On Topic - Congratz on the Promotion to forum God... lol
As far as prent - I have seen what the dev structure looks like (at least in our server group) and there is a fairly large breakdown in the structure -
1. Coders
2. Mappers
3. Artists
4. Sometimes Scripters have to be used seperately
5. Testers I say this because sometimes that is just necessary to make sure it works before releasing the finished product - Who likes bugs? No one does so they get certain people to test it.
6. Any other Dev component insert here....
So prent, you act as if you are THE expert on open source games.... What projects have YOU worked for and how successful were they? Specific names, and proof of contribution required to convince The Luciman and 99% of the threm.net forums, which, while they are a very tough group to a)convince and b)appease they are not complete idiots that you make them out to be. They may be punks at times, but they are part of the Trem community... So be fair - They are not retards, or idiots, just sometimes rather narrow minded, as I can be as well
