Author Topic: Random Dev. Shots  (Read 1432691 times)

amz181

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Re: Random Dev. Shots
« Reply #2310 on: August 01, 2010, 12:20:24 am »
Looks very cool but... what is it?  ???

Ice cream.

DraZiLoX

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Re: Random Dev. Shots
« Reply #2311 on: August 01, 2010, 12:26:43 am »

UniqPhoeniX

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Re: Random Dev. Shots
« Reply #2312 on: August 01, 2010, 02:37:16 am »
Draeke: that looks pretty nice... and unusual ??? Could use some sort of background tho. If the angles are <= 45 degrees then you could make it into a jump puzzle :o

your face

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Re: Random Dev. Shots
« Reply #2313 on: August 01, 2010, 05:34:26 am »
Reminds me of a level from Marble Blast.  :D

I like it.
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Draeke

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Re: Random Dev. Shots
« Reply #2314 on: August 02, 2010, 10:16:45 am »
Looks very cool but... what is it?  ???
Originally I was going to build an entire map around that structure. Basically players would navigate the structure via walkways and jump pads connected to its side. I didn't like the idea in the end so I never finished it. The structure itself was designed to be overwhelmingly large, so I guess it could be something along the lines of a shrine or a cultural icon.

Draeke: that looks pretty nice... and unusual ??? Could use some sort of background tho. If the angles are <= 45 degrees then you could make it into a jump puzzle :o
Yeah I was definately going for a unique feel. Funnily enough, trying to wall-jump to the top as mara was one of the first things I did after getting the main geometry done (the whole structure is walkable/wall-jumpable besides the top bit).

Pevel

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Re: Random Dev. Shots
« Reply #2315 on: August 09, 2010, 04:24:10 pm »
Im 18, do i have potential??  ???









Well, these are my first published map screenshots ever, though not a first try. The map is called Antares. I'm not even at halfway to finishing it, but I'm not giving in :D
Sorry for my English.

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CreatureofHell

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Re: Random Dev. Shots
« Reply #2316 on: August 09, 2010, 04:36:38 pm »
Holy shit! If that isn't amazing I don't know what is!

It seems to be more than potential to me.
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Asvarox

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Re: Random Dev. Shots
« Reply #2317 on: August 09, 2010, 04:57:30 pm »
Quote
The map is called Antares.
Lol, that was the name of my map! I was doing it like a year ago, though stopped due to lack of inspiration and bla bla bla. IIRC it was a some big star or something
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Pevel

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Re: Random Dev. Shots
« Reply #2318 on: August 09, 2010, 08:31:54 pm »
Quote
The map is called Antares.
Lol, that was the name of my map! I was doing it like a year ago, though stopped due to lack of inspiration and bla bla bla. IIRC it was a some big star or something
LOL [2]
Yes, a big star. I hope you have nothing against naming my map so? (I guess yours wasn't released anywhere)
Sorry for my English.

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Campito ergo sum.

Asvarox

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Re: Random Dev. Shots
« Reply #2319 on: August 09, 2010, 08:36:38 pm »
Of course not, just found this a bit... deja vu :P Nice screenes, I forgot to mention
I MINE FULL WEREWOLFES
NOT SUCH HIPPIE THINGS  >:(

your face

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Re: Random Dev. Shots
« Reply #2320 on: August 09, 2010, 08:46:43 pm »
It looks good.  The supports, though, (in the last pic) look like you were trying to avoid three-point-clipping and only vertice-drag.  I would suggest making it flow better, and not look so noticeable.
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mooseberry

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Re: Random Dev. Shots
« Reply #2321 on: August 09, 2010, 09:22:10 pm »
Not bad, but I think you will have to wait till you are 19 to really succeed.
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UniqPhoeniX

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Re: Random Dev. Shots
« Reply #2322 on: August 09, 2010, 10:39:42 pm »
Pevel: looks great!

Knowitall66

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Re: Random Dev. Shots
« Reply #2323 on: August 09, 2010, 10:48:14 pm »
Certainly a great start Pevel, just keep detailing :D.
Also, up to you just i think you should embed the lights rather then just sticking them on top of geometry.

Crava_Loft

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Re: Random Dev. Shots
« Reply #2324 on: August 10, 2010, 01:57:56 am »
[deleted]
« Last Edit: August 11, 2010, 01:04:50 pm by Crava_Loft »

mooseberry

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Re: Random Dev. Shots
« Reply #2325 on: August 10, 2010, 04:48:09 am »
underagemappingftw

Don't say it too loudly.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

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nubcake

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Re: Random Dev. Shots
« Reply #2326 on: August 10, 2010, 05:19:17 am »
His im 18 do i have potential is a thread from bodybuilding.com which became quite famous.

Hmm, the map looks like it could be fan to play but im personally not a fun of 'standard' trem maps. You know, the indoor pipe spammed, no themed, 'wtf is this room meant to be', no context maps. Not saying yours doesnt... actually forget what I said, im just ranting about the default maps. lol me

A Spork

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Re: Random Dev. Shots
« Reply #2327 on: August 15, 2010, 12:39:22 am »
Holy shit! If that isn't amazing I don't know what is!

It seems to be more than potential to me.
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Knowitall66

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Re: Random Dev. Shots
« Reply #2328 on: August 16, 2010, 01:11:57 am »
2 Shots from scene for the contest still barely half done. (For the record this was done from scratch, no refs or past work used); [Click for 1680x1050]



Unfortunately doubt I'll make the deadline, Mon-Wed are too busy for me. :S

DraZiLoX

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Re: Random Dev. Shots
« Reply #2329 on: August 16, 2010, 06:23:45 am »
* DraZiLoX wants!

c4

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Re: Random Dev. Shots
« Reply #2330 on: August 16, 2010, 11:58:06 pm »
Meh, clearly lighting is diff in GPP because This looks epic in 1.1

eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
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mooseberry

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Re: Random Dev. Shots
« Reply #2331 on: August 16, 2010, 11:59:47 pm »
Well then show a picture in 1.1? Don't give us excuces about your pictures, just post the best ones.   ::)
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

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c4

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Re: Random Dev. Shots
« Reply #2332 on: August 17, 2010, 12:03:03 am »
haha, I screenshotted in 1.1, but then I couldn't find the screenshots....where would they be?
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
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c4

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Re: Random Dev. Shots
« Reply #2333 on: August 17, 2010, 12:11:07 am »
fixt:
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

your face

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Re: Random Dev. Shots
« Reply #2334 on: August 17, 2010, 12:35:05 am »
oh phew, much much better. :D

@knowitall, looks nice.
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c4

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Re: Random Dev. Shots
« Reply #2335 on: August 17, 2010, 12:50:31 am »
oh phew, much much better. :D

@knowitall, looks nice.

Yeah, whats the deal with GPP Lighting?  I turned my gamma down to .7 to get those screens in GPP :/
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

mooseberry

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Re: Random Dev. Shots
« Reply #2336 on: August 17, 2010, 01:42:39 am »
Now it's a bit too dark for me.  :P But no, good job, work on adding lots of killer details. Spam up your map with good lookin greeble!
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

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CorSair

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Re: Random Dev. Shots
« Reply #2337 on: August 20, 2010, 06:39:01 pm »
Finally some time to check fully Trem forums, and see previews....
Gotta say, I'm starting to be bit jealous of others works. And I don't got enough time to mess with netradiant (to practice my skills, of course.) Hell, I wish to see these to be released soon, or preferably, when I get back from goverment's service. Not 'nuff weekend vacations, and not enough, or no week holidays. :P

But enough of whining, lemme say few things of these pics....

@c4: first were bit.... lousy, but second ones looked nice. Bit too dark, though.
@Knowitall66:  :o I had to look them twice! I think someone's laptop or pc melts with these pics, let alone when playing. :D
@Pevel:
Quote from: Pevel
Im 18, do i have potential??  Huh?
Umm, more than enough to share. Just kidding. Great detailing. Wanna see map on game someday.
*thumbs up
@Draeke: ummm.... what the hell? Is that large building, or just some sculpture? Would fit nicely to background of someone's map. I want test this one, how it works.
@yourface: Wish I would got detail skills of this kind.... :-\

Truly, wanna see these soon... Oh, and no need to hurry with them, i can wait.  ;D

c4

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Re: Random Dev. Shots
« Reply #2338 on: August 31, 2010, 01:40:34 am »
Meh, the room is dark @tm, but I intend on making it a tad lighter, when the balcony will actually have something below it. 

Just Realized: My Ladder shader = missing :/  I'll fix that.
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

Aelita

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Re: Random Dev. Shots
« Reply #2339 on: August 31, 2010, 04:30:41 am »
If the lighting wasn't so garish it'd look good. Try reducing the light a little. Also, use 24/32 bit colour if you can, 16 bit colour makes shadows look horrid.