Author Topic: Balance Mod seeks modeller!  (Read 116562 times)

vcxzet

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« Reply #60 on: December 22, 2006, 05:27:31 am »
Quote from: "Vector_Matt"
Done:




Ok, what do you think?

 8)  8)  8)  8)  8)  8)  8)

Evlesoa

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« Reply #61 on: December 22, 2006, 05:35:21 am »
'lil rough but it looks great!

Stokes

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« Reply #62 on: December 22, 2006, 06:05:22 am »
I like the whole Firefly idea.

My idea is that it does a little less damage than the dretch, is faster, and has 45 HP. Giving it a landing capability wouldn't be too bad either.

As far as the droid goes, those are some awesome models! I don't have any useful ideas though.

Neo

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« Reply #63 on: December 22, 2006, 01:02:17 pm »
It seems Milkshape buggered up saving my work so i'm back to a very basic backup :evil:

Vector_Matt

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« Reply #64 on: December 22, 2006, 01:53:30 pm »
Quote from: "Risujin"
Quote from: "Vector_Matt"
Ok, what do you think?

Puurrrdy ... although I do wonder if its ethical to just blatently steal a design like that. Is that a single object or are there like 50 different parts to it?
It probably won't be a problem to use this design. After all, you can't realy copyright ideas, right?

The model has 18 parts, but they can be combined into one easily.


Oh, the purple is just the main color in that one pic, if you want it can be practically any color.

vcxzet

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« Reply #65 on: December 22, 2006, 02:44:15 pm »
Quote from: "Neo"
It seems Milkshape buggered up saving my work so i'm back to a very basic backup :evil:

zomg why milkshape
use blender it crashes more often XD

Risujin

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« Reply #66 on: December 22, 2006, 07:42:51 pm »
Quote from: "Vector_Matt"
It probably won't be a problem to use this design. After all, you can't realy copyright ideas, right?

Actually you can only copyright ideas. :)

If we texture it originally it will be hardly recognizable anyway. Just jiggle some of its parts around and add your own bit of style and it will be perfect.

Quote from: "Neo"
It seems Milkshape buggered up saving my work so i'm back to a very basic backup

:( Blender on *nix ftw?

Neo

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« Reply #67 on: December 22, 2006, 10:45:38 pm »
might try the Windows blender, can't stand linux :D

holyknight

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« Reply #68 on: December 23, 2006, 01:35:56 am »
that droid looks good. I don't like the sphere droid becaue you don't know where it's facing.

Neo

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« Reply #69 on: December 23, 2006, 01:19:59 pm »
I'd just recommend that you mess with it a bit so it isn't a clear copy of the SW Episode 1 droids.

Risujin

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« Reply #70 on: December 23, 2006, 06:01:02 pm »
Quote from: "holyknight"
that droid looks good. I don't like the sphere droid becaue you don't know where it's facing.

My original idea was to put a big lens on one side or something to make that really obvious ... I wasnt going to use a perfect sphere either.
Quote from: "Neo"
I'd just recommend that you mess with it a bit so it isn't a clear copy of the SW Episode 1 droids.

YES
Quote
might try the Windows blender, can't stand linux

The *nix isnt for the faint of heart.

Vector_Matt

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« Reply #71 on: December 24, 2006, 03:09:20 pm »
Quote from: "Risujin"
Quote from: "Neo"
I'd just recommend that you mess with it a bit so it isn't a clear copy of the SW Episode 1 droids.

YES
Alright, I'll see what I can do.

Edit: How about this?


Did you have a certain color that you wanted this to be to match the look and feel of the mod?

techhead

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« Reply #72 on: December 25, 2006, 04:56:27 pm »
The guns look a little off, compared to the rest of the model.
What ever happened to the firefly model, anyway?
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Risujin

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« Reply #73 on: December 25, 2006, 05:08:43 pm »
Quote from: "Vector_Matt"
Edit: How about this?

Well no one can say you stole a Star Wars droid now. :)

My only suggestion is that, from a strictly technical POV, I'm not sure how to work multiple muzzle points on a weapon. Maybe rotate the outer arms 45 degrees and put one larger cannon on the bottom?

Also since I'll probably reskin the droid depending on its functionality, they wont all have a gun. Maybe make it look more like a general purpose tool?

Sorry if I'm being picky. Keep up the great work!

Quote
Did you have a certain color that you wanted this to be to match the look and feel of the mod?

I was going to texture it depending on its function which would be any of:
  • Healing players
  • Recharging energy ammo
  • Repairing buildings
  • Shooting a weak projectile
Also we might need a "droid factory" buildable. Any takers?

techhead

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« Reply #74 on: December 26, 2006, 06:05:37 pm »
Ok, I'm getting used to the controls in blender, does know where I could get the Granger model to use as a reference?
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Evlesoa

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« Reply #75 on: December 26, 2006, 06:27:49 pm »
Droid Factory wouldnt work with 100 BPS, you would have to make it free, where it places the factory in the beginning, and free, must not forget that... but also have it take a while to build (1.5 time of the reactor) and .8 health of reactor (around 775)

holyknight

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« Reply #76 on: December 26, 2006, 06:40:30 pm »
you should be able to have the defense computer in order for the drones to work. That's fair, right?

Risujin

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« Reply #77 on: December 26, 2006, 07:01:58 pm »
Quote from: "techhead"
Ok, I'm getting used to the controls in blender, does know where I could get the Granger model to use as a reference?

The xreal project made md3 import/export scripts for blender:
http://svn.sourceforge.net/viewvc/xreal/trunk/xreal/blender/
(On Linux you'd place them in your .blender/scripts folder... mac probably has something like it.)

Unzip the data pk3 and look in models/classes/builder for the md3.

Quote
you should be able to have the defense computer in order for the drones to work. That's fair, right?

To be perfectly honest my original intention was to make the defense computer not only be required but sell droids armory-style. If an additional buildable is too much hassle, I'll go with this.

Evlesoa

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« Reply #78 on: December 26, 2006, 07:03:15 pm »
that means no droids on S1... i guess that works, ur just ODing the humans passed S2

What about aliens? give em invisible adv. invis basalisk (not those that have to stand still, but those that are ALWAYS invisible till they die)

techhead

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« Reply #79 on: December 26, 2006, 08:44:44 pm »
Tremx, fan are you?
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Evlesoa

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« Reply #80 on: December 26, 2006, 09:49:03 pm »
Indeed, i worship VCXZET In my sleep and dreams :P and watch VCXZET beat up risujin with his 1337 weapons of d00m

Risujin

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« Reply #81 on: December 26, 2006, 11:06:08 pm »
He's just mad I blocked him on MSN.

Evlesoa

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« Reply #82 on: December 26, 2006, 11:28:15 pm »
No comment... and im really not mad lol... i hate when people block me, why block? why not just delete me from ur msn list? i feel much better when people delete you than block!

Thorn

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« Reply #83 on: December 27, 2006, 12:00:06 am »
When you block , they get deleted..... :Rolleyes:

vcxzet

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« Reply #84 on: December 27, 2006, 12:06:40 am »
Quote from: "Thorn"
When you block , they get deleted..... :Rolleyes:

 : roll :  :roll:
!slap thorn

Vector_Matt

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« Reply #85 on: December 27, 2006, 03:24:39 pm »
Will I have to put anything special at the firing point of the droid? Or will you be doing that kind of thing Risujin?

vcxzet

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« Reply #86 on: December 27, 2006, 04:08:44 pm »
Quote from: "Vector_Matt"
Will I have to put anything special at the firing point of the droid? Or will you be doing that kind of thing Risujin?

you create an empty object named tag_flash afaik
great model BTW

Risujin

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« Reply #87 on: December 27, 2006, 06:35:22 pm »
Quote from: "vcxzet"
Quote from: "Vector_Matt"
Will I have to put anything special at the firing point of the droid? Or will you be doing that kind of thing Risujin?

you create an empty object named tag_flash afaik
great model BTW

Yeah if we want proper flash effects we will have to do some major hacking. Vcxzet: the regular weapon flash tags etc wont work because droids are not clients. It will more likely resemble turret animations where the muzzle flash is inside the actual model... either way it is better not to have a muzzle flash for now.

holyknight

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« Reply #88 on: December 27, 2006, 09:17:48 pm »
Evlesoa sure likes going off topic eh?...

Vector_Matt

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« Reply #89 on: December 28, 2006, 04:00:28 am »
Quote from: "vcxzet"
you create an empty object named tag_flash afaik
How would I do that? Would I make a piece with that name that doesn't get textured?
Quote from: "vcxzet"
great model BTW
Thanks. Unfortunately I didn't back up the most recent model before formating and installing my own copy of winXP, so I've been set back slightly. (I could have sworn I did backup the most recent one though.)