Author Topic: Random Dev. Shots  (Read 1431791 times)

Demolution

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Re: Random Dev. Shots
« Reply #1710 on: October 21, 2009, 03:26:44 am »
The world's hardest rubik's cube.

But pulled apart into a map.

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
my brain > your brain.
and i am VERY stupid.

Repatition

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Re: Random Dev. Shots
« Reply #1711 on: October 21, 2009, 06:36:33 am »
haveing only one texture looks great for the first time!

duck-o-destruction

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Re: Random Dev. Shots
« Reply #1712 on: October 21, 2009, 10:24:04 pm »
Suggested difficulty level looks like Rainbow Road on Mario Kart.

Bissig has fallen to gravity.

Bissig -150
[offtopic]^lol
& MK '64?
Bitchin' game.[/offtopic]

Isn't rainbox road in W64 and GC 64 as well?
:grenade:

Plague Bringer

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Re: Random Dev. Shots
« Reply #1713 on: October 22, 2009, 01:13:34 am »
& MK '64?
Bitchin' game.[/offtopic]

Isn't rainbox road in W64 and GC 64 as well?
Yup. That's why I specified '64.
U R A Q T

Repatition

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Re: Random Dev. Shots
« Reply #1714 on: October 23, 2009, 11:57:07 pm »
« Last Edit: October 24, 2009, 04:18:07 am by Repatition »

Demolution

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Re: Random Dev. Shots
« Reply #1715 on: October 23, 2009, 11:59:40 pm »
Broken image is broken.

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
my brain > your brain.
and i am VERY stupid.

mooseberry

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Re: Random Dev. Shots
« Reply #1716 on: October 25, 2009, 12:19:41 am »
Radiant shots are ugly.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

nubcake

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Re: Random Dev. Shots
« Reply #1717 on: October 25, 2009, 05:58:44 am »
Sequel to my map bedtime.... teatime :) Very early shots


Demolution

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Re: Random Dev. Shots
« Reply #1718 on: October 25, 2009, 06:56:14 am »
Reminds me of that one map in Counter Strike 1. It was called rats or something. Looks good though.

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
my brain > your brain.
and i am VERY stupid.

amz181

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Re: Random Dev. Shots
« Reply #1719 on: October 25, 2009, 11:46:31 am »
nubckae you have to have a bowl of milk or a bowl of water. OR EVEN BETTER, the sink can be full of water you can swim through.

or YOUR MAP PHAILZ

Plague Bringer

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Re: Random Dev. Shots
« Reply #1720 on: October 25, 2009, 04:06:55 pm »
With a drain that connects to the washing machine that has a quad in it.

Wait, I stole that from that Q3 kitchen map. :/
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Bissig

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Re: Random Dev. Shots
« Reply #1721 on: October 25, 2009, 09:42:19 pm »
Water in the sink and fire on the stove plz.

nubcake

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Re: Random Dev. Shots
« Reply #1722 on: October 26, 2009, 02:54:58 am »
im thinking more like a gameboy on the floor that teleports people to a small donkey kong level and a teleporter back out to the microwave. the oven hotplates are hot and fridge is cold and will slow you down

seeeker

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Re: Random Dev. Shots
« Reply #1723 on: October 30, 2009, 07:56:46 am »
screwing around with blender again =P



Plague Bringer

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Re: Random Dev. Shots
« Reply #1724 on: October 30, 2009, 12:26:27 pm »
Now THAT'S a nice helmet!
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amz181

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Re: Random Dev. Shots
« Reply #1725 on: October 30, 2009, 12:54:52 pm »
lol thats actually pretty decent, your textures suck though.

I suggest you find some good textures and do it properly because the helmet model is actually pretty good. And use more than two different textures if you can, all the protrusions would look great ina different colour.

CreatureofHell

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Re: Random Dev. Shots
« Reply #1726 on: October 30, 2009, 03:56:30 pm »
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

Demolution

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Re: Random Dev. Shots
« Reply #1727 on: October 30, 2009, 05:15:53 pm »
Medi model should project a red granger instead of a red cross.

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
my brain > your brain.
and i am VERY stupid.

A Spork

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Re: Random Dev. Shots
« Reply #1728 on: October 30, 2009, 07:04:03 pm »
That helmet looks like Optimus Prime's Head.....
Don't shoot friend :basilisk:! Friend :basilisk: only wants to give you hugz and to be your hat

Proud Member of the S.O.B.F.O.B.S.A.D: The Society Of Basilisks For Other Basilisks Safety and Dominance
:basilisk:    :basilisk:    :basilisk:

Taiyo.uk

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Re: Random Dev. Shots
« Reply #1729 on: October 30, 2009, 09:20:41 pm »
Finally, a helmet that puts metal between your head and the dretch fangs! The two forward-facing flats above the visor look like they could hold headlights

seeeker

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Re: Random Dev. Shots
« Reply #1730 on: October 30, 2009, 09:35:25 pm »
yep it will have a diff shader on it :>

Winnie the Pooh

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Re: Random Dev. Shots
« Reply #1731 on: October 30, 2009, 09:50:57 pm »
Nice googoo eyes behind that helm.
Quote
I also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.

{7}wrath

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Re: Random Dev. Shots
« Reply #1732 on: October 31, 2009, 07:12:14 am »
I'd like to see that helm in 1.2!

Odin

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Re: Random Dev. Shots
« Reply #1733 on: November 03, 2009, 09:18:11 am »
Antigravity lift:




X-Corp's at it again...


Misc shots of the fusion reactor room(human base):





Misc corridors:





Malfunctioning monitor station(screen static is in motion and looks rather realistic in-game):


Generator room:



Main antigravity lift:



Coolant pump room:




« Last Edit: November 03, 2009, 09:26:49 am by Odin »

amz181

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Re: Random Dev. Shots
« Reply #1734 on: November 03, 2009, 02:25:01 pm »
Ugly shots are ugly.

JOKING!

Those look absaloutely droolworthy.

However, your usual standard of excellence is somewhat not as perfect as it usually is.

In the XCorp screen, the hole at the bottom looks kinda bad, i suggest using something similar to the first screens to boost it to your standard. And unless im mistaken it looks like its the top end of the grav lift, so you may aswell use the same thing that is in the first screen.

And are you planning on finishing the map? Or will you continue to tease us :P?



Demolution

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Re: Random Dev. Shots
« Reply #1735 on: November 03, 2009, 03:00:42 pm »
Radioactive glow is rather soothing.

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
my brain > your brain.
and i am VERY stupid.

amz181

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Re: Random Dev. Shots
« Reply #1736 on: November 03, 2009, 03:15:09 pm »
Radioactive glow is rather soothing.

Its amazing, im always jealous of the fact people always have amazing shaders, and poor amz doesnt have any.

Demolution

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Re: Random Dev. Shots
« Reply #1737 on: November 03, 2009, 11:25:47 pm »
Poor amz can steal the shaders in question...  ;)

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
my brain > your brain.
and i am VERY stupid.

Bissig

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Re: Random Dev. Shots
« Reply #1738 on: November 04, 2009, 01:39:07 am »
I hope the fps will be a bit higher than in "Insanity". Looks great though.

Odin

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Re: Random Dev. Shots
« Reply #1739 on: November 04, 2009, 09:10:58 am »
I hope the fps will be a bit higher than in "Insanity". Looks great though.
Insanity's vis was a piece of shit. However, I am at a sort of mapping 'disadvantage' because since my system is rather powerful I don't have many FPS drops compared to other people. This sort of hides potential vis problems as I don't see the fps counter drop from my com_maxfps often.
« Last Edit: November 04, 2009, 09:13:09 am by Odin »