Just to ask: why alien blood isnt green?
simple, i like red blood

,however, it is easy to reverse.
exemple:
scripts/misc.particle
alienEvolvePS
{
ejector
{
particle
{
shader sync gfx/damage/blood.tga
displacement 0 0 0 ~0
velocityType static
velocityDir linear
velocityMagnitude 150~75%
velocity 0 0 1 ~50
accelerationType static
accelerationDir linear
accelerationMagnitude 800
acceleration 0 0 -1 0
radius 0 5.0 30.0
alpha 0 1.0 0.0
rotation 0 ~360 -
bounce 0.1
bounceMark 2~2 32 gfx/blood/blood1
color
0 { 0.8 0.2 0.2 } -//(red blood. for green blood use it> "0 { 1.0 1.0 0.6 } -"
lifeTime 1000
}
count 30
delay 0
period 5 - ~0%
}
}
--------
later, I make a patch/pk3 that lets the green blood..
....
for next version


the explosion effects of the alien's buildings are good, so I'm improving the explosion effects for human buildings : )