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Random Dev. Shots

Started by gareth, February 16, 2007, 09:49:18 PM

Plague Bringer

Stannum, I love you.

That's amazing.
U R A Q T

Odin

Quote from: Kaleo on February 22, 2008, 10:48:56 AM
Who else is reminded of Homeworld 2?
Actually that reminds me of the art style used in Knights of the Old Republic.

Stannum

The ship is a port of a model I made for Infinity (http://www.infinity-universe.com/)
It uses 3 1024^2 textures and a 1024x512. 2 tiling plating textures, 1 unique and a trim plating texture. For trem its 3x512 1x256x512.

Some better 3dsmax renders:

http://janvanderweg.com/infinity/rem_an/render_15.jpg
http://janvanderweg.com/infinity/rem_an/render_16.jpg

Current poly count is around 7000 polies. I could upload the model files for trem if anybody wants to use it in his/her map.
Blue © 2004 Natural Selection.

whitebear

Ever thought how hard it would be to move backwards with such huge space ship? Thats what I thought from hangar screens.

==Troy==

That is ... *speechless*

Wait for me to code up an ability to use different models for buildables/players and you will be able to adapt the models to the map as well.

(meaning that the mapper will be able to SET the model of a turret, for example, changing it from the default one)

pharo212

Quote from: ==Troy== on February 23, 2008, 04:21:56 PM
That is ... *speechless*

Wait for me to code up an ability to use different models for buildables/players and you will be able to adapt the models to the map as well.

(meaning that the mapper will be able to SET the model of a turret, for example, changing it from the default one)
Oh.. My.. God.. steampunk maps!

Death On Ice

Your awesomeness puts TRaK and Taiyo.uk to shame. But they're still awesome.
I think if more devs released their work (Like you did previously with the alien choppers) they would realize how much appreciation they get for the amazing jobs they're doing.

Kaleo

Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

n.o.s.brain

Quote from: whitebear on February 23, 2008, 03:02:53 PM
Ever thought how hard it would be to move backwards with such huge space ship? Thats what I thought from hangar screens.

um, autopilot? lol

Kaleo

Quote from: n.o.s.brain on February 24, 2008, 04:34:20 PM
Quote from: whitebear on February 23, 2008, 03:02:53 PM
Ever thought how hard it would be to move backwards with such huge space ship? Thats what I thought from hangar screens.

um, autopilot? lol

Awsum l33t driving skillz.

Or hax... I bet they hax.
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

your face

AIMBOTT1!11!!11!!!11!!ONETHOUSANDONEHUNDREDELEVENANDELEVENTENTHS!!111!
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

TRaK

#461
This isn't really a map shot, but it's related enough :P

For fun, and for the practice, I've been working on making my next map, Babel, use all custom textures created/assembled by me. Here's a preview of some of the ones I have so far:

Assuming I make enough progress with this I'll be releasing it as a texture pack within the next few months :)

It'll look a little better if you view it fullsize

your face

#462
pretty!   :o

what program do you use to make em?

Quote from: Stannumblah blah pics stuff
i see (in ur hud) that you're recording 8)

mind uploading the demo?  ;)
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

TRaK

Right now I'm using photoshop CS2 combined with reference shots from CGtextures. This tutorial got me started, but knowing how photoshop worked beforehand made it much easier :)

n.o.s.brain

#464
filterforge=win, nuff said.
here are me and face's textures so far: user profile: your face
(it is a plugin for photoshop, and it owns for making textures)
heres a wip, since this is dev shots:(not very good for use in trem)

so far, i have been just messing around, but making totally leet textures is within grasp.

your face

#465
yeah, if you obtain enough "Reward points" they'll give you a free filterforge copy ;D  (May equal up to $300 depending on how many points you have)

So you have a 30 day trial to get 5 reward points :P
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

Taiyo.uk

Trying to keep things simple this time - there's still more detail to add here, but not so much that it crushes everyone's framerate.


Good job with those textures TRaK, it's good to see new 2D work.

mooseberry

Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

Kaleo

Tayio you smexbomb!

And you too TRaK
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

gareth

much kudos on making your own textures trak, they look v. nice :) (they are 512 tho right?, 256 is loooow ;))

TRaK

Quote from: gareth on February 28, 2008, 10:58:02 AM
much kudos on making your own textures trak, they look v. nice :) (they are 512 tho right?, 256 is loooow ;))

The ones you see there are 256, but I'll probably be making some 512's as well :)

n.o.s.brain

@taiyo: wat? no l33t patch mesh spam?!?!!?  ;D

Supertanker

http://mercenariesguild.net/supertanker/station15/windowhall1.jpg

Still trying to work on Station15 after my hard drive crashed.

At least I saved 70% of my important data (or, that is to say, I saved Tremulous, which IS 70% of my important data)

Kaleo

Quote from: supertanker on February 29, 2008, 12:48:04 AM
http://mercenariesguild.net/supertanker/station15/windowhall1.jpg

Still trying to work on Station15 after my hard drive crashed.

At least I saved 70% of my important data (or, that is to say, I saved Tremulous, which IS 70% of my important data)

70%?

Man, Tremulous is like 100%...
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

Taiyo.uk

Nah, at least 40% is Nexuiz.

your face

Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

your face

Random Dev. shot of my WiP; F.A.I.L.

Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

mooseberry

Hehe, nice. Kind of looks like it could be a part of Arachnid.  ;)
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

Death On Ice

A vast improvement over your previous work.

n.o.s.brain

lol, everything he does is a vast improvement, xD ;D