Great looking map. A little too dark in relation to the other standard Trem maps though.
Also, I have some doubts on the gameplay of the map though. Lot's of similar looking corridors will make it a noob unfriendly map. By noob I mean someone which doesn't know the map. Unfortunately, I have yet to test it in multiplayer.
The outside zone is still not up to par with what you can see in UT2003 though ( too blocky ), but that is probably an engine limitation. Funny shader you've got that causes the herbs to disapear when close to the camera.
All in all, if the map theme wasn't so different than from most existing maps, I would probably say this is the best looking map avaible by far. But since it's the only map in a natural/low tech environment, it would be unfair for the others.
If you wanted to improve it, I think the best thig to do would be to increase the amount of detail inside. The bare corridors are rather crude. I don't ask you a level of detail that can compare with the most busy Nali temples in Unreal but it would be a welcome improvement
