it gets a sticky

For a note, I have absoloutly no experince of Linux, and I mean tht seriously. Hell, I don't know what the friggin' desktop looks like, the only facts I know is that A) It has a penguin as a logo; B) A bunch of white text with an ugly back baackground pops up when you boot up the OS. And yea, thats pretty much it.

So it'll be apreciated if someone with suffecient experince of linux can post the linux section of the forums for me (*wink* kelvarmen) , preferably in the order that I did it for Windows. But that doesn't mean we can ignore poor Mac there in the cornor, we'll also need someone to create a section for Mac too(*Wink* Syntac), having a thread that helps users in all areas of OS will be greatly appreciated. We nneed this thread to be as clsoe to 'noob-proof' as possible for it be successful.

kevlarman

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #8 on: October 12, 2008, 09:56:11 pm »
Just saying that won't help at all, would you mind listing things that this thread could improve on?  ;)
I am aware that the thread requires cleanup, but I'll have to know specifically what needs to be changed/added.
Quote
A) Your graphics card does not support it;
B) Your graphics card could support OpenGL but it does not have the drivers installed properly;
C) You did not update your drivers so your graphics card doesn't know it could use OpenGL;
D) Your computer does not have a graphics card, so simply it doesn't support OpenGL.
1/2 that list is pretty much impossible on anything not even resembling a new computer these days.
even the crappiest integrated graphics support opengl1.2, and all pci graphics cards support it (if you still have isa slots, you have bigger issues than opengl support in trying to run trem).

you also need a section explaining how to fix your client when you set your resolution to something unsupported by your hardware (it produces a nearly identical error message).
Quote
Quote
preferably a linux section before it gets a sticky

For a note, I have absoloutly no experince of Linux, and I mean tht seriously. Hell, I don't know what the friggin' desktop looks like, the only facts I know is that A) It has a penguin as a logo; B) A bunch of white text with an ugly back baackground pops up when you boot up the OS. And yea, thats pretty much it.

So it'll be apreciated if someone with suffecient experince of linux can post the linux section of the forums for me (*wink* kelvarmen) , preferably in the order that I did it for Windows. But that doesn't mean we can ignore poor Mac there in the cornor, we'll also need someone to create a section for Mac too(*Wink* Syntac), having a thread that helps users in all areas of OS will be greatly appreciated. We nneed this thread to be as clsoe to 'noob-proof' as possible for it be successful.
i can do a linux section if needed, macs come with opengl drivers installed, so there is no need for a mac section
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

googles

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #9 on: October 13, 2008, 12:26:18 am »
Good info! I had to find this all out by trail-and-error...

SlackerLinux

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #10 on: October 13, 2008, 12:27:30 am »
for nvidia atleast

Generic info
  • Get drivers from the website
  • Command: telinit 3
  • login and cd to where you downloaded the drivers
  • Command: chmod +x <Drivername>
  • Command: su -c "./<drivername>" or if you logged in as root just do ./<drivername>
  • follow the prompts
  • type cd /etc/X11
  • use your fav console text editor (i use mc for ease - so this example will too)
  • Command: mc
  • navigate to xorg.cfg and edit
  • goto the "device" section of the file and change driver to nvidia (its proberly vesa or nv at the time)
  • Command: telinit 5 (4 for BW64/Slackware. 5 is most common)
  • unless if youve really screwed up you should have X back up

also a note about passing single to the boot loader will give them a single user command line interface if they do screw up would prob be good
im not the best at making things easy to follow so you might wana clean it up before adding it
Slackware64 13.1
SlackersQVM/

gimhael

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #11 on: October 13, 2008, 09:21:12 am »
The runlevels for debian-based systems are different, 2 is the default. However for Ubuntu users I'd just point to the Ubuntu Wiki and for Debian to the Debian Wiki.

To check if openGL is installed properly you can open a terminal window and type in the command glxinfo, or maybe glxinfo | more. Near the top of the output you check that the vendor strings match your graphics card and that direct rendering is enabled:

Code: [Select]
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4

David

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #12 on: October 13, 2008, 12:05:03 pm »
For Linux you should point to the distro's docs as a first place to look.  Every distro is different, and in lots of cases installing from nvidia will screw you later.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
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I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

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Little*Butterfly

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #14 on: October 13, 2008, 04:30:48 pm »
Also check that you are not trying to start Tremulous from a "screen" session :-)

gimhael

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #15 on: October 13, 2008, 04:59:49 pm »
I don't know why running from a screen session should be a problem unless you are connected via ssh, but of course you shouldn't run tremulous from any kind of 'virtualized' PC, i.e. VMWare, VirtualPC, VirtualBox etc.

Hendrich

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #16 on: October 14, 2008, 01:28:21 am »
Quote
Generic info

    * Get drivers from the website
    * Command: telinit 3
    * login and cd to where you downloaded the drivers
    * Command: chmod +x <Drivername>
    * Command: su -c "./<drivername>" or if you logged in as root just do ./<drivername>
    * follow the prompts
    * type cd /etc/X11
    * use your fav console text editor (i use mc for ease - so this example will too)
    * Command: mc
    * navigate to xorg.cfg and edit
    * goto the "device" section of the file and change driver to nvidia (its proberly vesa or nv at the time)
    * Command: telinit 5 (4 for BW64/Slackware. 5 is most common)
    * unless if youve really screwed up you should have X back up

and
Quote
To check if openGL is installed properly you can open a terminal window and type in the command glxinfo, or maybe glxinfo | more. Near the top of the output you check that the vendor strings match your graphics card and that direct rendering is enabled:
Code: [Select]
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4


To be honest, I have no idea where those is supposed to go in the thread. Mind explaining? Thx.  ;D


gimhael

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #17 on: October 14, 2008, 09:42:11 am »
I think it would be sufficient to collect the links for the individual distributions.
Installing the drivers manually works (theoretically) on any Linux distribution, but this may lead to problems with the distributions updates etc. So far we have got links for Ubuntu, Debian, and Arch Linux - we need Gentoo / Mandriva  / Redhat / Slackware / Suse, then we would have covered the major Linux distributions.

SlackerLinux

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #18 on: October 14, 2008, 09:44:38 am »
I think it would be sufficient to collect the links for the individual distributions.
Installing the drivers manually works (theoretically) on any Linux distribution, but this may lead to problems with the distributions updates etc. So far we have got links for Ubuntu, Debian, and Arch Linux - we need Gentoo / Mandriva  / Redhat / Slackware / Suse, then we would have covered the major Linux distributions.

Slackware doesn't have a "Package" for nvidia drivers one could possibly be made but its better to use the proper "generic" way not to mention if your using Slackware your no Linux noob
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gimhael

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #19 on: October 14, 2008, 10:23:07 am »
Even if there are no packages for your distro they probably have some help or howto pages on the subject, 1 minute on Google revealed the following link.

ninjaweasel

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #20 on: October 15, 2008, 03:59:02 pm »
I've read the posts relating to this issue and its one that I'm having problems with.  However I was  able to run Tremulous fine with no problems using the nvidia drivers (on slackware 12.1), but after restarting the pc I get the "could not load OpenGL subsystem" message.  I presume my drivers are installed correctly and work as I was previously running it fine.  Therefore are the suggestions made in this thread relevant to my problem or just to when trying to run tremulous initially?  By the way I'm a linux noob (despite running slack) ;D 

gimhael

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #21 on: October 15, 2008, 04:09:47 pm »
What does glxinfo report ? (just the first page)

ninjaweasel

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #22 on: October 15, 2008, 04:59:12 pm »
I've managed to fix this thanks.  I ended up installing the drivers again, but I still don't know what caused the problem in the first place.  Anyway at least it works now :laugh:

Bissig

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #23 on: October 16, 2008, 12:09:11 am »
I've managed to fix this thanks.  I ended up installing the drivers again, but I still don't know what caused the problem in the first place.  Anyway at least it works now :laugh:

Probably a system update/patch. F.e. When I aquire a new kernel through an update I always have to reuse the installer script from Nvidia, so they can have their *nice
* non-oss firmware.

I understand why I have to recompile the driver with a change of the major revision kernel version, but WHY THE FUCK do I have to do it anytime a small bugfix kernel release ships out? It is ridiculous!

David

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #24 on: October 16, 2008, 12:03:28 pm »
Kernel modules have to be compiled for the kernel you want to use them for.
There are ways to force it, but unless you know for sure that the bits it uses weren't changed, its a recipe for disaster.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Hendrich

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #25 on: October 16, 2008, 09:59:51 pm »
Everybody:
Quote
Blablablablablabla, Linux, linux, kernels, kernels, bla bla bla!

.....lol whut?  :P

Sorry, but I have linux-noob-defection-disorder, you know, LNDD.

Btw, did anyone make that linux section yet?
« Last Edit: October 16, 2008, 10:21:12 pm by Hendrich »

Syntac

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #26 on: October 16, 2008, 10:08:13 pm »
Quick, inject this man with Linux!

Bissig

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #27 on: October 17, 2008, 12:00:33 am »
Kernel modules have to be compiled for the kernel you want to use them for.
There are ways to force it, but unless you know for sure that the bits it uses weren't changed, its a recipe for disaster.

Only when the kernel ABI changes I should need to recompile them.

Lava Croft

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #28 on: October 17, 2008, 05:57:08 am »
Let's keep this thread on topic, Bissig and David.

Hendrich

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Re: Read This If You Have a "could not load OpenGL subsystem" Problem!
« Reply #29 on: October 17, 2008, 06:15:30 am »
Right, because even though this may seem a bit edgy, I just want this thread or a similar thread by another user be seen by new members as a sticky. If this thread is not going to be used as a reference, then this thread is pointless.

Anyways, once again, is anybody going make a linux section for this thread? Anybody wants to make a suggestion for improvement for this thread within my knowledge of OS? Anything I should add? Anything that should be looked into? Anything will help, thx.