Author Topic: Tremulous Role-Play :: Organisation/OOC Discussion  (Read 57684 times)

Kaleo

  • Posts: 2098
  • Turrets: +176/-220
    • KaleoDesign
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #90 on: January 19, 2009, 04:50:20 am »
It's good like this, see? We can't give away the plot, even if we wanted to, because we don't know it.
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

player1

  • Posts: 3062
  • Turrets: +527/-401
    • My Avatar! (if they were enabled) [by mietz]
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #91 on: January 19, 2009, 05:23:12 am »
((If this were a co-op game, the opening cutscenes and the first level would just about be completed. Time to descend into the dungeon levels.))

((If it were a teleplay, it would be about the end of the second act.))

Hendrich

  • Posts: 898
  • Turrets: +168/-149
    • TremCommands
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #92 on: January 19, 2009, 05:33:49 am »
Question; Is this time for the rest of the characters to pop in on this next chapter, or do we hold some of em off for a lil' bit more?

Btw, make moar nao plz, tomorrow is 2 long kthxbai.

Kaleo

  • Posts: 2098
  • Turrets: +176/-220
    • KaleoDesign
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #93 on: January 19, 2009, 07:19:48 am »
I think maybe we should open up the remaining two characters to any existing players. I'm not too keen on taking on yet another responsibility, but I'm sure p1 or even you, Hendrich, would love to.
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

player1

  • Posts: 3062
  • Turrets: +527/-401
    • My Avatar! (if they were enabled) [by mietz]
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #94 on: January 19, 2009, 07:25:24 am »
((I'll take Shin, and Hen can take the Ked Twins. They are on the other side of the planetoid, and have found an alternate entrance to the underground HR facility. It will be at least tomorrow, as I've now got responsibilities to my clan-mates. Yeah, that's right, the eternal loner joined a clan.))

Kaleo

  • Posts: 2098
  • Turrets: +176/-220
    • KaleoDesign
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #95 on: January 19, 2009, 08:51:43 am »
Ooooh... Artificial planetoid? Build by the Aliens. The facility was killed by the aliens after the uncovered something buried deep under the crust.

Hey, it may not be too original, but fuck it.
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

player1

  • Posts: 3062
  • Turrets: +527/-401
    • My Avatar! (if they were enabled) [by mietz]
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #96 on: January 24, 2009, 10:04:42 pm »
I may have to put this on hiatus, as I have several projects currently in the works.

Who is still interested in playing?

Hendrich

  • Posts: 898
  • Turrets: +168/-149
    • TremCommands
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #97 on: January 24, 2009, 10:41:05 pm »
I was waiting for you to start off Scene 2/etc and others to follow, but I might dabble in it today.

Kaleo

  • Posts: 2098
  • Turrets: +176/-220
    • KaleoDesign
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #98 on: January 24, 2009, 11:14:28 pm »
/sigh

Maybe I should just go ahead and do the set-the-scene myself.

I sure hope you don't abandon us, p1. :P
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

player1

  • Posts: 3062
  • Turrets: +527/-401
    • My Avatar! (if they were enabled) [by mietz]
Re: Tremulous Role-Play :: Gotta Go Home for Supper
« Reply #99 on: January 25, 2009, 10:09:18 am »
I won't. I think you should have the drone stay behind and tend to Slim and Gunny, while Prime and Jane go on to explore the HR installation. Also, you could simultaneously be playing Ned & Jed and Shin, already exploring the installation, or possibly already captives or victims of the Übergeist.

Then if either Syntac (wtf happened to that guy?) or Plague Bringer (I think he is working on a map or a story) come back, we can follow after you all, and arrive late to the party. Or, just kill us off, if you like.

I'm not abandoning this project, but between this, the Unvanquished, Querulous: The Juddering, <3 Clan, and 800 words a day for a year on my writing blog, I'm spread a tad bit thin at this point, fellas. (Not to mention, dare I say it, non-virtual existence.)

I'll be back, when I've moved those other projects along a bit. Lurking nearby, as always.

Cheers!

Kaleo

  • Posts: 2098
  • Turrets: +176/-220
    • KaleoDesign
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #100 on: January 25, 2009, 12:27:55 pm »
Well, we can't kill off TNW. He's Janes bloody love interest (whoops :P).

Hendrich! You take Shin, I'll take Jed & Ned.

Let's do dis shit!
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

Plague Bringer

  • Posts: 3815
  • Turrets: +147/-187
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #101 on: January 25, 2009, 01:07:54 pm »
I am here, and I check the forums on a daily basis, but the interest in this has been lost for me. Posts have slowed to a halt, and there are three people playing eight characters. Gunny is still alive, so don't kill him off yet.
U R A Q T

player1

  • Posts: 3062
  • Turrets: +527/-401
    • My Avatar! (if they were enabled) [by mietz]
Re: Tremulous Role-Play :: Typey-typersons
« Reply #102 on: January 25, 2009, 09:24:32 pm »
Yeah, the drone will stay behind to tend the wounded. Plague Bringer, just jump back in when you are ready to play again. it will be a week or three for me. Also, post if you continue that other story. You inspired me to try to write every day, and, like you, I am now working on something outside of the Tremulous universe.

Good luck with your writing, and report back on how it is going. I'll post a link to my Writer's Blog here eventually.

Cheers.

Plague Bringer

  • Posts: 3815
  • Turrets: +147/-187
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #103 on: January 26, 2009, 12:39:52 am »
I'll continue my story when the time and inspiration coincide. I'll get a website up with my writings and link you in a PM, if you're interested, player1. We'll keep A Simple Insertion alive and well for you, p1.
U R A Q T

player1

  • Posts: 3062
  • Turrets: +527/-401
    • My Avatar! (if they were enabled) [by mietz]
Re: Tremulous Role-Play :: MIA Discussion
« Reply #104 on: January 27, 2009, 11:00:33 pm »
Copy that. In the meantime, please join us at the Unvanquished discussion (see sig-link), and: Has anyone heard from Syntac? I'm starting to think we should knock on his door... (or at least PM the guy).

Hendrich

  • Posts: 898
  • Turrets: +168/-149
    • TremCommands
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #105 on: January 28, 2009, 03:43:33 am »
I think Syntac would want to explain why he is MIA, so I'll do it for him in the meanwhile. He got hit by a drunk dude who drove a friggin' truck and the doctors said he might not be able to keep his legs anymore. Let him rest a bit and feel relaxed about reality before venturing into the RP.  ;)

I wish I could say "LULZ JK", but thats not really a good option to do.

Its arguable that he could be lying, but I don't see any reason for him to do so, but even the thought of a guy losing his legs is nothing to make a mockery about. We could only give him our sincere support. :(

And now back to the RP.

player1

  • Posts: 3062
  • Turrets: +527/-401
    • My Avatar! (if they were enabled) [by mietz]
Real Life Trumps All
« Reply #106 on: January 28, 2009, 03:51:08 am »
Our prayers are with him. Wish him well, on our behalf. We'll keep him in our thoughts.

Syntac

  • Posts: 841
  • Turrets: +118/-104
    • Syntac's Stuff
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #107 on: February 10, 2009, 01:54:47 am »
Aaaaaaaaaargh.

Hey everyone, I'm back! I had to beg the nurse to get me a laptop so I could tell you guys what's going on.

So yeah, like Hendrich said, this drunk moron swerved a semi into my ass. The medical dudes are debating whether to amputate (due to possibility of infection...?). I'm on some pretty powerful painkillers right now, so uh...gotta sign off for an indefinite period of time.

player1

  • Posts: 3062
  • Turrets: +527/-401
    • My Avatar! (if they were enabled) [by mietz]
Re: Tremulous Role-Play :: Prodigal Son
« Reply #108 on: February 10, 2009, 07:24:39 am »
We miss you, man. All our best wishes for your speedy recovery. Take care, my friend.

Archangel

  • Guest
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #109 on: February 10, 2009, 07:50:40 am »
I hope you can keep your legs but ... uh, if you do lose them... can I have em? :D

serve the overmind

  • Posts: 6
  • Turrets: +0/-3
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #110 on: February 14, 2009, 02:09:44 am »
i would like to be a character in this role play, can i be a human :human: please also ill make an example of a backround story so we have some more ideas to throw arround :advmarauder: :basilisk: :dretch: :marauder: :dragoon:

serve the overmind

  • Posts: 6
  • Turrets: +0/-3
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #111 on: February 14, 2009, 02:33:21 am »
id like to play as a human who had been captured and held on this planet while being tortured for info. he escapes and finds the survivors from the dropship and leads them to the enemies undrground area, similar to the tremulous map karith. :human: they are unable to enter this area  :barricade:so they build a base near by  :reactor: :telenode: :turret: :turret: :turret: :medstat: :armoury:

Hendrich

  • Posts: 898
  • Turrets: +168/-149
    • TremCommands
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #112 on: February 16, 2009, 11:52:38 pm »
I don't know about the rest of you, but the fact that Trem's first RP is dying/dead with people who want to join in but noone bothers to answer them is just bleh. Maybe your too busy or something, I understand but I say that we should continue the RP, it had enough sleep as it is and I'm in the mood for some writing and I believe so do all of you.

C-ron, Serve the overmind (StO), Optimus and  Eternal Dretch asked if they could join the RP last time I checked with P1. I sent you guys a PM asking if you're still interested, so reply back or something and maybe we can fill in spots for you guys. If there isn't enough spots either Player1/Kaleo makes a post that allows new characters to appear or I don't think it'll be possible. Cheers. 

frazzler

  • Posts: 231
  • Turrets: +10/-1390
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #113 on: May 07, 2009, 08:38:53 am »
I wantz.

|VA|NoMoniter

  • Posts: 26
  • Turrets: +1/-1
Re: Tremulous Role-Play :: Organisation/OOC Discussion
« Reply #114 on: May 11, 2009, 09:46:31 am »
i wantz in to plz
..>.Curiosity killed the dretch.<..