Rippy : Do you want an explanation ? Here it is : You can do more than 200 dmg to an alien with a full charged Lucy...Enough to nearlly one shot an adv goon (the 2nd strongest alien i remind you). The only thing that doesnt make it the ultimate weapon is the slowliness of the shot, making it easilly avoidable at middle and high range.
And you re asking for a weapon that does the same amount of dmg with ultra high speed.
Moreover the only thing you imagined to "balance" the weapon is a long reload time. You said yourself that, with a long reload time, this is only a weapon for campers. The same campers everyone say they ruin the game and try to get ride of. That makes your idea even worse.
Now is that enough ? Do you see how silly your idea is ?
P.S : Although i do think sometimes the Mass Driver could be a little upgraded, i only need to remind me what Jimbo does when he gets his hands on a MD to know this wouldn t be a good idea. So i keep practicing my MD skills (or rather my lack of skills) hoping i will one day be able to be half as good as him.
Ah, I'd forgotten the luci can do up to 200. I was thinking around the 100 damage range. Heck, you could even downgrade it much more, into a kind of rifle that does 60 or so damage a hit, with a clip and reload similar to the MD. An improved MD, I suppose.
Again, I'm just throwing things out there trying to think of an accurate weapon that's more effective against bigger aliens than smaller ones, so pretty much everything I spew out is bound to be crap o_O It's tough to have an accurate weapon that can't be used to camp long hallways for small aliens (already got the MD for that).
Here we go, I've got a slightly less crappy alternative. The weapon (which would have to be an energy weapon for this to make sense) would take a mandatory 1 second to charge up before the shot (or beam) is released. And while charging, it starts to shake so violently that your view starts vibrating, much like the chaingun. Doesn't affect the accuracy at all, just makes it much harder to aim well, or to get a perfect shot you need to line it up BEFORE you start charging. Does around 120 damage a shot (it's an s3 weapon, it should at least kill dretches and basis in 1hit), giving it 60 damage per second (1 second to charge, 1 second cooldown) compared to the MD's 38. I'm picking 60dps because it fits nicely between the prifle and chaingun, which both have their own drawbacks to compensate for the high damage (slow shots / innacurate, respectively)
Now, don't comment on whether or not such a weapon is NECESSARY, since I obviously don't think the game
needs something like this at this time. But variety in weapons/evos is what'll make Tremulous awesome for even longer, so I'm just throwing ideas out there.
Now please, point out the flaws in my revised sniper-esque weapon, since there's gotta be something I missed. x_o
Note: I'll point it out myself that, at 120 damage, that thing COULD take out an adv granger in 1 hit. lmao. But so could a luci, the other s3 weapon.