not agree with tremhelper or what i read from him . my idea dont come from anywhere !
my idea come from the fact that tremulous is too static . i mean you camp you will win few thinks when you are human . i wanted that the evolution in tremulous is more dynamics . i mean that player must move a lot to win .i delete the system of "killing" because it s to short to explain wath this sort of game can be ! i mean building is not a secondary mission . it s as important as having money so weapon and as stage level .
the constation is that tremulous is a game which is play 2 races : human vs alien .
the both must destroy the spawn of their ennemy . they are few way to win :
- killing ennemies by camping
- killing ennemies by acting
- killing om / reac .
i dont think that winning by camping is a interested way !
a long time ago i saw few match between americans . the match take 30 min to finish . in that time they stay in base 25 min and they play 5 min ... do you think that it s a good game ? do you think it s attractive ? are only north american who can decide the orientation of the game ? do you think that the gameplay changes modifiy that "problem" ?
sry for my english and obtuseness of the language !
sound with data who can be use in tremulous actaully :
1)dl this :
http://www.thcteam.org/~frog/frog.pk32) take your data 1.1.0.pk3 in other folder and
3) replace this data by frog.pk3
it works on all server

not all the sound are good . but it make 2 years i haven't touch them . they are few test , they are few good sound . well test it and enjoy or not
