Author Topic: Suggestions (1.2)  (Read 18571 times)

Plague Bringer

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Re: Suggestions (1.2)
« Reply #30 on: January 24, 2010, 11:57:16 pm »
can i haz snipes? can i has mara? can i has go out da back way n ninjashit them baeses? i thinking yus 2 all.

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Conzul

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Re: Suggestions (1.2)
« Reply #31 on: January 25, 2010, 03:15:35 am »
Problem is, its almost always their in the Aliens base, there's usually more than one, so they can spell each other off, and by the time they run out of ammo, they have s3.

Easily taken care of. Reduce the money reward for killing a dretch. @150 it's still too high.

Silver

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Re: Suggestions (1.2)
« Reply #32 on: January 25, 2010, 03:47:08 am »
Even if you reduce dretches to 50, most people can kill 5-8 dretches with one flamer run.  Thats enough to replace your flamer.  Plus if you kill any loose tubes a lisk or a goon.
I SUKC AT TRMELUS

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Plague Bringer

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Re: Suggestions (1.2)
« Reply #33 on: January 25, 2010, 03:59:19 am »
That, and you've got to consider early-game cash balance.
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Haraldx

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Re: Suggestions (1.2)
« Reply #34 on: January 25, 2010, 02:31:05 pm »
Oh 1 other thing i forgot to post...
5. Advanced Dragoon
 a)can pounce a bit higher then normal goon, due to its bigger muscles on the legs.
6. Chaingun
 a)requires 1 second spin-up before can shoot (something like in serious Sam)
...princibles of judgement do not apply to me.
I JUST MINED ANIMATED CREATURES

Conzul

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Re: Suggestions (1.2)
« Reply #35 on: January 25, 2010, 05:39:11 pm »
Yeah but there's such a big difference between the damage that a dretch can do and the aliens above it. So humans shouldn't make big cash fast - early - till an alien becomes a basi or mara or goon. Putting it's value down won't necessarily fix the problem, but it's a patch on the leak.

Plague Bringer

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Re: Suggestions (1.2)
« Reply #36 on: January 25, 2010, 09:03:47 pm »
Yeah but there's such a big difference between the damage that a dretch can do and the aliens above it. So humans shouldn't make big cash fast - early - till an alien becomes a basi or mara or goon. Putting it's value down won't necessarily fix the problem, but it's a patch on the leak.
Just like every other 1.2 change, except for some reason, however arbitrary they are alone, in context they work (though I think the same could've been done with less extreme changes blah blah rant rant I'll leave that to Caffine).
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frazzler

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Re: Suggestions (1.2)
« Reply #37 on: January 26, 2010, 05:22:29 am »
Problem is, its almost always their in the Aliens base, there's usually more than one, so they can spell each other off, and by the time they run out of ammo, they have s3.

Dude, they're s3 after like 30 secs and still have 3/4 of a canister left.

Plague Bringer

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Re: Suggestions (1.2)
« Reply #38 on: January 26, 2010, 06:16:42 pm »
Problem is, its almost always their in the Aliens base, there's usually more than one, so they can spell each other off, and by the time they run out of ammo, they have s3.

Dude, they're s3 after like 30 secs and still have 3/4 of a canister left.
Then let them invade your base, and rebuild. They're not going to rush again. One game I took out the OM three times solo and, for whatever reason, we still lost.
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Conzul

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Re: Suggestions (1.2)
« Reply #39 on: January 26, 2010, 07:54:31 pm »
Oddly, that's true. It goes something like this:

"Hey guys! We reached Stage 3! Let's all head to the arm for some beers, let them damn 'liens get past our defenses..."
"But Sir, they can do that now, didn't you know?"
"Oh shit, we seem to be underpowered....let's contact the devs and have them fix that."
"But Sir, the guy who's controlling me, see? He's eating a hotpocket with one hand and ******* *** with the other. Every so often his head hits the mouse, and I get enough credits for three lives..."

Haraldx

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Re: Suggestions (1.2)
« Reply #40 on: January 27, 2010, 03:49:56 pm »
Back to topic ****
...princibles of judgement do not apply to me.
I JUST MINED ANIMATED CREATURES

frazzler

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Re: Suggestions (1.2)
« Reply #41 on: January 30, 2010, 03:44:34 pm »
Oddly, that's true. It goes something like this:

"Hey guys! We reached Stage 3! Let's all head to the arm for some beers, let them damn 'liens get past our defenses..."
"But Sir, they can do that now, didn't you know?"
"Oh shit, we seem to be underpowered....let's contact the devs and have them fix that."
"But Sir, the guy who's controlling me, see? He's eating a hotpocket with one hand and ******* *** with the other. Every so often his head hits the mouse, and I get enough credits for three lives..."

Made my fucking day.

GeneralScott

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Re: Suggestions (1.2)
« Reply #42 on: March 03, 2010, 12:55:31 pm »
I think Tremulous could actually get really popular if a couple of things happened. Tremulous has really awesome gameplay (the base moving, defending) and the extreme difference between human and alien means that if you get bored of one side, its like playing and entirely differnt game when you play the other. One thing Tremulous needs is better graphics relating to the projectiles of guns and the human meshes. The luci's plasma bullet is pretty fake looking when it hits, there should be a more grenade-like explosion. And all the humans look the same, thats not too big of an issue, because it could easily be fixed by having a bunch of almost identical human models (just with different faces) that switch around randomly. Great game though - better gameplay than Halo and stuff - just without the Halo 3 graphics.

Haraldx

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Re: Suggestions (1.2)
« Reply #43 on: March 03, 2010, 05:05:42 pm »
I think Tremulous could actually get really popular if a couple of things happened. Tremulous has really awesome gameplay (the base moving, defending) and the extreme difference between human and alien means that if you get bored of one side, its like playing and entirely differnt game when you play the other. One thing Tremulous needs is better graphics relating to the projectiles of guns and the human meshes. The luci's plasma bullet is pretty fake looking when it hits, there should be a more grenade-like explosion. And all the humans look the same, thats not too big of an issue, because it could easily be fixed by having a bunch of almost identical human models (just with different faces) that switch around randomly. Great game though - better gameplay than Halo and stuff - just without the Halo 3 graphics.

If I will see another post about that tremulous needs new fucking graphics then I'm gonna go to your home rip your fucking head off and shit down your neck. SHUT UP GUYS ALREADY!!! Have you actually seen the dev progress? (see link: http://janvanderweg.com/pics/tremulous/?M=D ) the devs are already working on making stuff look better, but we don't need any better computer. Making in game loads of shit like HDR effects and other will just end up like that YOUR computer won't run this game and then you will be crying - put the old-style graphics back, please please please please. END!!!

It is off-topic anyway
...princibles of judgement do not apply to me.
I JUST MINED ANIMATED CREATURES

your face

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Re: Suggestions (1.2)
« Reply #44 on: March 03, 2010, 05:11:12 pm »
yeah if you still haven't upgraded your computer from the 90s.
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Conzul

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Re: Suggestions (1.2)
« Reply #45 on: March 03, 2010, 05:12:20 pm »
Uh...I think he meant varied graphics, not improved graphics.

Liskey

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Re: Suggestions (1.2)
« Reply #46 on: March 03, 2010, 10:55:31 pm »
<troll>Can I haz better grafix plz, kthx</troll>

Cuz it's so much fun to watch.