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It's the end for 1.1: Evidence shown! Images Leaked!

Started by Winnie the Pooh, September 15, 2009, 12:00:08 AM

RAKninja-Decepticon

Quote from: FukinRave_ on June 14, 2011, 11:49:16 PM
Quote from: wolfbr on June 14, 2011, 05:34:28 AM
i like the humans hud, the aliens need a new hud(like alien vision, yyou can see better in the dark, and see enemies that are near, or even if they are hidden behind walls,aliens can smell their victims.) and you can see your arms/legs in Fist person vision(like avp).

:)
from volts album


friend mara looks a lot like a 'nid on the arms now.

not that that's a bad thing.

say, any images of friend basi?
Note 4: The best, although not always easiest, way to deal with trolls is thus: do not respond at ALL in the thread.
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mooseberry

The picture of the marauder is very nice, however the pattern doesn't really feel organic enough to me. It's close to being very good, but it looks too human and not enough alien.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

KillerWhale

Quote from: c4 on June 15, 2011, 03:13:35 AM
* c4 wonders why THZ is part of the hud.

If I recall correctly, Volt was caught contributing to the THZ project, so it makes sense that he would use it.

vcxzet

claws are above the hud
(models are drawn before the hud)
claws have curved but pixelated outline
(a model would have polygonal outline)

Haraldx

Quote from: wolfbr on June 15, 2011, 01:56:17 AM
one suggestion for shotgun model:
http://www.youtube.com/watch?v=kgYA4UxtY-A
the big box is not good, it makes no sense.
my suggestion, remove big box, shotgun use en bloc clips(like m1, but, with shotgun shells) : ).

It makes sense because Tremulous isn't 2011, shut up now.
Quote from: Tremhelper on June 17, 2011, 12:48:36 AM
...princibles of judgement do not apply to me.
Quote from: J3lackStar on July 14, 2011, 08:11:54 PM
I JUST MINED ANIMATED CREATURES

wolfbr

#755
does the weight of the weapon is unbalanced with the big box(much weight on the right is almost impossible to aim well), and another thing, the box is too big for a weapon that has only 8 shots of ammunition.

tremulous is happening in the future, but in an apocalyptic future,limited mineral resources, lots of recycling(If you notice, the weapons have a texture of being old, such as human building, or act textures). This explains the system of credits, it would be easier to give the best weapons for all the soldiers if it was possible : ).



Pazuzu

Quote from: wolfbr on June 15, 2011, 08:51:34 PM
tremulous is happening in the future, but in an apocalyptic future
Wait a minute. What?

Quote from: Tremhelper on September 05, 2011, 09:14:46 PM
ok, can you give me the tool thingy app that can code?

vcxzet

he is referring to the story

Quote"Earth, 2147. The legacy of the Bug Wars, when man fought bugs and bugs won. Dretches, monstrous creations that hunt down human survivors and eat them. Volcania, center of the Bug empire, stronghold and fortress of Lord Granger, feared ruler of this new order. But from the fires of the Bug Wars arose a new breed of warrior, born and trained to bring down Lord Granger and his Dretch empire. They were soldiers of the future, mankind's last hope. Their leader, Captain John Painsaw; master of the incredible battlesuits, which transform each soldier into a one-man attack force. Major John "Jetpack" Blaster, fighter in the sky. Lt. John "Chainsuit" Grenade, ground assault unit. Sgt. John "Helmet" Pulserifle, espionage and communications. And Corporal John "Ckit" Deconner, tactical systems expert. Together, they form the most powerful fighting force in Earth's history. Their creed: to protect all life. Their promise: to end Lord Granger's rule. Their name: Captain Painsaw and the Clone Soldiers of the Future!"

CreatureofHell

Quote from: vcxzet on June 15, 2011, 09:51:19 PM
he is referring to the story

Quote"Earth, 2147. The legacy of the Bug Wars, when man fought bugs and bugs won. Dretches, monstrous creations that hunt down human survivors and eat them. Volcania, center of the Bug empire, stronghold and fortress of Lord Granger, feared ruler of this new order. But from the fires of the Bug Wars arose a new breed of warrior, born and trained to bring down Lord Granger and his Dretch empire. They were soldiers of the future, mankind's last hope. Their leader, Captain John Painsaw; master of the incredible battlesuits, which transform each soldier into a one-man attack force. Major John "Jetpack" Blaster, fighter in the sky. Lt. John "Chainsuit" Grenade, ground assault unit. Sgt. John "Helmet" Pulserifle, espionage and communications. And Corporal John "Ckit" Deconner, tactical systems expert. Together, they form the most powerful fighting force in Earth's history. Their creed: to protect all life. Their promise: to end Lord Granger's rule. Their name: Captain Painsaw and the Clone Soldiers of the Future!"

I've known many great people on these forums over the years but very few are as great as you.
{NoS}StalKer
Quote<Timbo> posting on the trem forums rarely results in anything good

Pazuzu

Quote from: vcxzet on June 15, 2011, 09:51:19 PM
he is referring to the story

Quote"Earth, 2147. The legacy of the Bug Wars, when man fought bugs and bugs won. Dretches, monstrous creations that hunt down human survivors and eat them. Volcania, center of the Bug empire, stronghold and fortress of Lord Granger, feared ruler of this new order. But from the fires of the Bug Wars arose a new breed of warrior, born and trained to bring down Lord Granger and his Dretch empire. They were soldiers of the future, mankind's last hope. Their leader, Captain John Painsaw; master of the incredible battlesuits, which transform each soldier into a one-man attack force. Major John "Jetpack" Blaster, fighter in the sky. Lt. John "Chainsuit" Grenade, ground assault unit. Sgt. John "Helmet" Pulserifle, espionage and communications. And Corporal John "Ckit" Deconner, tactical systems expert. Together, they form the most powerful fighting force in Earth's history. Their creed: to protect all life. Their promise: to end Lord Granger's rule. Their name: Captain Painsaw and the Clone Soldiers of the Future!"

Is Lasgun a lass?

Quote from: Tremhelper on September 05, 2011, 09:14:46 PM
ok, can you give me the tool thingy app that can code?

FukinRave_

#760
Quote from: vcxzet on June 15, 2011, 11:33:26 AM
claws are above the hud
(models are drawn before the hud)
claws have curved but pixelated outline
(a model would have polygonal outline)

I asked volt about this, it's not a model its a animation shader, basically since he wasn't going to wait around for the models to be done he used the claws image renders from Stannum site along with the map zap video to put together a image sequence. That he then converted to shader animation sequences for trem. So curved but pixelated outline is expected..., he said he's working on making it look more natural. But stop assuming things, makes you look like an ass later on :P
Quote from: KillerWhale on June 15, 2011, 07:51:46 AM
Quote from: c4 on June 15, 2011, 03:13:35 AM
* c4 wonders why THZ is part of the hud.

If I recall correctly, Volt was caught contributing to the THZ project, so it makes sense that he would use it.

Yea this is volt we're talking about, and thz isn't necessarily part of the HUD that's just volts preferred client of choice i guess.

vcxzet

so I was correct. it is safe to assume it is a shoop (in-game or not)
at least take some time to draw it below the hud

FukinRave_

#762
Quote from: vcxzet on June 16, 2011, 04:23:51 PM
so I was correct. it is safe to assume it is a shoop (in-game or not)
at least take some time to draw it below the hud

Ok, I have to apologize again. That image i posted was photoshoped it was a mock design, But he says that he has it working ingame and he made sure that its drawn before the hud to make it look more natural. So i guess I was wrong before, I'll post screenshots when he updates his feed.
found this in his album thought it looked nice, I think it's missing something but will wait for further updates.

Nux

Quote from: mooseberry on June 15, 2011, 07:43:20 AM
The picture of the marauder is very nice, however the pattern doesn't really feel organic enough to me. It's close to being very good, but it looks too human and not enough alien.

I think he's going for the old 'fly vision' look.

Plague Bringer

Quote from: FukinRave_ on June 16, 2011, 04:26:39 PM
Quote from: vcxzet on June 16, 2011, 04:23:51 PM
so I was correct. it is safe to assume it is a shoop (in-game or not)
at least take some time to draw it below the hud

Ok, I have to apologize again. That image i posted was photoshoped it was a mock design, But he says that he has it working ingame and he made sure that its drawn before the hud to make it look more natural. So i guess I was wrong before, I'll post screenshots when he updates his feed.
found this in his album thought it looked nice, I think it's missing something but will wait for further updates.

That is the single dumbest idea I have ever heard.
U R A Q T

FukinRave_

Quote from: Plague Bringer on June 16, 2011, 05:53:54 PM
Quote from: FukinRave_ on June 16, 2011, 04:26:39 PM
Quote from: vcxzet on June 16, 2011, 04:23:51 PM
so I was correct. it is safe to assume it is a shoop (in-game or not)
at least take some time to draw it below the hud

Ok, I have to apologize again. That image i posted was photoshoped it was a mock design, But he says that he has it working ingame and he made sure that its drawn before the hud to make it look more natural. So i guess I was wrong before, I'll post screenshots when he updates his feed.
found this in his album thought it looked nice, I think it's missing something but will wait for further updates.
pic
That is the single dumbest idea I have ever heard.
I don't quite follow? please explain

CreatureofHell

Quote from: FukinRave_ on June 16, 2011, 06:01:50 PM
Quote from: Plague Bringer on June 16, 2011, 05:53:54 PM
Quote from: FukinRave_ on June 16, 2011, 04:26:39 PM
Quote from: vcxzet on June 16, 2011, 04:23:51 PM
so I was correct. it is safe to assume it is a shoop (in-game or not)
at least take some time to draw it below the hud

Ok, I have to apologize again. That image i posted was photoshoped it was a mock design, But he says that he has it working ingame and he made sure that its drawn before the hud to make it look more natural. So i guess I was wrong before, I'll post screenshots when he updates his feed.
found this in his album thought it looked nice, I think it's missing something but will wait for further updates.
pic
That is the single dumbest idea I have ever heard.
I don't quite follow? please explain
I think you guys are confusing "before" in time and distance.
Time: Drawing the choppers before the HUD means the choppers will be behind the HUD, so you can see them behind the HUD
Distance: Drawing the choppers before the HUD means that they will be in front of the HUD and just look stupid, like in the picture
{NoS}StalKer
Quote<Timbo> posting on the trem forums rarely results in anything good

Nux

Quote from: FukinRave_ on June 16, 2011, 06:01:50 PM
Quote from: Plague Bringer on June 16, 2011, 05:53:54 PM
Quote from: FukinRave_ on June 16, 2011, 04:26:39 PM
Quote from: vcxzet on June 16, 2011, 04:23:51 PM
so I was correct. it is safe to assume it is a shoop (in-game or not)
at least take some time to draw it below the hud

Ok, I have to apologize again. That image i posted was photoshoped it was a mock design, But he says that he has it working ingame and he made sure that its drawn before the hud to make it look more natural. So i guess I was wrong before, I'll post screenshots when he updates his feed.
found this in his album thought it looked nice, I think it's missing something but will wait for further updates.
pic
That is the single dumbest idea I have ever heard.
I don't quite follow? please explain

At a guess, plague bringer said that because normally the hud would be drawn last by force of the engine not by choice. In this case though, it's been explained that the effect is not a model but a shader which I guess means he had a choice whether to put it in front or behind the hud.

David

Why would you want that?  It's just going to get in the way of what you can see, and look *really* stupid with two sets of choppers when you attack.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Nux

My guess was that he meant 'behind the hud' which is the one that looks more natural.

FukinRave_

Quote from: David on June 16, 2011, 07:17:27 PM
Why would you want that?  It's just going to get in the way of what you can see, and look *really* stupid with two sets of choppers when you attack.
Well from volt "Aliens need some form of hit recognition whether it be claws or streak lines on the screen old 1.1 tremulous dev servers" so he's testing out a few different things to try and get some sort of working hit recognition system up and running for aliens.

We all remember how it was to play the Dretch for the first time, How to attack? was one of the first questions asked. Had there been a hit recognition it would have curved the learning curve of the Dretch some.

Lets just see where he takes this and then thank him for his contribution. What I've noticed from reading older topics from molders or coders who were working on trem is that the community chased them away, we tend to be nitpicky about things people make for us in their free time. Lets remember that he's working on this in his free time and that we shouldn't be so demanding.

There's an old saying, "If you don't like it, then do it yourself"
So when he does release it edit it to your preference, until then lets encourage him so he works on it more and releases it sooner.

Also he's beta testing now and currently looking for windows/mac/linux users to test the hud/menus on their computers
you can contact him Here seeing as he's still banned on these forums.

Plague Bringer

Creature nailed it. If the choppers are being drawn before, as in prior to, as in behind, the HUD, then it's fine, otherwise it's unnatural and awkward, like in that screenshot.

David: Are you grumpy about the choppers or their being drawn above the HUD?
U R A Q T

David

I'm grumpy about them being drawn at all, when they should be rendered in nice shiny animated 3dness.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

FukinRave_

Quote from: David on June 16, 2011, 09:09:23 PM
I'm grumpy about them being drawn at all, when they should be rendered in nice shiny animated 3dness.

Get Stannum to release the claws to volt or make them and give them to him. Until then bear with the work around for the claws until the offical shinny ones come out.

David

Or, could just wait for the proper ones.

The entire reason the devs no longer release stuff early is because retards make half-arsed things with them, and all the rest of the retards get confused and blame the devs for the resulting shit and confusion.  Just learn some patience, pop a Ritalin, and wait until it's finished.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

vcxzet

Did they release something early other than code?

David

Well there was the new human hud jex made, he released a mockup and paradox repackaged and released it.  None of it worked.

Mostly code changes though.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

OhaiReapd

Quote from: FukinRave_ on June 16, 2011, 10:01:16 PM
Quote from: David on June 16, 2011, 09:09:23 PM
I'm grumpy about them being drawn at all, when they should be rendered in nice shiny animated 3dness.

Get Stannum to release the claws to volt or make them and give them to him. Until then bear with the work around for the claws until the offical shinny ones come out.

Models are worse than the animations IMO, the animations don't eat up fps.  ::) ::)

Menace13

David had the 777th post in this thread. Reapd had the 777th reply in this thread.

Quote from: amz181 on September 08, 2011, 12:32:07 PM
but a small twisty barrel will have small pew pew's, and small pew pew's can hurt mr.tyrant.

Qrntz

Quote from: Menace13 on June 18, 2011, 12:13:54 AM
David had the 777th post in this thread. Reapd had the 777th reply in this thread.
You're a well-hidden spy in this thread.

Quote from: {FoT|PeDrO} on December 14, 2011, 02:07:41 PMYou make up Qrntz, u always angry, just calmdown. :police:
Quote from: Loki on March 13, 2013, 10:27:57 AMI am stupid idiot who dares to open mouth and start debating