Author Topic: Random Dev. Shots  (Read 1431605 times)

Asvarox

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Re: Random Dev. Shots
« Reply #960 on: October 26, 2008, 08:58:09 pm »
A screenshot from my first map, Antares:

I will have to add some more details, lights(!) and spend some more time on texturing, but i like current effect.
I MINE FULL WEREWOLFES
NOT SUCH HIPPIE THINGS  >:(

your face

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Re: Random Dev. Shots
« Reply #961 on: October 26, 2008, 10:22:54 pm »
looks nice. :)
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Plague Bringer

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Re: Random Dev. Shots
« Reply #962 on: October 26, 2008, 11:01:18 pm »
First map ever, or first map that you're showing off?

Either way, looking good!
U R A Q T

mooseberry

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Re: Random Dev. Shots
« Reply #963 on: October 27, 2008, 01:56:08 am »
A *bit* bland but very good looking for a first map.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

your face

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Re: Random Dev. Shots
« Reply #964 on: October 28, 2008, 04:53:21 am »
started mapping again for the first time in a while :(  I promise I won't post anymore shots until the map is finished, :P



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mooseberry

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Re: Random Dev. Shots
« Reply #965 on: October 28, 2008, 05:41:52 am »
 :o
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

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amz181

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Re: Random Dev. Shots
« Reply #966 on: October 28, 2008, 06:40:28 pm »
it makes me feel insignificant when i see a map like that :p

ill add some shots of my first map in a while after ive added some detailing and work out how lighting works :(

infact, can anyone point me to a detailed guide for lighting which isnt complicated, because the guid in the mapping wiki is too brief. I still havent got a single light to work

Archangel

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Re: Random Dev. Shots
« Reply #967 on: October 29, 2008, 12:42:06 am »

mooseberry

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Re: Random Dev. Shots
« Reply #968 on: October 29, 2008, 03:35:23 am »
Showing off tremulous' rendering ability when all settings are tweaked the right way?  :o ::)
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

Amanieu

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Re: Random Dev. Shots
« Reply #969 on: October 29, 2008, 03:40:13 am »
Holy shit your face :o, you are a master. *bows*

@Archangel: Not bad, but you'll have to post something better to compete in here :)
Quote
< kevlarman> zakk is getting his patches from shady frenchmen on irc
< kevlarman> this can't be a good sign :P

Archangel

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Re: Random Dev. Shots
« Reply #970 on: October 29, 2008, 03:47:38 am »
Holy shit your face :o, you are a master. *bows*

@Archangel: Not bad, but you'll have to post something better to compete in here :)
Am noob mapper. I don't feel bad for my first serious project =]
face: Those are truly awesome! Good job.
« Last Edit: October 29, 2008, 03:50:32 am by Archangel »

Amanieu

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Re: Random Dev. Shots
« Reply #971 on: October 29, 2008, 03:59:18 am »
It's really sad that the only thing you get to play on most servers is atcs, especially once you've seen this.
Quote
< kevlarman> zakk is getting his patches from shady frenchmen on irc
< kevlarman> this can't be a good sign :P

nubcake

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Re: Random Dev. Shots
« Reply #972 on: October 29, 2008, 03:36:16 pm »
heres a few (also under my thread of nubcakes maps




your face

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Re: Random Dev. Shots
« Reply #973 on: October 29, 2008, 03:48:04 pm »
[IMG-http://i530.photobucket.com/albums/dd342/prof_flex/shot0009-1.jpg-/img]

I thought that was my bedroom at first! ;D

@amz181, start with trak's leet thread.

@arch, I like the arches and door, but the gamma is creepy, o:
« Last Edit: October 29, 2008, 03:50:07 pm by your face »
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epsy

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Re: Random Dev. Shots
« Reply #974 on: October 29, 2008, 03:54:58 pm »
minimantrem? :)
Warning: All opinions expressed in my posts are mine and mine alone. Any connection to any group I am affiliated with - be it the ArmagetronAd Developers or any other group, is purely coincidental unless otherwise expressly stated. Don't be a dolt when you read my posts, as they *may* require some brainpower and thinking (also purely coincidental). Any opinion in my posts not expressed by me are purely figments of your imagination and will be dealt with accordingly.
SigTemplate by Khasla.

amz181

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Re: Random Dev. Shots
« Reply #975 on: October 29, 2008, 03:57:45 pm »
IMG-http://i530.photobucket.com/albums/dd342/prof_flex/shot0009-1.jpg-/img

@amz181, start with trak's leet thread.


wut? where?

I right click, click light and then when i devmap theres no light anywhere :(

and plus when im on GTK it doesnt show me the light radius... help me *crys*

your face

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Re: Random Dev. Shots
« Reply #976 on: October 29, 2008, 05:03:52 pm »
do you see the little triangle thingy?

ingame try "/r_fullbright 1" "/vid_restart"
« Last Edit: October 29, 2008, 05:05:45 pm by your face »
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Asvarox

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Re: Random Dev. Shots
« Reply #977 on: October 29, 2008, 05:35:19 pm »
Wut, remake of CS's de_rats maps for trem :O
I MINE FULL WEREWOLFES
NOT SUCH HIPPIE THINGS  >:(

Archangel

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Re: Random Dev. Shots
« Reply #978 on: October 30, 2008, 02:56:31 am »
[IMG-http://i530.photobucket.com/albums/dd342/prof_flex/shot0009-1.jpg-/img]http://

I thought that was my bedroom at first! ;D

@amz181, start with trak's leet thread.

@arch, I like the arches and door, but the gamma is creepy, o:
My monitor is pretty jacked up. I have to have high gamma to see anything :/




« Last Edit: October 30, 2008, 05:29:42 am by Archangel »

UniqPhoeniX

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Re: Random Dev. Shots
« Reply #979 on: October 30, 2008, 06:09:50 am »
@amz181, start with trak's leet thread. <---- LINK
wut? where?

I right click, click light and then when i devmap theres no light anywhere :(

and plus when im on GTK it doesnt show me the light radius... help me *crys*
Are you sure you are compiling with -light?
To see light radius, go to preferences - entities and tick Show Light Radii

Bissig

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Re: Random Dev. Shots
« Reply #980 on: October 30, 2008, 06:51:23 pm »
Why is there "dithering" in the screenshots?

Thorn

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Re: Random Dev. Shots
« Reply #981 on: October 30, 2008, 07:13:00 pm »
Tremulous causes that effect when running in 16bit here.

amz181

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Re: Random Dev. Shots
« Reply #982 on: October 30, 2008, 10:01:37 pm »
@amz181, start with trak's leet thread. <---- LINK
wut? where?

I right click, click light and then when i devmap theres no light anywhere :(

and plus when im on GTK it doesnt show me the light radius... help me *crys*
Are you sure you are compiling with -light?
To see light radius, go to preferences - entities and tick Show Light Radii

i am such a nub, thx.

oh... when i compile with light and fast it says
************ ERROR ************
LoadPortals: couldn't read D:/amz stuff/Tremulous/base/maps/jimmy.prt

sorry for using this thread as help, i just didnt think it worth making a new one, i promise ill stop asking for help here :p

seeeker

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Re: Random Dev. Shots
« Reply #983 on: October 30, 2008, 10:34:49 pm »
recompile the meta stage, then try lights again =) (if you are using gtkradiant's built in compile thing)

Archangel

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Re: Random Dev. Shots
« Reply #984 on: October 30, 2008, 11:36:43 pm »
Tremulous causes that effect when running in 16bit here.
Yeah, stupid nvidia driver only gets good FPS in 16 bit mode. I tried 24bit, it cut my FPS in half.

Bissig

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Re: Random Dev. Shots
« Reply #985 on: October 31, 2008, 12:54:22 am »
Tremulous causes that effect when running in 16bit here.
Yeah, stupid nvidia driver only gets good FPS in 16 bit mode. I tried 24bit, it cut my FPS in half.

32 bit is usually faster than 24 bit due to the nature of the math and the registers involved.

Archangel

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Re: Random Dev. Shots
« Reply #986 on: October 31, 2008, 04:10:59 am »
The driver doesn't support 32bit. Lame, eh?

Odin

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Re: Random Dev. Shots
« Reply #987 on: October 31, 2008, 06:08:56 am »
Tremulous causes that effect when running in 16bit here.
Yeah, stupid nvidia driver only gets good FPS in 16 bit mode. I tried 24bit, it cut my FPS in half.

32 bit is usually faster than 24 bit due to the nature of the math and the registers involved.
24-bit color is the same thing as 32-bit color(32-bit color is actually 24-bit color).

http://en.wikipedia.org/wiki/Color_depth#32-bit_color
« Last Edit: October 31, 2008, 06:12:25 am by Odin »

Lava Croft

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Re: Random Dev. Shots
« Reply #988 on: October 31, 2008, 08:10:36 am »
Hey, someone decided to copy spry.bsp from SiN!

Archangel

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Re: Random Dev. Shots
« Reply #989 on: October 31, 2008, 02:59:58 pm »
Hey, someone decided to copy spry.bsp from SiN!
eh?