Compact obstruct 2
Beta 2
http://dl.dropbox.com/u/20463238/map-compact-b2.pk3Changes include mostly on gameplay. I improved the gameplay which was really bothering others and I was overloaded with feedback and more feedback after this map hit official servers not too long ago.
I did really appreciate all the feedback.
Added an objective game mode(human team only)- place a repeater in back of dump truck(in dropzone) therefore making a foreword base. Guard the Repeater…
Spices up gameplay.
Here is a list of changes…
Changes:
- Increased thin walls
- large area not open anymore
- added longer hall behind construction zone that leads to drop zone
- Improved design( drop zone walls, walls in bigger areas)
- added 2 rooms( highway area, container area(above construction zone)
- moved bases( H-base moved to entrance, A-base moved to container room)
- added fixtures, added fog, added more details
- removed details such as vehicles(increasing performance)
- improved lighting values
- improved textures
Due too slow dino computer- compile time took 9 hours or so overnight while Im sleeping so didnt feel like recompiling it just for one little thing.
So I forgot to remove other RC in tunnel in front of Dropzone where Fog area is, this random RC is just too figure out size of tunnel for rants and of cource I forgot to delete it. Im not sure if this will make the gameplay more fun or so. I just thought of an Objective game mode- Find the RC and mark it and therefore you can move base. Just needed to address that.
This is Beta-2 so still feedback will be much appreciated.
And I really do hope that would make gameplay more fun.
Still can't figure out how to add sound or orange fog.
Thanks- thanks to everyone who gave me feed back especially everyone on Official U.S
Still place in (mac only)- library/app support/tremulous/base/