Chrono Project :
This mod aims on adding much more weapons and aliens for enhanced gameplay and balancing some unbalanced stuffs on Tremulous
Mod uses some sounds and are still underconstruction but I'll be posting change logs and 1st release here
Things that i Need right now are...
Modeler
as i could not find any modelers. I have posted my request here
Working On : Side arms -> Heal gun ( http://tremulous.net/forum/index.php?topic=7528.0 )Working On : Side arms -> Tele Blaster ( 1 ammo weapon that teleports player to the area the projectile hit )
Working On : Side arms -> Pulse gun ( http://tremulous.net/forum/index.php?topic=7528.0 )Working On : Aliens -> Advance Dretch ( higher hp and aquires slow poison on bite )
Change Logs
Ver 0.1.3
-> Added Pulse Gun on armoury and game
-> Pulse Gun cost 70c
-> Requires selling of Side arms
-> Added new Projectile and trail effect to Gauss Rifle
-> Given Heal Gun a new screen for Construction kit Model
Ver 0.1.2
-> Added Heal Gun
-> Added Hea Gun on armoury
-> Heal Gun Cost 100c
-> Requires selling of Blaster
-> Added Blaster onto armoury list
Ver 0.1.1
-> Added weaon on armoury
-> Still awaiting models
Ver 0.1
-> Addeed Gauss Rifle
-> Tested weapon but still needs model and projectile fixes
- I am currently stopping all progress for this mod due to
1. I'm gathering more info about tremulous source by making random mods which are somehow...imbalance / balance or whatever