Author Topic: How can i get brushes to use lightgrid data for vertexs?  (Read 2484 times)

gareth

  • Posts: 710
  • Turrets: +38/-89
How can i get brushes to use lightgrid data for vertexs?
« on: February 26, 2007, 02:53:37 pm »
as stated.

vcxzet

  • Guest
How can i get brushes to use lightgrid data for vertexs?
« Reply #1 on: February 26, 2007, 03:33:14 pm »
textures/poo/brownpoo
{
   {
      map textures/poo/brownpoo_poo.tga
      rgbGen vertex // -> this one?
   }
}

gareth

  • Posts: 710
  • Turrets: +38/-89
How can i get brushes to use lightgrid data for vertexs?
« Reply #2 on: February 26, 2007, 04:52:52 pm »
Quote from: "vcxzet"
textures/poo/brownpoo
{
   {
      map textures/poo/brownpoo_poo.tga
      rgbGen vertex // -> this one?
   }
}



however it doesnt work v.well, sometimes it is fullbright, sometimes it seems to be the colour that it should be (func_plat) when it is at the bottom location. using rgbGen vertexLighting also seems not to work.