Poll

What will you do when TremZ comes out next month?

I am going to TremZ
50 (74.6%)
I am still going to play 1.1
3 (4.5%)
I am still going to play GPP
14 (20.9%)

Total Members Voted: 66

Author Topic: Who's going to TremZ? (POLL)  (Read 55516 times)

Lecavalier

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Re: Who's going to TremZ? (POLL)
« Reply #30 on: December 02, 2011, 06:00:19 pm »
This whole thread is just a big "Fuck You" to the trem devs.
I wanted you to see me before I killed you.

Celestial_Rage

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Re: Who's going to TremZ? (POLL)
« Reply #31 on: December 02, 2011, 08:16:16 pm »
I don't see it that way. Tremulous 1.2 should have been released years ago and this game is slowly losing its players. At this rate, very few people will be playing Tremulous. With TremZ, we are continuing the Tremulous's developers work since they themselves are too busy or no longer interested in continuing it. An apt analogy that has been stated before is Tremulous is to Gloom2 as TremZ is to Tremulous.
"The reports of my death are greatly exaggerated" ~Mark Twain

CreatureofHell

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Re: Who's going to TremZ? (POLL)
« Reply #32 on: December 04, 2011, 02:47:12 am »
That was in reference to the granger, because you know how much GT loves grangers.
No, I actually don't.
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

/dev/humancontroller

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Re: Who's going to TremZ? (POLL)
« Reply #33 on: December 04, 2011, 10:25:11 am »
If you think that for example: "shotgun" cost too much, just open weapons.cfg and change SHOTGUN_PRICE from "150" to "110".
Oh no. Please make atleast some official servers on top of server browser, like on GPP. Because other servers will be totally screwed by noobs changing *.cfg files. Now it is limited, because you need to compile qvm, but if you can change it easilly by text editor... I don't want to see flying grangers and unlimited evo on every second server.
that's a retarded argument, period. instead, why don't you propose a rule to disallow modding on a server in order to get the server into the stock server list?

Server owner or person who is maintaining server can change settings how he fell and like but only for *HIS* server. It's that simple. No discussion. End.
If you think that for example: "shotgun" cost too much, just open weapons.cfg and change SHOTGUN_PRICE from "150" to "110".
To be fair, if settings are good, server will be always full with players, if not, it will be empty. kthxbye

In that way, TremZ would return ball to players who will not have any room to scream about how balance is unfairly changed, and community would be less divided over it.
It would be very simple to change settings for people who do not wish to change and recompile source.
With that and because of fully customized settings, there will be less forks and mods for it.
That would have disastrous results. There would be almost no servers with the intended balance. The problem is that people generally have no idea what balance is, server owners included.
that's a bullshit argument, period. not only that there will always be a difference in opinion about what balance is (for example, U don't know what balance is!), but also, as an example, even the official (that word is overrated btw) game logic can hardly be called balanced (again, with an appropriate definition of balance).

(to everyone:)
S00NTM i will release my Haskell scripting functionality, allowing a convenient and powerful way for map makers and general modders to reprogram much of the game logic. the primary purpose of scripting is to allow the creation of objective-based maps or scenarios, but it can also be used as a general game logic modding tool. and people will gladly use it to create maps and mods which are more funTM and more balancedTM than any other map or mod (!), and there will be nothing you can do about it. what you can actually do is play on servers of your preference (for example, yours).

what you definitely can't do is to tell others what they should be playing (who the cockfuck do you think you are?!).

Qrntz

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Re: Who's going to TremZ? (POLL)
« Reply #34 on: December 04, 2011, 12:19:55 pm »
i will release my Haskell scripting functionality, allowing a convenient and powerful way for map makers and general modders to reprogram much of the game logic. the primary purpose of scripting is to allow the creation of objective-based maps or scenarios, but it can also be used as a general game logic modding tool. and people will gladly use it to create maps and mods
Haskell scripting
convenient and powerful way for map makers and general modders
and people will gladly use it
Since when do 'map makers and general modders' have PhDs in category theory and enjoy elitary functional purism? I have yet to see that happen. ;)
'Will gladly use', har har.

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

rotacak

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Re: Who's going to TremZ? (POLL)
« Reply #35 on: December 04, 2011, 01:03:50 pm »
Originals mods will work too? Hmm, isn't it almost impossible? MD3 models are quite different than another new models with skeletal animations etc. But if it is true, then is everything ok :) I like old models.

I really don't know what you mean by "Originals mods".
It should be "originals models" not "original mods".

that's a retarded argument, period. instead, why don't you propose a rule to disallow modding on a server in order to get the server into the stock server list?
Official servers are retarded idea? You probably never meet noobs, whose fighting whole game with blaster, because they THINK that blaster is original instant kill weapon. Everything just because someone was made crazy modded server (X) and innocent player joined that server first. New player can't recognize, if he playing on crazy moded server (X), good moded server (Lakitu7) or original server (buggy).

/dev/humancontroller

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Re: Who's going to TremZ? (POLL)
« Reply #36 on: December 04, 2011, 01:26:43 pm »
that's a retarded argument, period. instead, why don't you propose a rule to disallow modding on a server in order to get the server into the stock server list?
Official servers are retarded idea?
no, your argument is retarded. but forcing the display of several "official" servers at the "top of the list" is faggy.
You probably never meet noobs, whose fighting whole game with blaster, because they THINK that blaster is original instant kill weapon. Everything just because someone was made crazy modded server (X) and innocent player joined that server first. New player can't recognize, if he playing on crazy moded server (X), good moded server (Lakitu7) or original server (buggy).
you probably never meet noobs, who are fighting with the crappy armory weapons the whole game, because they THINK that that the armory weapons are the stock gear. everything is just because noone made sufficient amount of improved (X) servers, and the innocent player joined the crappy, stock servers first. new players can't recognize wether they are playing on a shitty stock server, or an epicly improved server (X). disclaimer: i do not endorse the X game logic; calling X epic is an example of an opinion differing from someone else's opinion.

bleach

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Re: Who's going to TremZ? (POLL)
« Reply #37 on: December 04, 2011, 03:46:20 pm »
bs

Your posts are dull, inappropriate and do not contribute to anything in the way of maturity in this thread.

Grow up or stop posting.

OnTopic:  I appreciate the idea of having master servers that promote communal gameplay.  I think they help out newbies a lot.

/dev/humancontroller

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Re: Who's going to TremZ? (POLL)
« Reply #38 on: December 05, 2011, 03:11:57 am »
i don't understand much of the key points other people make, so i call them dull and immature

hermxiv

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Re: Who's going to TremZ? (POLL)
« Reply #39 on: December 05, 2011, 03:58:51 am »
If people play your game instead of the other, they like it more. If they play it first and never go anywhere else, they like it. If they like it and are happy, who cares? That is the point of video games.

rotacak

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Re: Who's going to TremZ? (POLL)
« Reply #40 on: December 05, 2011, 12:22:22 pm »
If people play your game instead of the other, they like it more. If they play it first and never go anywhere else, they like it. If they like it and are happy, who cares? That is the point of video games.
What about others - they don't like it and don't know where to find unmodified original game? Anyway, modified servers will have special mark, so it is ok.

/dev/humancontroller

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Re: Who's going to TremZ? (POLL)
« Reply #41 on: December 05, 2011, 04:57:35 pm »
If people play your game instead of the other, they like it more. If they play it first and never go anywhere else, they like it. If they like it and are happy, who cares? That is the point of video games.
What about others - they don't like it and don't know where to find unmodified original game?
well, what about them? and what about the people who don't like the stock game and don't know where to find more appealing games?

CreatureofHell

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Re: Who's going to TremZ? (POLL)
« Reply #42 on: December 06, 2011, 01:24:59 am »
If people play your game instead of the other, they like it more. If they play it first and never go anywhere else, they like it. If they like it and are happy, who cares? That is the point of video games.
What about others - they don't like it and don't know where to find unmodified original game?
well, what about them? and what about the people who don't like the stock game and don't know where to find more appealing games?
Google.
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

hermxiv

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Re: Who's going to TremZ? (POLL)
« Reply #43 on: December 06, 2011, 02:43:53 am »
If people play your game instead of the other, they like it more. If they play it first and never go anywhere else, they like it. If they like it and are happy, who cares? That is the point of video games.
What about others - they don't like it and don't know where to find unmodified original game? Anyway, modified servers will have special mark, so it is ok.
Google.

Chomps123

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Re: Who's going to TremZ? (POLL)
« Reply #44 on: December 07, 2011, 02:17:54 pm »
How would you select which version you would want when you make a server?

Also will ALL of my old trem maps/mods work such as bot, arcade, and korx mods?
Don't just live life with work.
Find some time every day to have some fun. ;)

Celestial_Rage

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Re: Who's going to TremZ? (POLL)
« Reply #45 on: December 07, 2011, 09:56:35 pm »
Your mods will not work as "as is" as there have been some API changes in TremZ, they will a few code changes to be made compatible. Your maps should work though.
« Last Edit: December 07, 2011, 11:31:46 pm by Celestial_Rage »
"The reports of my death are greatly exaggerated" ~Mark Twain

TheDushan

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Re: Who's going to TremZ? (POLL)
« Reply #46 on: December 07, 2011, 10:22:44 pm »
How would you select which version you would want when you make a server?

Also will ALL of my old trem maps/mods work such as bot, arcade, and korx mods?

Well, all Tremulous maps will 100% work without questions (also Enemy Territory, Quake 3, Urban Terror).
For mods, no, mods will not work, until (this may look like harsh) they update code. I believe that I posted somewhere that there should be some "patch" so they can do it more simpler and without problems.

Personally I don't see what you should use any mod. TremZ supports all (your mod) features + some extra.

your face

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Re: Who's going to TremZ? (POLL)
« Reply #47 on: December 08, 2011, 07:39:28 pm »
dubbadubbadubba
spam spam spam, waste waste waste!

kharnov

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Re: Who's going to TremZ? (POLL)
« Reply #48 on: December 08, 2011, 08:27:28 pm »
Our forums are now up! If you have anything you want to discuss, bring the threads over there.

http://tremz.com/forums/

TANK

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Re: Who's going to TremZ? (POLL)
« Reply #49 on: December 08, 2011, 09:16:25 pm »
Our forums ...
Good forum design for a good tremlike game i think.
Long live Official EU SerVer :basilisk:

hermxiv

  • Posts: 39
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Re: Who's going to TremZ? (POLL)
« Reply #50 on: December 08, 2011, 09:26:29 pm »
Get goin'
« Last Edit: December 08, 2011, 09:42:06 pm by hermxiv »

CreatureofHell

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Re: Who's going to TremZ? (POLL)
« Reply #51 on: December 09, 2011, 01:15:15 am »
Our forums ...
Good forum design for a good tremlike game i think.
I think it's a bit too flashy. The size of the boxes, etc seem a bit too big when compared with the width.
« Last Edit: December 09, 2011, 07:36:13 pm by CreatureofHell »
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

Chomps123

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Re: Who's going to TremZ? (POLL)
« Reply #52 on: December 09, 2011, 02:55:53 pm »
Our forums are now up! If you have anything you want to discuss, bring the threads over there.

http://tremz.com/forums/
Registered almost immediately. ;D
Don't just live life with work.
Find some time every day to have some fun. ;)

EckleckLighat

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Re: Who's going to TremZ? (POLL)
« Reply #53 on: December 10, 2011, 12:08:02 am »
@dev/humancontroller: Haskell!? *Large pool of saliva forms on keyboard, short-circuiting laptop*

*buys new laptop*

I would definitely try it out :)

That being said, Haskell is not exactly the most widespread language in existence, nor the most conventional. I can imagine your average adolescent/young twenties (this is a game right?) coder, staring in awe at the giant lambdas flying high above the clouds, his head filled with naught but one thing: "lolwtf?"

To the point: I have my doubts that many people will have the balls to pick up Haskell, even for a game as awesome as Trem. On the other hand, it could encourage more people to use it.

I now think that TremZ should have giant flying lambdas. And posters of Haskell Curry littered all over the maps. Maybe I should rival GT and start a clam. LT: the Lambda Troopers. And there shall be a Great Lambda-Granger War, which will go down in human history as the bloodiest of all time!

/Eckleck Lighat goes back to the hole from which he came

hermxiv

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Re: Who's going to TremZ? (POLL)
« Reply #54 on: December 10, 2011, 12:52:33 am »
Our forums ...
Good forum design for a good tremlike game i think.
I think it's a bit too flashy. The size of the boxes, etc seem a bit too big when compared with the width.
You are never happy, that must be awful.

If you can get me a list of clear, concise, issues you have with the forums I can think about them. Also, it would be better if you discussed them there not here as this is not the place for critical reviews of our website. =]

Qrntz

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Re: Who's going to TremZ? (POLL)
« Reply #55 on: December 10, 2011, 12:54:44 am »
Don't turn this thread into something obsessed with Haskell.
but yes WAR GT WAR NOW

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

CreatureofHell

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Re: Who's going to TremZ? (POLL)
« Reply #56 on: December 10, 2011, 02:03:05 am »
Our forums ...
Good forum design for a good tremlike game i think.
I think it's a bit too flashy. The size of the boxes, etc seem a bit too big when compared with the width.
You are never happy, that must be awful.

If you can get me a list of clear, concise, issues you have with the forums I can think about them. Also, it would be better if you discussed them there not here as this is not the place for critical reviews of our website. =]
I'm not happy when I go on the trem forums and get reminded of the game it used to be and what it's turned into. I only hope TremZ can restore it to its former glory.
« Last Edit: December 10, 2011, 02:53:42 am by CreatureofHell »
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

kharnov

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Re: Who's going to TremZ? (POLL)
« Reply #57 on: December 10, 2011, 02:51:42 am »
Everything changes in life. It's one of the universal constants we take for granted. At some point, things have a tendency to end. Gloom led into Tremulous. I'm fairly sure that around that time, ten years ago, a similar crowd of people were upset about the direction that Gloom's development was headed into, and similarly resisted the changes brought on by Tremulous. Gloom had its time, Tremulous had its time, and both were enjoyed by large communities of people. It's futile to expect the old developers to release 1.2, considering that they now have other concerns in life, such as jobs or working on a doctorate degree. Five, ten years from now, when we're in the same position, the same thing will happen to us. Change is one of those things we must all accept at some point in our lives. The things you grew up around aren't constant, and at the same time, the nostalgia should not prevent you from enjoying the things to come.

I'm aware that people might think the TremZ threads are an enormous insult to the original developers. None of that was ever intended by us. In fact, I would like to talk to some of the old developers, to know what their views are on our project, and if they'd be interested in working alongside us. The silence doesn't have to happen, nor does any sort of animosity, explicit or implied.

The Tremulous community is a strong one, regardless of what I perceive as its eternal pessimism. It has survived for years, and it can continue to survive as part of the TremZ community. No longer do we need to have this division between the new crowd and the old guard. I envision a community in which status is determined not by how long you've been around for, not by who you're connected with, but rather by your individual merits, capacity, and willingness to contribute to the community as a whole. This is the sort of community that I would like to build for TremZ, and our development team already revolves around a basic principle of meritocracy.

As I've said before, I understand that there are those that choose to stay behind, for one reason or another. If you don't want to support us or become part of our crowd, that's fine. I will still hold out a welcoming hand. However, there's little else I can do for you. The general opinion seems to be that people will mostly be moving onto TremZ after it's released. The last remaining Tremulous servers, on GPP and 1.1, will likely drop from having twenty active players on at peak times, to not having peak times at all. In a few years time, the final Tremulous servers will consist of people that found Tremulous in their Linux repositories or off outdated gaming blog posts. They will connect for a few minutes, notice nobody is around to play with, and disconnect, leaving yet another empty game of ATCS. This bleak future would have happened even if TremZ never existed. To think otherwise is deluding yourself. If this sort of Tremulous still appeals to you, enjoy your empty servers. I still think you'd have more fun on TremZ.
« Last Edit: December 10, 2011, 02:56:07 am by kharnov »

CorSair

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Re: Who's going to TremZ? (POLL)
« Reply #58 on: December 10, 2011, 07:43:23 am »
Can I have this with golden rims? :D

GeneralScott

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Re: Who's going to TremZ? (POLL)
« Reply #59 on: December 11, 2011, 11:48:15 am »
Run for president. Now.