Author Topic: Random Dev. Shots  (Read 1432400 times)

CorSair

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Re: Random Dev. Shots
« Reply #2730 on: August 14, 2012, 06:29:51 am »
Cerberus uses stock textures, and it's not half bad...

/dev/humancontroller

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Re: Random Dev. Shots
« Reply #2731 on: August 14, 2012, 01:05:14 pm »
i apologize for falsifying other people's comments and shoving my irrelevant bullshit here.

the map looks like shit, btw.
the sole purpose of the above statement is to troll a troll (your_face). in actuality, i make no REAL(TM) statement about the looks of the map.

ULTRA Random ViruS

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Re: Random Dev. Shots
« Reply #2732 on: August 15, 2012, 11:24:41 am »
tremulous sounds a bit strange
Who agrees that 'tremulous' [the game] does not give a 'tremulous' feeling.

Viech

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Re: Random Dev. Shots
« Reply #2733 on: August 16, 2012, 01:25:00 am »
i apologize for falsifying other people's comments and shoving my irrelevant bullshit here.

the map looks like shit, btw.
the sole purpose of the above statement is to troll a troll (your_face). in actuality, i make no REAL(TM) statement about the looks of the map.
Then you better not test the BETA RELEASE. :)

yalt

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Re: Random Dev. Shots
« Reply #2734 on: August 23, 2012, 12:08:30 pm »
Ok, now have a look at my crapmap. Its pretty much an atcs clone, but.. just on an asteroid.
greetz

Ingar

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Re: Random Dev. Shots
« Reply #2735 on: August 25, 2012, 10:24:57 am »
Ok, now have a look at my crapmap. Its pretty much an atcs clone, but.. just on an asteroid.
greetz

That does like interesting  ;D How did you do the terrain? 3D model?

ULTRA Random ViruS

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Re: Random Dev. Shots
« Reply #2736 on: August 26, 2012, 09:29:03 am »
Ok, now have a look at my crapmap. Its pretty much an atcs clone, but.. just on an asteroid.
greetz

That does like interesting  ;D How did you do the terrain? 3D model?
Someone did a 3d terrain test in the past in like 2007-8 which clearly wasn't made on gtk radiant. Maybe this guy did a similar thing.
Btw, 200 fps? I can't get above 70 on atcs :/

yalt

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Re: Random Dev. Shots
« Reply #2737 on: August 26, 2012, 12:41:55 pm »
Ingar: This is done in Radiant (patches) but i converted them to an .ase model.
I tried a model in Blender but got errors with the textures.

ViruS: Do /com_maxfps NUMBER to increase ur fps. i did /com_maxfps 200 (i think higher values cause troubles with connection ingame).

2 new shots from H-base.


CreatureofHell

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Re: Random Dev. Shots
« Reply #2738 on: August 26, 2012, 12:47:14 pm »
I haven't seen a map look that great in years. I'm shocked.
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

CorSair

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Re: Random Dev. Shots
« Reply #2739 on: August 26, 2012, 12:55:21 pm »
What the hell I am looking. Too good to be true. :o

Qrntz

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Re: Random Dev. Shots
« Reply #2740 on: August 26, 2012, 02:20:43 pm »
Dude, this. The day has come. The ATCS killer has arrived.


:police:

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

/dev/humancontroller

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Re: Random Dev. Shots
« Reply #2741 on: August 27, 2012, 03:46:13 am »
wtf?

1337-Kynes

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Re: Random Dev. Shots
« Reply #2742 on: August 28, 2012, 12:58:15 am »
I don't think I've seen shafts of light like that in other trem maps, am I just blind or is it a fancy underused feature?
What do you get. When combine. Deuterium pellet. Terrawatt laser.
And primitive Earth leader from Asian steppes.
ANSWER.
KHAN. FUSION.

yalt

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Re: Random Dev. Shots
« Reply #2743 on: August 28, 2012, 07:09:14 am »
Tank you guys. Good graphics is just half the battle. Hopefully the gameplay and performance (vis/fps) is also o.k.
One new shot from hive (Alien Base). The map is almost done, btw. Right now i have some weird compile issues but this thread is only for some ran. dev. shots so..

ULTRA Random ViruS

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Re: Random Dev. Shots
« Reply #2744 on: August 28, 2012, 01:38:57 pm »
ViruS: Do /com_maxfps NUMBER to increase ur fps. i did /com_maxfps 200 (i think higher values cause troubles with connection ingame).
I ain't dumb. I meant the actual computer cannot render higher than 70 staring at a wall. Normal gameplay is around 40-50 on this 'new' computer.
Com_maxfps [on 1.1 tremfusion] is set to 38, but for some reason the 'real' max framerate is double this value. I'll make a screnshot if you want :D
For gpp, my com_maxfps is 95 but i still only peak out at 70 on atcs. Its my actual computer that's slow. The framerate varies quite a lot when entering the human base and gets quite annoying with my usual 300+ ping on US and 400+ on american servers.
EDIT: Proof:
« Last Edit: September 02, 2012, 03:31:05 am by ULTRA Random ViruS »

amz181

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Re: Random Dev. Shots
« Reply #2745 on: August 28, 2012, 01:45:28 pm »
I dont unnerstand.

That looks fantastic. Best looking map i've seen in a long while.

Only piece of criticism I can give, is that in your original shot of the asteroid, the outside looked a little bare, most likely it was just unfinished, but if not add some eyecandy there.

@kynes
You can get light entities to behave like a spotlight, but they dont produce lightbeams, so I'm guessing its a fancy shader.
« Last Edit: August 28, 2012, 01:47:55 pm by amz181 »

krom

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Re: Random Dev. Shots
« Reply #2746 on: August 28, 2012, 04:04:26 pm »
What the hell I am looking. Too good to be true. :o
Hell yes, this map looks tremendous. Trem models will look so outdated in this map! Great work!

your face

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Re: Random Dev. Shots
« Reply #2747 on: August 29, 2012, 05:47:22 pm »
I don't think I've seen shafts of light like that in other trem maps, am I just blind or is it a fancy underused feature?
Insanity by Odin. But no one plays it because it's too laggy for most people. :(
(Apparently loads of epic looking light shaders causes lag.)

And great work, yalt, that looks awesome!! (Where are all these randomly epic map makers coming from?????)
spam spam spam, waste waste waste!

hwd

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Re: Random Dev. Shots
« Reply #2748 on: August 31, 2012, 11:51:46 pm »
(Where are all these randomly epic map makers coming from?????)


It's patently obvious that you're breeding them in your secret underground lab.

Also, a rare flash of intelligence displayed by amz181.

Taiyo.uk

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Re: Random Dev. Shots
« Reply #2749 on: September 19, 2012, 02:32:45 am »
One new shot from hive (Alien Base).

Now that's an alien base.
If the gameplay is as good as it's appearance I think you're onto a winner. Which texture pack(s) did you use btw?

your face

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Re: Random Dev. Shots
« Reply #2750 on: September 27, 2014, 05:49:00 am »
i miss posting
in this thread :(
i am sad.

gosh i hate reading my old posts
« Last Edit: September 27, 2014, 06:08:23 am by your face »
spam spam spam, waste waste waste!

mooseberry

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Re: Random Dev. Shots
« Reply #2751 on: September 27, 2014, 06:52:54 am »
i miss posting
in this thread :(
i am sad.

gosh i hate reading my old posts

lol too bad you were the only stupid poster back in the day..

glad I never was single-handedly responsible for 5% of the trash pile subforum.....
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

your face

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Re: Random Dev. Shots
« Reply #2752 on: September 29, 2014, 02:13:37 am »
lol hey mooseberry!!!
remember when we were the new mods come to bring back order and justice  :police: seems like last month.
spam spam spam, waste waste waste!

CreatureofHell

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Re: Random Dev. Shots
« Reply #2753 on: October 16, 2014, 08:30:09 pm »
lol hey mooseberry!!!
remember when we were the new mods come to bring back order and justice  :police: seems like last month.

Remember when you caused chaos and mayhem instead?
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

your face

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Re: Random Dev. Shots
« Reply #2754 on: October 17, 2014, 01:01:57 am »
;) ;D
spam spam spam, waste waste waste!

Repatition

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Re: Random Dev. Shots
« Reply #2755 on: March 07, 2015, 01:23:59 am »
A long dead thread, but so many memories pouring through it. Damn i miss what this community once was. :(

your face

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Re: Random Dev. Shots
« Reply #2756 on: March 09, 2015, 02:45:00 am »
me too rap :'( idk what happened it's crazy but I still haven't outgrown trem ;D trem forums have faded into myth and legend, where are the horse and rider :( also good to see you man what's up!
spam spam spam, waste waste waste!

kaziorvb

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Re: Random Dev. Shots
« Reply #2757 on: June 02, 2015, 08:08:36 pm »
Just came here on one of my nostalgia trips. Good to know that I'm not the only one  :laugh:
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mooseberry

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Re: Random Dev. Shots
« Reply #2758 on: June 02, 2015, 08:15:35 pm »
lol tremulous, good thing I never liked that. (you can tell from my number of posts)
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

Aelita

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Re: Random Dev. Shots
« Reply #2759 on: June 04, 2015, 07:13:03 pm »
mooseberry killed trem  :police: