Blame Hendrich:

Very warsow-ish.

I love the texture placement, and everything seems to have a coherent theme. My criticism (OH SHI-) would be that the textures on that box seems, kinda outta place. Why should the box be the same color pattern as the room? If theres gonna be a separate object inside a room, shouldn't it stand out (Unless the whole map is like that)? Also that orange stripe across the blue walls screams "Make me into a bump" if you know what I mean, but thats just me.
I also like how that yellow arrow is not only noticeable, but its also symmetrical and not ugly looking, which means Knowitall actually spent some time making it look nice. I don't know exactly where it goes, better not be some fire pit that tricks people into falling into it, which would suck (Burn it with fire!)
Then again I only work with Doom Builder, so how the hell do I know what a map should look like in radiant. Gj Knowitall, I love you.