Author Topic: OverFlow's Update pics Thread (modems beware)  (Read 100003 times)

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #30 on: August 29, 2003, 04:54:46 am »
hm, I don't really do any skinning, thats mainly jex's department.  But the one skin I did make (and needs to be replaced) I just used an airbrush for the edges.  but that can get tedious very quickly...and it still doesn't look good unless you're jex :P

Im still not sure about that head.. it might be replaced, also I'm not sure if we could attach flares to models...maybe I'll ask timbo

Godmil

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OverFlow's Update pics Thread (modems beware)
« Reply #31 on: August 29, 2003, 08:09:54 am »
I've never skinned anything before, but I think (in Paint Shop Pro at least) there are tools called smudge, burn, and blur which can be used to change the brightness and stuff.

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #32 on: August 30, 2003, 08:56:35 am »
eeep, I haven't updated with another pic in quite some time now... so today I was feeling bad about not having done anything for a while and looked through crylars concept sketches, picked a head, and started working on it.  I really like how it turned out...but I can't think of a body to put it on to  :(

It kinda reminds me of predator, but I guess thats ok :)  Since this class (chimera) has lightning types of attacks, I can have some fun with shaders.  One of them being little bands of electricity flowing in-between those two things hanging off it's head.  

Timbo's also working on a nice feature for this class.  Since this class sits in the middle and has wall-walking for the lower classes and big evil killing land-dwelling classes above it, this class has something in-between.  It'll will be fairly fast, fairly powerful, and instead of wall-walking, it will have wall-jumping!

This wonderful idea of mine means that the player can jump to a wall and press jump again to jump off of that wall in the direction your corsshair is pointed.  Of course if the second jump gets you to another wall you can proceed to jump off of that and so on.  This ability should add yet another very exciting dimension to the alien gameplay experience. :)
(note: there might be some changes made in how exactly this works, timbo needs to figure out how to do it, and then probably quite a bit of play testing needs to be involved...)

[edit] Crylar: don't suppose you want to make some more sketches based on seeing this head and the description meantioned above? :) [/edit]

Godmil

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OverFlow's Update pics Thread (modems beware)
« Reply #33 on: August 31, 2003, 10:51:37 am »
OK first off... Head if f'ing cool :D

secondly:  Wall Jumping sounds Fantastic \o/
I hope timbo experiments with a few ways of making it work..
jumping in the direction of the crosshair can be useful but also a little confusing..

I can see that if the wall jumping is used to get somewhere difficult, perhaps in running from an attacker, it would be very useful to see where you're jumping...
but if you are doing the attacking, maybe your enemy is down a corridor and you use the wall jumping to confuse him while closing the distance, it could be prefrerable to be continulously looking forward - and maybe using the movement keys to determin the angle of jump (probably slightly harder to get the mechanics going in that one though)

- how I'd do that one is to have the player running forward, then to jump off the wall on the left he'd run parrallel to it, then jump and use strafe to move into it, then jump and strafe in the opposite direction to jump off(where the forward movement would still be in effect, a slight arc would be needed in the height of the jump, and the distance of the jump would be determined by how long the jump key was held down before releasing)

just a thought,

p.s. I just woke up and am still a little sleepy, so sorry if none of that makes sense ;)
catchya soon

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #34 on: September 01, 2003, 10:54:51 pm »
Granger and Big Mofo skinned!

awwwwwww, so cute :)

[edit] and thanks to MoP for helping us out and making these awesome skins! yay! [/edit]

Excalibur

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OverFlow's Update pics Thread (modems beware)
« Reply #35 on: September 02, 2003, 05:23:43 am »
ohhhhhhhhhhh  :o   :o  :o  this game is gonna rock!

Ogun

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OverFlow's Update pics Thread (modems beware)
« Reply #36 on: September 02, 2003, 01:15:05 pm »
Looks nice! Ok, honestly, I didn't think it'd turn out that well!

Crylar

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OverFlow's Update pics Thread (modems beware)
« Reply #37 on: September 02, 2003, 08:34:53 pm »
OMFG, thats fcking AWESOME. Man I like there eyes and Mofos teeths.
:D  :D  :D
Your cries of agony... They are like music to my ears!"-Vega
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Godmil

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OverFlow's Update pics Thread (modems beware)
« Reply #38 on: September 02, 2003, 10:30:20 pm »
<3 MoP, you're a star :)

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #39 on: September 02, 2003, 10:38:45 pm »
test body for the chimera

Another set of legs will most likly be added, and maybe a few other cosmetic changes, but the others seem to like it.  Thanks to crylar for the sketches of both the body and head :D

M123

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OverFlow's Update pics Thread (modems beware)
« Reply #40 on: September 03, 2003, 12:36:17 pm »
Looking good.

Crylar

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OverFlow's Update pics Thread (modems beware)
« Reply #41 on: September 03, 2003, 08:04:30 pm »
I think another set of legs sounds great, couse its to much space betwen the legs now.
Your cries of agony... They are like music to my ears!"-Vega
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M123

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OverFlow's Update pics Thread (modems beware)
« Reply #42 on: September 06, 2003, 12:05:49 am »
Saw this thing on the Dicovery channel that once a creature reaches a certain size, having more than 4 legs becomes ineffecient.

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #43 on: September 06, 2003, 08:27:39 am »
yeah, probably.... but we (trem team) don't really care for reality, thats why we're playin'/makin' video games :)

Sandy

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O M F G
« Reply #44 on: October 03, 2003, 08:54:28 pm »
Soooo evil and soooo pretty those models are absolutely stunning.

Well done!
MG OMG OMG

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #45 on: October 04, 2003, 05:16:56 am »
:D thanks!  Ok, so my uni started a couple weeks ago, I just moved to a new apartment, and I'm working at a fast food place for 20 hours a week.  So I don't have a lot of time any more.  :(  But I do have this....


It started out as that funny looking head, and was going to be the soldier, but I suggested, and Timbo agrees, that this model would accually probably be better as the dragoon.  And just in-case all of you readers are not up with all the tremulous info....
the dragoon is the second to highest level class.  It is quite powerful and has a leap attack that can be charged up.  The upgrade for this class also can shoot blobs that will freeze targets (and possibly distract gun turrets as well)

Problem is that the head doesnt work that great... so anyone have any suggestions? :)
If you can't get a sense of the model from that screenshot heres a little video: <video removed>

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #46 on: October 04, 2003, 05:28:57 am »
btw, the model is rigged... and thats also why some of it looks a bit weird, have to work out some of the quirks.  It'll probably be about the same size as the big mofo, but not as tall...

I also found this nifty screenshot lying around in my "Random Tremulous Stuff" folder...

[edit] not the best pic to show it off, but the flame thrower is skinned :) [/edit]

Crylar

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OverFlow's Update pics Thread (modems beware)
« Reply #47 on: October 04, 2003, 02:01:10 pm »
Looking cool.

I might try to makeup a head :D
Your cries of agony... They are like music to my ears!"-Vega
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Godmil

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OverFlow's Update pics Thread (modems beware)
« Reply #48 on: October 04, 2003, 10:20:15 pm »
Fooking Nice Shot :o

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #49 on: October 16, 2003, 07:24:20 pm »
I decided to keep one thing Im working on in trem a secret... so no screens for joo peoples for now  :wink:

Godmil

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OverFlow's Update pics Thread (modems beware)
« Reply #50 on: October 17, 2003, 10:51:05 am »
I think I know what it is ...

And it PWNS ALL!! :D

Mwahahahhaa

Crylar

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OverFlow's Update pics Thread (modems beware)
« Reply #51 on: October 17, 2003, 05:30:53 pm »
A onion jumpin around a screaming - "Tronoopia tronoopia, Fire in my hat"???

Was I right ? :D
Your cries of agony... They are like music to my ears!"-Vega
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OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #52 on: November 27, 2003, 12:47:27 pm »
hooray, I have some time off for thanksgiving.  Three days to be exact.  So today went by, and I animated the alien builder class, and got it in-game.

Sorry if its too dark, but I don't adjust things so I can say: "This image was taken directly from Tremulous with no post-editing"
<image removed>
It also shows off a bit of goddy's map  :D

Ok, so that doesnt really show that I accully animated it... so here's a WIP animation I made while I was working on it:  <video removed>  I think the video is using the latest DivX codec


and Crylar... not quite right, but close :P

Godmil

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OverFlow's Update pics Thread (modems beware)
« Reply #53 on: November 27, 2003, 01:30:45 pm »
ooh ooh :D  cant wait to see it moving :D

oh and its nice seeing how the scale works against that bit of my map.. thanks :)

Crylar

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OverFlow's Update pics Thread (modems beware)
« Reply #54 on: November 27, 2003, 05:49:44 pm »
Hey, that is a pretty nice animation indeed.
Your cries of agony... They are like music to my ears!"-Vega
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OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #55 on: November 28, 2003, 10:23:29 am »
Day 2:  Finished Big Mofo Animations


The first image shows the mofo's taunt animation.  He roars.  
Second image shows his charge attack.  Thats where he goes crazy and mows through people.
Third image is just him standing there... being big...

perhaps too big, I might need to size him down.

Godmil

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OverFlow's Update pics Thread (modems beware)
« Reply #56 on: November 28, 2003, 12:39:04 pm »
*Godmil sits in a pile of his own excrement

please give us warning before posting pics like that :(
I'm scared  :cry:



p.s. It can NEVER be "too big"  :D

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #57 on: November 28, 2003, 01:13:16 pm »
what if I told you it wouldn't fit through a lot of the doors on your map? :)

just for reference... in the third shot I think sarge's head would be just below the mofo's chin.

Timbo

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OverFlow's Update pics Thread (modems beware)
« Reply #58 on: November 28, 2003, 05:25:12 pm »
You know, we really ought to think up a less shit name.

Who

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OverFlow's Update pics Thread (modems beware)
« Reply #59 on: November 28, 2003, 05:30:59 pm »
small mofo