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1.2 Gameplay Changes going off topic :)

Started by KamikOzzy, October 12, 2009, 05:28:27 AM

Senor Bobbers

hey guys I know your upset about the hovel and stuff. The hovel is indeed an essential and nostalgic part of tremulous, and there are others that agree the hovel should stay in and have some sort of useful purpose. T painsaw has heard this cry for help, and has provided his opinion here in his latest podcast: http://www.youtube.com/watch?v=FyNtFOXlJpo Be sure to send him YOUR ideas as to how to save the hovel!

Demolution

That podcast was going fine until whomever the second speaker was came on.

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
Quote from: swamp-cecil on October 05, 2010, 09:04:04 PM
my brain > your brain.
and i am VERY stupid.


Plague Bringer

"HE HAS A FORTY FIVE IN ENGLISH. WHAT ARE YOU, FUCKING MEXICAN?"
U R A Q T

danmal

Quote from: David on November 01, 2009, 07:54:18 PM
There was a year of asking for ideas as to what it could do.
No one came up with anything.

I also don't remember eve seeing anything to this affect.

UniqPhoeniX

Well I remember I think norf having asked for hovel ideas a long time ago.

frazzler

Quote from: UniqPhoeniX on November 03, 2009, 01:26:41 AM
Well I remember I think norf having asked for hovel ideas a long time ago.
You mean that long-ago-time when nobody with decent opinions used the forums?

Surely if he had put something forward saying 'Hey d00ds, we're bailing on teh hawvel. Giv us sum ideas on hao to fix it?', there would be MANY ideas.

KamikOzzy

Quote from: UniqPhoeniX on November 03, 2009, 01:26:41 AM
Well I remember I think norf having asked for hovel ideas a long time ago.

Well, I don't remember that but I woulda said "my idea is to use it as a hovel."
|AoD|Ozzyshka at your service.
Still using Windows XP and still playing 1.1
click this: http://cornersrocks.shop-pro.jp/?pid=16232798

Demolution


Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
Quote from: swamp-cecil on October 05, 2010, 09:04:04 PM
my brain > your brain.
and i am VERY stupid.

Shadowgandor

Ahhh, now I remember why I keep coming back to the Tremulous forum. OH sweet internet drama, I love it.

wolfbr

a question, the new version will have new effects?

see the explosion

its funny for Lcannon  ;D

http://www.alientrap.org/nexuiz/media
a opensource game,it uses quake3's engine, perhaps some things can be used to improve tremulous  :D

KillerWhale


KamikOzzy

Some games have such ugly heads-up displays, damn.
|AoD|Ozzyshka at your service.
Still using Windows XP and still playing 1.1
click this: http://cornersrocks.shop-pro.jp/?pid=16232798


Demolution


Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
Quote from: swamp-cecil on October 05, 2010, 09:04:04 PM
my brain > your brain.
and i am VERY stupid.

KamikOzzy

Yeah code it! Go through the process of learning a language and then through the process of becoming familiar with quake specific code and do all that. Otherwise, you aren't free to make any sort of comment about what would be cool.  ::)
|AoD|Ozzyshka at your service.
Still using Windows XP and still playing 1.1
click this: http://cornersrocks.shop-pro.jp/?pid=16232798

wolfbr

#256
I like blood, heads flying and some dismemberments, :P
quake 3 already possesss a good violence and some interesting effect, I believe that this could be used to improve tremulous  :)

tuple

Quote from: KamikOzzy on November 06, 2009, 09:39:10 PM
Otherwise, you aren't free to make any sort of comment about what would be cool.  ::)

Comments are welcome.  The people who do code it are also welcome to completely ignore comments and code what they wish, just as anyone would code what they wish.
Incidentally, not being a coder, they are welcome to completely ignore my comments as well, and I am then welcome to complain about how no one will code what I expressly want them to code.

Really, when someone says "then go code it", thats what they mean.  Comment all you want, but if no one who codes wishes to code it, it will never be done.  Best bet is to code it yourself :)

Norfenstein

It's already coded, and is used for structures -- we just don't have gibs for the player models. I would love to have them though and, more importantly, Stannum expressed an interest in them too and started working on it. We'll see how it turns out.

wolfbr

it would be interesting if they placed effect of burning in the enemies reached for flamer,grenades and Lcannon  :D
http://www.youtube.com/watch?v=44ilap8NtrI
------

see the trail effect, its good for Mdriver, I believe that it is interesting if to mdriver it had something seemed.

see it:

this trail effect is good to lasgun, i believe  ;D

Demolution

Republic Commando ftw. :D Too bad there was no sequel...

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
Quote from: swamp-cecil on October 05, 2010, 09:04:04 PM
my brain > your brain.
and i am VERY stupid.

khalsa

#261
Fwiw, I miss the mdriver trails we had on mgdev for a bit.
}MG{ Mercenariesguild
ਮਨੁ ਜੀਤੇ ਜਗੁ ਜੀਤਿਆ

Lakitu7


KamikOzzy

Quote from: tuple on November 06, 2009, 11:11:46 PM
Quote from: KamikOzzy on November 06, 2009, 09:39:10 PM
Otherwise, you aren't free to make any sort of comment about what would be cool.  ::)

Comments are welcome.  The people who do code it are also welcome to completely ignore comments and code what they wish, just as anyone would code what they wish.
Incidentally, not being a coder, they are welcome to completely ignore my comments as well, and I am then welcome to complain about how no one will code what I expressly want them to code.

Really, when someone says "then go code it", thats what they mean.  Comment all you want, but if no one who codes wishes to code it, it will never be done.  Best bet is to code it yourself :)

If the best bet was to code everything ourselves we wouldn't need you guys, and there wouldn't be a feedback section.
|AoD|Ozzyshka at your service.
Still using Windows XP and still playing 1.1
click this: http://cornersrocks.shop-pro.jp/?pid=16232798

Winnie the Pooh

QuoteI also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.

babsFeeds

#265
Remember when you had the luci, hardly avoided the aliens, reached their base, killed some dretches, some trappers and maybe 1 or 2 eggs and then died -- or OM jumped, killed some eggs and then died? It was then when you discovered that you didn't breathe for the whole run. :D
You weren't doing anything of major importance to the outcome of the game, but you had massive fun, which made Trem so addictive.

AND you got enough credits in return to make it worthwhile.


The same was true when you kamikaze-d as a goon/mara over a node.  :D



Removing the reward from killing the eggs/nodes cancels this fun.

OR

There were those two rets blocking a hallway and as a basi you managed to get a hold of one of them and you moved in such a position that the ret you were eating protected you from the other ret. Then, when this ret faced you ...BAM!!!!! you jumped on the other ret and pulled the same stunt. You did this until those two structures were history. You did it thanks to the slowdown in the turning of the grabbed ret.

It was something that made the basi loads of fun and it's missing in 1.2 beta.


Please, focus more on the means to keep the experienced players entertained!

-----

Advanced basi health = 80hp
Md damage = 40
Unlagged = on

Unless the basi comes out of a hole to grab the human from the behind, he's too much of an easy prey for so many ppl out there; 2 MDs and he's dead => 2 wasted evos.
Increase its health, please, even by 1 unit.

David

The turret thing still works, is easer even.

And the whole point of basi is stealth and grab.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

babsFeeds

True, but what if the map doesn't allow for much stealthiness (is this a word? :) )? It's too easy to put two consecutive md shots in an alien.

QuoteBasilisk
both
slash range reduced 96 -> 64
grab range increased 64 -> 96
jump magnitude increased 270 -> 310
silent footsteps
grabs no longer affects turrets
So they changes this after all, didn't they?
Good!

David

The grabbing doesn't work, but the running circles does.  You can even do it to a single turret now.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

A Spork

I agree with the MD thing.
Like seriously, if there's 2 MD's at the front of the alien base in ATCS, basis cant get out, heck, they can barely go anywhere, cuz the MD's will destroy them...
Don't shoot friend :basilisk:! Friend :basilisk: only wants to give you hugz and to be your hat

Proud Member of the S.O.B.F.O.B.S.A.D: The Society Of Basilisks For Other Basilisks Safety and Dominance
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