Author Topic: Random Dev. Shots  (Read 1431752 times)

CreatureofHell

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Re: Random Dev. Shots
« Reply #2340 on: August 31, 2010, 06:17:22 pm »
Not much to comment on there due to the lighting.
{NoS}StalKer
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<Timbo> posting on the trem forums rarely results in anything good

Tamaru

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Re: Random Dev. Shots
« Reply #2341 on: September 01, 2010, 12:54:34 am »


bad   shot,     but basicly  the    primary arenaforxomnom   using outdoors   textures   and  Uncreation textures


PS   spacebar   is    broken!

c4

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Re: Random Dev. Shots
« Reply #2342 on: September 03, 2010, 04:49:36 pm »








Probably still needs more gamma
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
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CorSair

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Re: Random Dev. Shots
« Reply #2343 on: September 03, 2010, 06:08:19 pm »
Nice shots of your map, c4, except.... they look that you got your gamma bit messed up. It seems you use /r_gamma 5 or such. I can't tell exactly. Maybe someone else can. :P

@Tamaru: that looks like "what the f***" type map.... from this angle. Give us more pics of your map, please.
Also, lol @ your shitty spacebar. :D

c4

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Re: Random Dev. Shots
« Reply #2344 on: September 03, 2010, 06:33:19 pm »
yeah, my gamma was at 2.  Ill set it to like 1.2 or 1.5 for the next round of screenies.
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

your face

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Re: Random Dev. Shots
« Reply #2345 on: September 03, 2010, 10:38:24 pm »
make it 1.  your current shots look pretty good, actually, save for the lighting.
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c4

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Re: Random Dev. Shots
« Reply #2346 on: September 03, 2010, 10:51:30 pm »
yeah, working on it :P
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

Tamaru

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Re: Random Dev. Shots
« Reply #2347 on: September 03, 2010, 11:56:31 pm »
yeaaa, sorry  my    compiler     isn't     working    and   i   had   someone else   take  screenies...  he took really  shitty  angles  and  shots, my    new mac  pro    comes   in tommorow so i'll be sure to  show you shots!   it's  just about finished (as well as the mod)!

c4

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Re: Random Dev. Shots
« Reply #2348 on: September 04, 2010, 12:16:37 am »
mac  pro

This is where you fail moar.
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

Aelita

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Re: Random Dev. Shots
« Reply #2349 on: September 04, 2010, 12:20:28 am »
Mac Pros = ftw

c4

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Re: Random Dev. Shots
« Reply #2350 on: September 04, 2010, 12:38:21 am »
yes, but only if you hackintosh it.
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

Aelita

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Re: Random Dev. Shots
« Reply #2351 on: September 04, 2010, 01:01:14 am »
not sure why you'd want to do that to a perfectly good Mac. You could dual boot Linux on it nicely.

Tamaru

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Re: Random Dev. Shots
« Reply #2352 on: September 04, 2010, 01:28:17 am »
2 eternal harddrives with i, one with preloaded windows 7,  the other i plan to put Ubuntu on it.


now cut the chatter about computers before someone yells at me  again  :d

Aelita

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Re: Random Dev. Shots
« Reply #2353 on: September 04, 2010, 07:32:18 am »
Eternal hard drives.. This inspires me.

c4

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Re: Random Dev. Shots
« Reply #2354 on: September 04, 2010, 02:54:47 pm »
I have a 500 gb external hd  on which I have gentoo installed.  Testing a modded chromium release on a virtual machine. 
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

mooseberry

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Re: Random Dev. Shots
« Reply #2355 on: September 06, 2010, 07:24:46 am »
c4 your lighting is horrible, and hides what may be decent brushwork.

The way to create an eternal hardrive is easy... you must first compile pi in binary.
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UniqPhoeniX

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Re: Random Dev. Shots
« Reply #2356 on: September 06, 2010, 08:00:42 am »
c4 try increasing the light intensity, not gamma. Maybe add a very weak ambient light. Also take a look at light stage compile options, like bounce.

Firstinaction

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Re: Random Dev. Shots
« Reply #2357 on: September 12, 2010, 01:11:04 am »
GEAR TECK

Welcome to GEAR TECK. A Facility high in the mountains.
Medium sized place with tons of obstacles for lots of jumping and pleasure.
Play hard to get with all the obstacles to stay alive. (Kinda) Be carefull...
(Still a work in progress)

Check out some of the ingame test shots


By f1rst18 at 2010-09-11


By f1rst18 at 2010-09-11


By f1rst18 at 2010-09-11


By f1rst18 at 2010-09-11


By f1rst18 at 2010-09-11

condor

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Re: Random Dev. Shots
« Reply #2358 on: September 12, 2010, 03:24:33 am »
outside is too open
A guy tk me, i callvote for a mute.
Where's the logic in this, did he TK you with his words?

Firstinaction

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Re: Random Dev. Shots
« Reply #2359 on: September 12, 2010, 03:26:50 am »
outside is too open
"" Still a work in progress

your face

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Re: Random Dev. Shots
« Reply #2360 on: September 12, 2010, 05:59:14 am »
hah, that looks really fun.  some of the light textures as misaligned though.
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mooseberry

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Re: Random Dev. Shots
« Reply #2361 on: September 12, 2010, 06:19:49 am »
I'm going to guess you don't have texture lock enabled? Do that... and than rotate the circlethings after they are textured.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

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Firstinaction

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Re: Random Dev. Shots
« Reply #2362 on: September 12, 2010, 07:55:45 am »
 :'( :'( :'( :'( :'( :'(Great just great. I cant test map out. I finished it and I cant test it out. Something about a set brush null....  ??? ??? ??? ??? IM brain dead any help????????

CreatureofHell

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Re: Random Dev. Shots
« Reply #2363 on: September 12, 2010, 09:56:24 am »
:'( :'( :'( :'( :'( :'(Great just great. I cant test map out. I finished it and I cant test it out. Something about a set brush null....  ??? ??? ??? ??? IM brain dead any help????????

That problem is on the forums a thousand times. Search.
{NoS}StalKer
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<Timbo> posting on the trem forums rarely results in anything good

CATAHA

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Re: Random Dev. Shots
« Reply #2364 on: September 12, 2010, 10:47:40 pm »
Growing room. Lights temporal, little lack of details. But too few screenshots here last days, so... =]
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

mooseberry

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Re: Random Dev. Shots
« Reply #2365 on: September 12, 2010, 10:51:33 pm »
 :o Show stannum your ferns.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

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CATAHA

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Re: Random Dev. Shots
« Reply #2366 on: September 12, 2010, 10:54:23 pm »
:o Show stannum your ferns.
Making those models wasnt so easy, but i like them too. =] Standart trem models a bit... mm... ugly.
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

A Spork

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Re: Random Dev. Shots
« Reply #2367 on: September 12, 2010, 11:01:28 pm »
That's pretty Sweet looking!
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CreatureofHell

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Re: Random Dev. Shots
« Reply #2368 on: September 12, 2010, 11:35:01 pm »
With more detail that will probably look <3
{NoS}StalKer
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<Timbo> posting on the trem forums rarely results in anything good

Odin

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Re: Random Dev. Shots
« Reply #2369 on: September 13, 2010, 03:35:56 am »
Growing room. Lights temporal, little lack of details. But too few screenshots here last days, so... =]

Try adding 'noMipMaps' to the grate shader on the floor to prevent it from 'fading' out in the distance.