textures/poo/brownpoo
{
{
map textures/poo/brownpoo_poo.tga
rgbGen vertex // -> this one?
}
}
however it doesnt work v.well, sometimes it is fullbright, sometimes it seems to be the colour that it should be (func_plat) when it is at the bottom location. using rgbGen vertexLighting also seems not to work.