16) Hitting an alien once gives full creds if it dies in rets?
This somewhat annoys me too but it's a balance issue so Norf is the guy to ask. The obvious counter is that it's kind of lame to have aliens charging mindlessly into the enemy base and dying as quickly as possible just to deprive us of cash.
I agree with most of your other observations, but I have to say that I think this response is almost stupid. A
balance issue? wtf aliens don't get a full EVO if a they bite a human once and he is then melted in an acid shower! Maybe you're right, that IS a balance issue! Imbalance, more like, due to sloppy design.
Don't get me started on your last point.
1) The alien should be damaged by at least
some human action before it tears into your base and dies, otherwise you don't
deserve credit$$.
2) All my time playing I have never used or have met anyone who used that methodology (dying quickly to deprive of ca$h). Alien EVO's are too valuable to kamikaze unless winning is a certainty.
3) Keeping this dynamic in place any longer will cause alien players to stop attacking the human base until their wallets are full, which won't happen if humans ever realize this and come out to play...