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Random Dev. Shots

Started by gareth, February 16, 2007, 09:49:18 PM


Atom Eve

Break image tags when you quote, plz.
}MG{Mercenaries Guild
Quote<Atom_Eve> Haha. From the FAQ on the forums:
<Atom_Eve> "While Tremulous releases can take months to prepare, TJW can update his mod as soon as new changes are ready."
* Atom_Eve giggles relentlessly at "months".

Zero Ame

Quote from: supertanker on March 22, 2008, 03:53:24 PM

Someone's been playing Station15 too much :P As far as I know, no other Tremulous map has such a terrible skybox as my attempted planet render.

Lol, well your skybox is 1 of the best space ones i can find :P

X-20

A few more GTK shots - will have ingame alpha shots soon hopefully, about 40-50% of rooms done, working on detail and finishing making the rooms right now.


Shot of the current grid/layout - more to come.

Quote from: Stannum
I'm busy making muffins right now so I'll have to ban you later. >:|
Quote<joey`> mcdonalds fired me for trying to install irc on the teleprompter

Zero Ame

3 rooms and thats 40-50% done???

X-20

3 _BIG_ rooms - there is going to be more than at least 15 i can tell you that.
Quote from: Stannum
I'm busy making muffins right now so I'll have to ban you later. >:|
Quote<joey`> mcdonalds fired me for trying to install irc on the teleprompter

Knowitall66

You should learn to use shader lights.

X-20

I am using shader lights.. i just like the effect of pointlights in some places.
Quote from: Stannum
I'm busy making muffins right now so I'll have to ban you later. >:|
Quote<joey`> mcdonalds fired me for trying to install irc on the teleprompter

your face

Shader lights aren't always the best way to go.  Unless of course, you make your own shader lights. :P  Because sometimes they appear to bright/off-colored/dark etc.

I use point lights too... in most places, unless the shader lights have the right effect that I want.

BTW, keep goin', 20!  Just be sure to add some detail to those box halls in the second screenshot.  ;)
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

TRaK

I also use a lot of point lights. Thanatos is about 80% point lights.

Just use whatever looks best for your purposes.

your face

Quote from: TRaK on March 26, 2008, 11:00:25 PM
Just use whatever looks best for your purposes.

Precisely.  ;)
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

TRaK

This is a map I'm working on for Urban Terror called Desolate. The idea is that it is an abandoned factory, and I'm really trying to make it feel that way this time around. I might rework the layout later and release a version for Trem, but we'll see.


thirdstreettito


n.o.s.brain

#553
oooh, mmmm, could it be ported for trem?  ;D (im so downloading urban terror just to see the map, xD)

Odin

Quote from: your face on March 26, 2008, 10:45:02 PM
Shader lights aren't always the best way to go.  Unless of course, you make your own shader lights. :P  Because sometimes they appear to bright/off-colored/dark etc.

I use point lights too... in most places, unless the shader lights have the right effect that I want.
Shader lights should be used almost all the time, mainly because if you know how to make them, they usually look much better than point lights(and more natural looking).

your face

Whoa! Nice TRaK! :o

I hope you port it for trem... :-[

@Odin, Everyone has their opinion...if I wasn't as lazy, I might make my own shaders.... :D
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

TRaK

I just spent something like eight hours straight mapping, so I'll show this off now just to preserve my sanity  :-*
From Desolate, my upcoming Urban Terror map :


your face

l33t!  But...what about Babel? :-[
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

TRaK

Quote from: your face on March 30, 2008, 04:29:08 AM
l33t!  But...what about Babel? :-[

A few of the Babel textures I'm working on are used in Desolate. Also, I'm working on using them in a fairly basic Open Arena map I've started - mainly because OA really needs some half-decent maps.

I tried using some of them for a Trem map, but it didn't get off to a great start so I scrapped it temporarily. Dunno if it'll ever happen, to be honest. I'm planning on concentrating my efforts on mapping for some newer engines soon, so I can boost my credentials to get my dream job. Take a wild guewss as to what that is :P

n.o.s.brain


mooseberry

Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

TRaK

Quote from: mooseberry on March 30, 2008, 05:17:27 AM
mapping for pong?

Yeah. 1337 bumpmapped, raytraced pong  :-*

But seriously, probably either the most recent Unreal engine, the Q4 engine, or the Crysis engine - assuming its mapping tools are available, dunno anything about it yet, really.

Kaleo

Quote from: TRaK on March 30, 2008, 04:10:59 AM
I just spent something like eight hours straight mapping, so I'll show this off now just to preserve my sanity  :-*
From Desolate, my upcoming Urban Terror map :



Stop being so damn smexy TRaK...
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

Taiyo.uk

Quote from: TRaK*screenie*
Let's talk about smex baybee
Let's talk about u and mee

CreatureofHell

Noooo!!! Taiyo! I thought you loved me  :-\  :'(



I should start up a trouser shop. Taiyo, you could be my main customer.  ;)
{NoS}StalKer
Quote<Timbo> posting on the trem forums rarely results in anything good

Taiyo.uk

Well.... If you post a really smexy screenshot of your map then I'll agree to a threesome.

n.o.s.brain

#566
@trak: you can use radiant for q4 mapping, and it looks pretty easy to transition from the idtech 3 to the idtech4 engine: aeon's q4 mapping


n.o.s.brain

trak, where r u gonna release it when its done?

mooseberry

I say ban TRaK if he doesn't release if for Tremulous.

Don't worry, I'm only semi-kidding.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.