Author Topic: What about 3D engine ?  (Read 208808 times)

Odin

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Re: What about 3D engine ?
« Reply #150 on: April 07, 2009, 07:55:35 am »
Actually, the really real realityquestion is: would it be worth the effort?
What kind of a question is that? Upgraded Tremulous ANYTHING would be a Godsend right now.

Amanieu

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Re: What about 3D engine ?
« Reply #151 on: April 07, 2009, 10:43:36 am »
No the real real question is: Do you find enough people with the skills and the spare time required to upgrade the engine with modern renderer features ?
You. ;)
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jal

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Re: What about 3D engine ?
« Reply #152 on: April 07, 2009, 11:21:15 am »
Actually, the really real realityquestion is: would it be worth the effort?
And that's what's been under discussion in this thread since page 1 :)

CreatureofHell

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Re: What about 3D engine ?
« Reply #153 on: April 07, 2009, 03:26:20 pm »
Actually, the really real realityquestion is: would it be worth the effort?

and the really real reality answer is: no
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Amanieu

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Re: What about 3D engine ?
« Reply #154 on: April 07, 2009, 03:58:07 pm »
But that doesn't stop us crazy people from doing it.
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Taiyo.uk

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Re: What about 3D engine ?
« Reply #155 on: April 07, 2009, 04:15:35 pm »
and the really real reality answer is: no
Why?
But that doesn't stop us crazy people from doing it.
<3

CreatureofHell

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Re: What about 3D engine ?
« Reply #156 on: April 07, 2009, 04:17:59 pm »
{NoS}StalKer
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<Timbo> posting on the trem forums rarely results in anything good

Winnie the Pooh

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Re: What about 3D engine ?
« Reply #157 on: April 07, 2009, 08:24:09 pm »
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Celestial_Rage

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Re: What about 3D engine ?
« Reply #158 on: April 09, 2009, 09:12:08 am »
what's wrong with these graphics?



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Asvarox

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Re: What about 3D engine ?
« Reply #159 on: April 09, 2009, 10:26:02 am »
They are extremely bright and no parralax mapping makes it look flat.

and it's just quake 2.
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Neo

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Re: What about 3D engine ?
« Reply #160 on: April 09, 2009, 10:46:08 am »
tbh they do have a point when it comes to whether its worth the effort, as graphics don't really mean that much, especially in a game that is designed to be fast paced, basically meaning if you stop to go 'ooh look at that sweet bump mapping' you'd be dead, and not having it makes no difference what so ever apart from keeping a lower system req.

If you want graphical fidelity you might as well use a new engine and port the 3d resources over rather than using a re-twinked 15 year old engine.

Asvarox

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Re: What about 3D engine ?
« Reply #161 on: April 09, 2009, 07:06:21 pm »
Quote
if you stop to go 'ooh look at that sweet bump mapping' you'd be dead
What if I am a builder? :P

Trem isn't THAT fast paced. Of course if you compare it to CS or BFH, then yes, but compared to quake, trem isn't fast. Especially when you play 1.2, everything seem slow. And why improve graphics? To make game looks better which basically mean more players. When someone is thinking about downloading a game, he watches videos/screenshoots of it. When he see it's ugly 90% he won't even try it. Outdated engine = outdated game for 90% of possible trem players. As for keeping lower system req: as Amanieu stated few post earlier, everything special in xreal can be turned off so it looks like q3, why couldn't it be possible in trem?
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Urcscumug

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Re: What about 3D engine ?
« Reply #162 on: April 09, 2009, 08:01:40 pm »
That's probably true; sad but true. I've had friends remark upon the dated graphics. If they stop to give the game a second look or even play on my rig for a few minutes, they enjoy it (these being people who play CS/UT/Quake usually). But Trem's learning curve is not inducive to nice first impressions. With "regular" shooters you can jump right in and start playing immediately. Not really so with Trem, there's stuff to be learned before you even understand what's going on. Perhaps nicer graphics may help mellow the first contact.
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Asvarox

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Re: 1.1.5 NAO
« Reply #163 on: April 09, 2009, 08:33:03 pm »
People don't continue playing Trem because once you download it, you must do a lot of other things in order to enjoy full game. And you know what exactly you need to do, most of newbies don't know. That's why I believe it would be better to release 1.1.5 which would include backport, options in main menu, more user-friendly buy menu, internet as default source and features from svn like voip. Then thinking about gameplay changing and finally about graphical improvements.
« Last Edit: April 09, 2009, 08:47:45 pm by Asvarox »
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jal

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Re: What about 3D engine ?
« Reply #164 on: April 10, 2009, 10:36:06 am »
Especially when you play 1.2, everything seem slow.
OK, this reply is going totally offtopic but I had to quote this cause I feel like this so much when playing on devservers too. But I promise I won't continue offtopic :)

I've had friends remark upon the dated graphics.(these being people who play CS/UT/Quake usually).
All of them games with dated graphics? Even CS:S chooses deliberately to not use "state of the art" rendering. That's in a big part why Valve is the top seller, cause they priorize the games over the tech.

I'm never saying here Trem wouldn't benefit of some rendering improvements. All I try to point out is that rendering changes have to be chosen wisely. Going for "the most" is in no way the best option for a game like this one.
« Last Edit: April 10, 2009, 10:43:00 am by jal »

Bowzer

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Re: What about 3D engine ?
« Reply #165 on: April 10, 2009, 03:04:28 pm »
Jal is right, most is not often best, but this engine could benefit visually from some pretty basic things.

If graphics didn't mean anything, we'd all still be playing Pong :)

Urcscumug

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Re: What about 3D engine ?
« Reply #166 on: April 10, 2009, 03:31:47 pm »
We do! It's called Wii Tennis nowadays! :)
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David

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Re: What about 3D engine ?
« Reply #167 on: April 10, 2009, 04:15:45 pm »
Pong has no gameplay to it.
There are lots of text only games that are very good, and are still played.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
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Amanieu

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Re: What about 3D engine ?
« Reply #168 on: April 10, 2009, 06:21:54 pm »
Well all the rendering features are intended for artists to take advantage of, so it mainly depends on the quality of the artists you have.
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kevlarman

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Re: What about 3D engine ?
« Reply #169 on: April 10, 2009, 06:49:04 pm »
Well all the rendering features are intended for artists to take advantage of, so it mainly depends on the quality of the artists you have.
in other words, this is a waste of time :P
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
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Amanieu

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Re: What about 3D engine ?
« Reply #170 on: April 10, 2009, 07:15:07 pm »
But better technology attracts artists!
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< kevlarman> zakk is getting his patches from shady frenchmen on irc
< kevlarman> this can't be a good sign :P

Winnie the Pooh

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Re: What about 3D engine ?
« Reply #171 on: April 10, 2009, 09:09:27 pm »
But better technology attracts artists!

Sometimes, but not always. It's a bit of a gamble in that sense..
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Asvarox

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Re: What about 3D engine ?
« Reply #172 on: April 10, 2009, 09:28:31 pm »
c'mon Trem already has unique gameplay and it's 100% free. With an updated engine, 1.2 will be shit.
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Hendrich

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Re: What about 3D engine ?
« Reply #173 on: April 10, 2009, 11:08:08 pm »
c'mon Trem already has unique gameplay and it's 100% free. With an updated engine, 1.2 will be shit.

You mean "The shit", or shitty? :D

Odin

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Re: What about 3D engine ?
« Reply #174 on: April 11, 2009, 06:32:10 am »
But better technology attracts artists!
Yeah, look at Nexuiz...

Or not.

seeeker

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Re: What about 3D engine ?
« Reply #175 on: April 11, 2009, 11:14:00 pm »

Asvarox

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Re: What about 3D engine ?
« Reply #176 on: April 11, 2009, 11:24:06 pm »
those screens from first post are pretty bright
http://xserverx.com/forum/download/file.php?id=553
And granger with "star" in it's eyes?
http://xserverx.com/forum/download/file.php?id=556
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Overdose

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Re: What about 3D engine ?
« Reply #177 on: April 11, 2009, 11:27:08 pm »
I think that actually looks really cool. Especially this shot of a grenade.
Chocolate Milk.

Winnie the Pooh

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Re: What about 3D engine ?
« Reply #178 on: April 12, 2009, 01:45:31 am »
Okay, now I'm confused.. how did they combine xreal into tremulous.. wasn't it supposed to take a long time and hard work and stuff?
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I also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.

kevlarman

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Re: What about 3D engine ?
« Reply #179 on: April 12, 2009, 01:58:05 am »
Okay, now I'm confused.. how did they combine xreal into tremulous.. wasn't it supposed to take a long time and hard work and stuff?
tremulous 1.1's engine is very close to stock ioq3.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----