Author Topic: WIP: Alien model  (Read 169454 times)

swamp-cecil

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Re: WIP: Alien model
« Reply #150 on: September 28, 2010, 08:32:24 pm »
WRONG! It will cost 15 evos. You have to be a rant and then get 10 evos :).
its impossible to carry more than 9 evos. max is 9. so then 14
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

CreatureofHell

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Re: WIP: Alien model
« Reply #151 on: September 28, 2010, 09:23:55 pm »
WRONG! It will cost 15 evos. You have to be a rant and then get 10 evos :).
its impossible to carry more than 9 evos. max is 9. so then 14

That's why we're saying it costs 10...
{NoS}StalKer
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<Timbo> posting on the trem forums rarely results in anything good

swamp-cecil

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Re: WIP: Alien model
« Reply #152 on: September 29, 2010, 01:54:46 am »
WRONG! It will cost 15 evos. You have to be a rant and then get 10 evos :).
its impossible to carry more than 9 evos. max is 9. so then 14

That's why we're saying it costs 10...

of course
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

Odin

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Re: WIP: Alien model
« Reply #153 on: October 01, 2010, 01:19:09 am »
the green dretch charges at the marines with power stronger than a rant and hits them so hard they turn into dust.
« Last Edit: October 01, 2010, 12:49:05 pm by Odin »

CreatureofHell

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Re: WIP: Alien model
« Reply #154 on: October 01, 2010, 12:46:43 pm »
the green dretch charges at the marines with power stronger than a rant and hits them so hard they turn into dust.

Fail image?
{NoS}StalKer
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<Timbo> posting on the trem forums rarely results in anything good

Haraldx

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Re: WIP: Alien model
« Reply #155 on: October 01, 2010, 02:04:00 pm »
WRONG! It will cost 15 evos. You have to be a rant and then get 10 evos :) <--- Smiley indicating being a troll.
its impossible to carry more than 9 evos. max is 9. so then 14. btw, im fag.

Fixed.
...princibles of judgement do not apply to me.
I JUST MINED ANIMATED CREATURES

Taiyo.uk

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Re: WIP: Alien model
« Reply #156 on: December 11, 2010, 10:40:25 pm »
Head/jaw bones are in, lower jaw almost rigged. I'm hoping to start animating soon.

jm82792

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Re: WIP: Alien model
« Reply #157 on: December 11, 2010, 11:11:28 pm »
Before you render your animations use Blender 2.5
It's rendering engine has been sped up by 100% to 200%

AngelKnight

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Re: WIP: Alien model
« Reply #158 on: December 12, 2010, 12:23:12 am »
YAY! Dead topic not dead anymore!
Madness? THIS IS TREMULOUS!!!

jm82792

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Re: WIP: Alien model
« Reply #159 on: December 12, 2010, 03:09:50 am »
Another quick thing, you will probably get frustrated over the new interface until you get used to it.
In the end it's much more efficient.

CreatureofHell

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Re: WIP: Alien model
« Reply #160 on: December 12, 2010, 10:49:46 am »
Taiyo! You're alive! I must have my tentacle hentai alien!
{NoS}StalKer
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<Timbo> posting on the trem forums rarely results in anything good

Taiyo.uk

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Re: WIP: Alien model
« Reply #161 on: December 15, 2010, 09:25:39 pm »
Righty, here's the basic lower jaw animation (no tentacle yet). It looks a little robotic to me though...

CreatureofHell

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Re: WIP: Alien model
« Reply #162 on: December 15, 2010, 10:18:13 pm »
Scary! The slower it is the more robotic it seems. Make it speedy!  :police:
{NoS}StalKer
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<Timbo> posting on the trem forums rarely results in anything good

swamp-cecil

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Re: WIP: Alien model
« Reply #163 on: December 16, 2010, 01:25:44 am »
I needa codec. any idea which?
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

Tremulant

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Re: WIP: Alien model
« Reply #164 on: December 16, 2010, 06:15:52 pm »
mplayer http://www.haosredro.com/trem/model-tentaclehentai/jaws1.avi is all you need
but it's h264, anyway

nice alien, btw
my knees by my face and my ass is being hammered

TenCoSiedziObok

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Re: WIP: Alien model
« Reply #165 on: December 18, 2010, 11:01:33 am »
Hm... i was thinking about this alien and how will be work.
give alien long hook shooting from his mouth to grab a human and pull him ;)
it will prevent lone psaws and jetards (or just... lone players :D )
should be between :basilisk: and :marauder:
sorry for my English :D
« Last Edit: December 18, 2010, 11:12:30 am by TenCoSiedziObok »

freezway

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Re: WIP: Alien model
« Reply #166 on: December 18, 2010, 08:02:15 pm »
choose "set smooth" to make it look less blocky

swamp-cecil

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Re: WIP: Alien model
« Reply #167 on: December 19, 2010, 12:00:24 am »
always wanted a stage 2 fire alien and a stage 3 advanced fire alien...
but i dunno if its fiery...dosent look like fiery..
meh, itll come out as what it is.
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

jm82792

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Re: WIP: Alien model
« Reply #168 on: December 19, 2010, 03:36:38 am »
Setting a model smooth while your working on it makes it harder to model at times.
For a final render it's nearly mandatory.

Silo

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Re: WIP: Alien model
« Reply #169 on: March 30, 2011, 08:12:11 pm »
Great work, hope you continue with it.
Cheers.