Author Topic: Think like your enemy: Egg Hunt  (Read 4817 times)

Quaoar

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Think like your enemy: Egg Hunt
« on: June 20, 2006, 08:58:57 pm »
At a particular point in a successful match as a human, you will always run into a phenomenon where ninja grangers keep rebuilding the alien base somehow, somewhere, and it is your job to find it.

Besides common sense like using the helmet, what are the tactics for locating the enemy granger? Should we expect them at viable spots for alien bases? Cause I've seen them build anywhere, even often in places good for humans that people don't go to often, like the window room in Niveus. Will lone grangers attempt to make getaways towards their new base, or away, will they run in a direction that they want to build in, or do they just made the mad dash in any direction cause you're in their asses with a pulse rifle?

A most bemusing granger tactic is to wallwalk and stick above a doorway, and just wait for you to run by. This works exceedingly well on bsuits, of course, but it's almost hilarious when I see a little red mark almost barely above me, look up, and stare at a granger for 5. 10. Even 20 seconds. He doesnt wanna look down cause then I might see him, so he doesn't know if I've spotted him, but I have. I've changed and reloaded my weapon that time, and he doesn't move. It's very amusing. But also something to watch out for. The smart players won't always run far away. This is why the helmet is incredibly important.

But it's hard to organize an egg hunt sometimes. People who just got their bsuits will try so hard to avoid changing them. And the weapons people use too. Chasing grangers or dretches with the lucifer just isn't useful. It's good if you actually find the enemy base, but for that I find the pulse rifle works very well. You can both hit the fatassed grangers and buildings with great accuracy, and it's also very good for dretches, especially since many times you will catch them on the spawn, just sitting there. If not, they don't tend to have time to run up walls and try headshots, they're just trying to get you out of their psuedo-base, so they will tend to stay on the ground and make it relatively easy for you.

Is there anything else we need to know?

Stof

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Think like your enemy: Egg Hunt
« Reply #1 on: June 20, 2006, 09:13:49 pm »
During egg hunts, ignore Dretches completly. They are useless to the alien team and should not prevent you from killing the critical structures.

The biggest difficulty with egg hunts is the huge amount of ammo and time you need to kill an egg. If you go for the weapons with lot's of ammo ( lucifer, saw ), you cannot kill grangers, if you go for the fleeing granger killing weapons ( rifle, mass driver, lasgun ), you cannot afford to kill eggs. It leaves the pulse rifle as a somewhat good multipurpose weapon. But somewhat good doesn't make it an ideal weapon. Still hard to kill grangers in the most open maps, and still too little ammo, especially if you find the OM. Adv Grangers are just too agile in my opinion.

Another problem is for stage 3 egg hunts. A problem when one or two alien players still have their tyrants available. Then, you'll be glad to have some friends with a bs at hand :)
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

Quaoar

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Think like your enemy: Egg Hunt
« Reply #2 on: June 20, 2006, 09:35:47 pm »
Quote from: "Stof"
Another problem is for stage 3 egg hunts. A problem when one or two alien players still have their tyrants available. Then, you'll be glad to have some friends with a bs at hand :)


I don't generally consider that part of the egg hunt. More like the tail end of the main match; but the egg hunt does so often seem like a bit of a mini-game  :P Though I can fathom someone keeping their tyrants secret until they really need them, but it's hard to figure out when that is, cause it isn't always apparent if you're in the last possible base or if a granger has escaped.

And I always bring a jetpack with me to the hunts, since eggs can and are built on ceilings, but having a battery pack would increase your pulse rifle's life by a substantial amount (+25 ammo * 5 =1.25 more clips). I guess it depends on the map, though egg hunts are most prominent in places like Niveus where there are lots of places to go and ceilings to hide on, and not so much on, say, Tremor or ATCS.

|Nex|TrEmMa

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Think like your enemy: Egg Hunt
« Reply #3 on: June 20, 2006, 10:36:03 pm »
I only find egg hunts a problem on Arachnid and Transit.
When I play Transit, it either takes really bad alien builders, a very strong early rush (inc/ reactor rush), or Sudden Death for humans to win.
I no longer wish to play that map for those reasons (my fps are way too low to do anything as an alien... <10 fps attacking a base full of lucy spam is just pointless).  And it often goes on too long to sit through and watch...
Arachnid is better though.  Having built on it alot, I know everywhere eggs can/will be placed and it's not too hard to keep egg spam under control.

Basilisco

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Think like your enemy: Egg Hunt
« Reply #4 on: June 20, 2006, 10:41:50 pm »
Hhhm, the best thing to do to get better at egg-huntin is to play a lot as alien. You will learn the common areas they build eggs, and where they don't. I personally just build everything (in critical situations of course) in the most random places i can find :P

Another thing, when you are human. Try not to hunt in groups, i've seen it many time, 4 jetpackers, 3 bsuits, and some unarmored humans egg hunting together (lol). Just spread and go somewhere where nobody is and wait-wait-wait.

Desp.

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Think like your enemy: Egg Hunt
« Reply #5 on: June 23, 2006, 10:21:30 am »
It's actually quite simple: use a helmet and your brain. :P

Knowing the maps also helps; can't tell how many times I split from some horde of players in BS hunting a granger, took a shortcut and killed the granger with 2 surgical mass driver shots before the other humans even charged their oh-so-great lucifer cannons. :roll:

Outcast

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Think like your enemy: Egg Hunt
« Reply #6 on: June 24, 2006, 01:56:10 am »
When egg hunting i mainly go in partys of two ro three. One with helmet. light armor, jetpack and flamethrwoer (usually me). Then i get two guys with b-suits (or light armor/helmet if not at s3 yet) and las guns. We hunt down the eggs and the flamethrower guy takes it out while the two las-guns guy kill any granger near the base. Also, theres usually atleast two people with helmets and las-guns hunting down any out-of-base granger.
It usually works.

*Note* I sugest using las-guns for granger hunting for one reason. They dont have to reload. Its very usefull not having to worry about those few annoying seconds when you have to worry about the granger getting away.
m the anti-tyrant.

Quaoar

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Think like your enemy: Egg Hunt
« Reply #7 on: June 24, 2006, 06:31:00 am »
I don't see why you need bsuits at all on an egg hunt. You can run into goons who still had some evos left, but that's why people use pulse rifles for them; they're multi-purpose. On some maps, it's better to be less protected than to be totally blind. Sometimes going in groups isn't the best option, to catch those pesky grangers you sometimes need as many people on as many parts of the map as possible. If someone dies due to being alone and not bsuited against an alien, at least they'll be able to report where it was. Bsuits who are alone on an egg hunt won't find anything, at least in Transit or Niveus and whatnot.

Lava Croft

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Think like your enemy: Egg Hunt
« Reply #8 on: June 24, 2006, 11:06:52 am »
There are only two Alien things that matter at all. Eggs and Grangers, the is only filling to protect the Eggs and the Grangers.

rasz_pl

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Think like your enemy: Egg Hunt
« Reply #9 on: June 24, 2006, 08:42:19 pm »
What i LOVE the most is camping humans in my team in SD, all BSed and Lucified.

 I was playing today arachnid, moved base up (my co builder who was HELPING me got voted off by n00bs, idiots didnt know where all the buildings vanished, even when I was screaming "MOVE UR ASSES UPSTAIRS AND DEFEND MORONS" :P).
Ok, next Flynn moved my armory (it was nicelly placed so DC would fit between it and the reactor). He later realized his mistake (after my few subtle suggestions like "MOVE IT BACK U IDIOT"). Then some #$%@%# started spamming teslas in the middle making a nice corridor for tyrrants to run down-up-down-up. OK, I managed to repait it also.

 And then the funny part. S3, SD, almost all humans BSed and Lucified standing INSIDE human base. Only me egg/om hunting. Aliens with boosters,eggs and acid on both base exits JUST arround the corner (they got eggs under the stairs LMAO), but those  $%%$^ only spammed "Defent the base" instead of sacrificing 800 credits (BS+chain/pulse) and going downstairs rape tyrrants and eggs apart :/

BTW we won eventually. I killed ~10 eggs and 4xOM in that game :/. I killed OM that many times being a main builder so you get the idea :|

Quaoar

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Think like your enemy: Egg Hunt
« Reply #10 on: June 24, 2006, 09:09:48 pm »
Once in Transit, the "egg hunt" lasted from about 8 minutes in until a minute before the time limit. Killing the OM was a lot like killing an egg or an acid tube eventually. After half an hour we stopped announcing "OM down", because it was redundant.