Troy, is there going to be an underground part to that map? It does look very Wolfensteinish, which isn't a bad thing. Anyone up for porting BaseRace?
Not really, all I am doing is experimenting with speedmapping (that shot took me 1h 30m to make, 25k brushes, 18k of them are terrain, which is 30-50% is a hand work (mainly texturing and trimming though, FATE did the main layout)).
I am kind of looking into making something similar to TRAK's 1984, but slightly more modern-ish and a main theme of a "night city"
Edit : on the other hand, I couldnt find any good modern skyscraper/building textures
