Author Topic: [SOLVED]Fog effect  (Read 5291 times)

Lanac

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[SOLVED]Fog effect
« on: January 28, 2011, 08:15:38 pm »
I need fog effect for my map. Tryed to make fog from atcs hd but it didnt worked. It seems that fog is not solid, but i copyed the script from atcshd. Need help.
« Last Edit: January 31, 2011, 07:32:39 pm by Lanac »

A Spork

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Re: Fog effect
« Reply #1 on: January 28, 2011, 09:37:33 pm »
just use the fog from transit, thats your easiest way.
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Lanac

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Re: Fog effect
« Reply #2 on: January 29, 2011, 10:34:20 am »
Its not workin. I mean, i have fog, but its solid.

ghostisback

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Re: Fog effect
« Reply #3 on: January 29, 2011, 11:13:36 am »
Fog texture must be used in a shader file to be "foggy". Open the shader file from the map u used like example.

Ingar

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Re: Fog effect
« Reply #4 on: January 29, 2011, 11:29:20 am »
Make sure only 1 side of your fog brush is "open to the outside". The other sides should touch floor/wall.

Lanac

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Re: Fog effect
« Reply #5 on: January 29, 2011, 11:48:56 am »
Thx ingar. Ill test it when i will have a chance. Im making a mist in my map(its low, about 100 and veeeery large(nobuilded and tryed to be foged).

CATAHA

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Re: Fog effect
« Reply #6 on: January 29, 2011, 01:49:50 pm »
Its not workin. I mean, i have fog, but its solid.
You changed source shader? May be some errors there.
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Lanac

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Re: Fog effect
« Reply #7 on: January 30, 2011, 09:55:49 am »
Ingar, you are talking for atcs fog or transit fog? And if for atcs hd, do i use fog_radiant or fog_s?

Lanac

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Re: Fog effect
« Reply #8 on: January 30, 2011, 11:15:39 am »
Sorry for double post >.<
I tryed with both fog_s and fog_radiant and made a space but its still solid.

Lanac

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Re: Fog effect
« Reply #9 on: January 31, 2011, 07:32:15 pm »
Im really sorry for triple post >.<  :( but i used transit fog and its workin. Thx for advices.