Author Topic: groups for tremuolous  (Read 21143 times)

Tremhelper

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groups for tremuolous
« on: March 30, 2011, 02:00:05 am »
hey yall i just had another thought in my nogin that would be truley groundbreaking!!!!!
Y not have multiple groups such as

      Zombies- in the zombie mod
         new zombie ideas: Crawler, flier , mutalated , demon ,infester , hell hound

 the crawler is basicley a zombie wth no legs and moves slowley, the flier has a pair of demon wings This is for killing jettards, swarmers , whatnot. mutalated is an extremley graphic zombie that builds buildings for the zombie team, the demon is a one of a kind zombie. Demons utalize thier burrowing abillity to evade even the toughest protected campers. the infester is a big ass bug that can take over turrets, acid tubes, and even teslas do not let the mother fucker in your base!!!! the hell hound is a zombie dog runing very fast the area around them go dark by a lot (but not to dark) The hell hounds have the abillity to launch fireballs to the enemy, they can also bite, and incinereate (this where it opens its mouth roars a very terrifying roar, and burns them)

zombie buildings:
cemetaries these produce zombies
grapper defensive structures Basicley a bloody hand in a coffin
Gravestone these are the zombie spawns
Chamber The zombie healing station
chapel place where zombies get all there weapons
sink hole sucks every little son of a bicth inside to thier demise
hell hole used to have hellhounds
Black hole used to make demons
Flier arch hives used to make fliers
And i cant forget:torture chamber functions like the overmind , reacter,and hexard
PRETTY FUCKIN SCARY!!!! :o
                     


Another team are the preytors, they are a high tech race with technology far more advanced than ours
they have units like
Scantis a flying space ship but weak as hell so dragoons could get it
Proteger NOT good for offense IS good for defense they can kill demons that are underground and get grangers underground too
Kalgon a spider walker with 5 legs and shoots a laser can also spray oil and ignite it with the i key
Uldrae are the ones who make the base
And preytors are foot soldiers

Preytor buildings:
Proton cannon fires a ball of plasma that requires 3 hits to turn an enemy into a pile of goo
wall is used to block off enemies while it can lower itself for preytor players to pass
tower Preytors can ocupy towers to fire a manually used proton cannon can hold 8 preytors at once, and to enter use e key to get in
Hexerd a hexagin shaped supercomputer that acts like the overmind, reacter and Torture chamber
Weapons hub: gives the preytors all the weapons of thier technology

                                             LAST BUT NOT LEAST
The team options
-teams can ally with another team BUT ONLY ONE ALLIANCE
-teams can trade bp , and creds/ evos
-If someone joins a team no one else is in that eam is automaticly activated and into the game
 
                                              PLEASE GIVE FEEDBACK


Pazuzu

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Re: groups for tremuolous
« Reply #1 on: March 30, 2011, 02:03:17 am »
Eh... Not your finest work. I think you've peaked, it's kind of hard to top yourself now.

ok, can you give me the tool thingy app that can code?

Tremhelper

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Re: groups for tremuolous
« Reply #2 on: March 30, 2011, 02:05:59 am »
WOW u read that preety fast

Pazuzu

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Re: groups for tremuolous
« Reply #3 on: March 30, 2011, 02:14:56 am »
I skimmed it and came to a quick conclusion: TL;DR.

ok, can you give me the tool thingy app that can code?

Tremhelper

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Re: groups for tremuolous
« Reply #4 on: March 30, 2011, 02:31:57 am »
I skimmed it and came to a quick conclusion: TL;DR.


wats TLDR?

Sirgibalot

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Re: groups for tremuolous
« Reply #5 on: March 30, 2011, 02:36:46 am »
hope he know that he posted on the wrong fourm. he should have posted on the WTF fourms.

Qrntz

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Re: groups for tremuolous
« Reply #6 on: March 30, 2011, 02:43:52 pm »
WTF fourms.
WTF are WTF forums. Minefield of deadly?

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

Lecavalier

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Re: groups for tremuolous
« Reply #7 on: March 30, 2011, 02:54:15 pm »

And i cant forget:torture chamber functions like the overmind , reacter,and hexard
PRETTY FUCKIN SCARY!!!! :o
                     

I couldn't read past this; it was too scary.  :-[
I wanted you to see me before I killed you.

Tremhelper

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Re: groups for tremuolous
« Reply #8 on: March 30, 2011, 10:36:48 pm »

And i cant forget:torture chamber functions like the overmind , reacter,and hexard
PRETTY FUCKIN SCARY!!!! :o
                     

I couldn't read past this; it was too scary.  :-[

are you serious?! that wass just the zombies

Qrntz

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Re: groups for tremuolous
« Reply #9 on: March 30, 2011, 11:27:01 pm »

And i cant forget:torture chamber functions like the overmind , reacter,and hexard
PRETTY FUCKIN SCARY!!!! :o
                     

I couldn't read past this; it was too scary.  :-[

are you serious?! that wass just the zombies
There is... more coming?
...
...
...
OH MY GOD I NEED TO GO SEE YOU LATER NOT IN THIS CREEPY THREAD AAAAGHH WHAT IS BEHIND ME HELP HELP

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

ThisIsBS

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Re: groups for tremuolous
« Reply #10 on: March 31, 2011, 12:02:43 am »
This guy gives me the lols. Zombie ideas sound cool, but will probably delay tremulous for another 6 years (assuming it won't die)

Qrntz

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Re: groups for tremuolous
« Reply #11 on: March 31, 2011, 04:36:39 pm »
tremulous (assuming it won't die)
Dead things cannot die.
Zombies included.

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

Tremhelper

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Re: groups for tremuolous
« Reply #12 on: April 01, 2011, 12:21:33 am »
tremulous (assuming it won't die)
Dead things cannot die.
Zombies included.


 nope not these zombies

CreatureofHell

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Re: groups for tremuolous
« Reply #13 on: April 01, 2011, 03:51:44 pm »
And i cant forget:torture chamber functions like the overmind , reacter,and hexard
I don't know what a hexard is, but I want one.
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

Tremhelper

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Re: groups for tremuolous
« Reply #14 on: April 01, 2011, 10:16:32 pm »
And i cant forget:torture chamber functions like the overmind , reacter,and hexard
I don't know what a hexard is, but I want one.

 
you have to read the whole thing not just skim it

Nux

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Re: groups for tremuolous
« Reply #15 on: April 02, 2011, 01:01:52 am »
you have to read the whole thing not just skim it

It's true. Otherwise the post seems like it makes no sense whatsoever.

Tremhelper

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Re: groups for tremuolous
« Reply #16 on: April 02, 2011, 02:39:47 pm »
i like that basilisk picture you have Nux

RAKninja-Decepticon

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Re: groups for tremuolous
« Reply #17 on: April 02, 2011, 05:04:03 pm »
the tomb was made ​​of zombies.
Structure protects grapper Basicley bloody hands in the coffin.
Writing the tomb was a zombie spawns.
Treatment chamber zombie station
The church is a place where all the zombies with guns.
Sink holes, all the little kids suck bicth death.
Hellhounds hell hole.
Black holes in the shade
Rash pilots curve used in the production of leaflets.
And forget the times I have: room functions, such as torture and overmind reacter hexard.
Note 4: The best, although not always easiest, way to deal with trolls is thus: do not respond at ALL in the thread.
Main Rules
4.) No spamming or advertising (includes useless multi-posts and bumps.)
6b.) Do NOT harass other members.
  6c.) Do NOT troll!

Pazuzu

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Re: groups for tremuolous
« Reply #18 on: April 02, 2011, 05:10:23 pm »
And then John was a zombie.

ok, can you give me the tool thingy app that can code?

CreatureofHell

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Re: groups for tremuolous
« Reply #19 on: April 02, 2011, 11:08:32 pm »
And i cant forget:torture chamber functions like the overmind , reacter,and hexard
I don't know what a hexard is, but I want one.

 
you have to read the whole thing not just skim it

But the word hexard only appears once in the entire post.
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

Nux

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Re: groups for tremuolous
« Reply #20 on: April 03, 2011, 05:42:14 am »
No, CreatureofHell. You are the demons.

Tremhelper

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Re: groups for tremuolous
« Reply #21 on: April 03, 2011, 06:13:00 am »
And i cant forget:torture chamber functions like the overmind , reacter,and hexard
I don't know what a hexard is, but I want one.

 
you have to read the whole thing not just skim it

But the word hexard only appears once in the entire post.
>:( do me a favor and just read the WHOLE DAMN THING!

CreatureofHell

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Re: groups for tremuolous
« Reply #22 on: April 03, 2011, 09:59:19 am »
No, CreatureofHell. You are the demons.
* CreatureofHell burrows to evade

And i cant forget:torture chamber functions like the overmind , reacter,and hexard
I don't know what a hexard is, but I want one.

 
you have to read the whole thing not just skim it

But the word hexard only appears once in the entire post.
>:( do me a favor and just read the WHOLE DAMN THING!
Read it. Now give me a hexard.
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

Tremhelper

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Re: groups for tremuolous
« Reply #23 on: April 03, 2011, 03:32:21 pm »
No, CreatureofHell. You are the demons.
* CreatureofHell burrows to evade

And i cant forget:torture chamber functions like the overmind , reacter,and hexard
I don't know what a hexard is, but I want one.

 
you have to read the whole thing not just skim it

But the word hexard only appears once in the entire post.
>:( do me a favor and just read the WHOLE DAMN THING!
Read it. Now give me a hexard.

Give> HA!, im not a devoloper!!!!


hermxiv

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Re: groups for tremuolous
« Reply #24 on: June 17, 2011, 12:52:13 pm »
As was already stated, you should have posted the zombie parts on the WTF forums (now combined with xserverx forums), seeing as we already have a zombie mod, and I wouldn't have replied 2.5months late.

However, I am planning to add new zombie types (one or two similar to those you mentioned) this summer. However, the idea of zombie buildables, while interesting, is a bit out there. I do not think that I will be adding these to the zombie mod.

Meisseli

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Re: groups for tremuolous
« Reply #25 on: June 17, 2011, 01:00:17 pm »
Will you also add PREYTORS to the mod?

Plague Bringer

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Re: groups for tremuolous
« Reply #26 on: June 17, 2011, 10:23:17 pm »
I thought this was going to be a thread about an in-game clan/party system. Nope.
U R A Q T

swamp-cecil

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Re: groups for tremuolous
« Reply #27 on: July 01, 2011, 12:16:35 am »
he should have posted on the WTF fourms.
It's now the XserverX forums to avoid confusion.
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

Tremhelper

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Re: groups for tremuolous
« Reply #28 on: July 22, 2011, 04:45:31 am »
sorry guys hat ive been so inactive

Plague Bringer

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Re: groups for tremuolous
« Reply #29 on: July 22, 2011, 09:34:45 am »
sorry guys hat ive been so inactive
Don't worry about it...

AT ALL.
U R A Q T