WOW!
that is something you dont see every day. this map is a hugely refreshing change from the lacklustre betas and the maps with a style similar to the current ones, I really like the atmosphere, the attention to detail, the way i dont recognise the textures, the effects like the mirror and the particle effects and dynamic lighting that are done well and look nice, the sounds, the models, the way it feels like a counter strike map, even the crazy french posters. I dont know how well it plays yet, but i really like what you have done here.
Its not perfect tho, of course .] i think some areas the lighting is a bit poor, and you could get some more details from alphashadows in the fencing textures with more high res. lightmaps, the train looks to be lit fullbright atm i am not sure how to fix this but maybe try rgbgen diffuseLighting or vertex. some of the textures lack a little contrast, maybe use some detail textures, the texture that is stretched over the boxes looks like it should be some sort of see thru plastic wrap instead, the models could cast more detailed shadows, the outside you can see from the windows looks a bit naff...thats all i can think of right now.
gj.