-- \share? \donate?
I don't like them.
This is why I end up having to maintain three different QVMs.
You don't like a feature therefore no server operator would ever want it. :x
My philosophy is add it and let the people who end up actually playing it decide (admins in any case).
-- g_retribution
I am currently working on a rewrite of player_die that is (hopefully) cleaner and is similar in functionality to retribution.
Cleaner how? Its like 10 lines of code. Basically you make a TKer pay their victim.
-- g_shove that can stack
Is that a serious fix? In Bugzilla?
I just looked at it and the only real difference between my version and SVN is that, in SVN, when you are the larger entity and you jump on top of the smaller one it gets shoved out from under you. So a granger can't ride a dretch.
-- my blaster ckit fix
That is minor.
One line of code and human builders are a little less defenseless. Add:
case WP_BLASTER:
To g_active.c:696 ClientTimerActions()
-- generic flood protection
There are problems with any "flood prevention" system and I'm not sure which way I'd want to go if I were in a position to choose. Luckily, there hasn't been much need for it to date.
If I were a server op I would love an automatic way to shut up spammers. Takes care of every spam-related server instability automatically (remember \team spam?). Been languishing in bugzilla for ages, I wonder why it hasn't been merged...
https://bugzilla.icculus.org/show_bug.cgi?id=2811If you want to write patches for my build specifically (and I can't really imagine why unless perhaps it's to fix a bug specific to my build)
To add all the patches you consistently ignore...