Battlezone human biased, how quaint

. Any alien team that doesn't end battlezone in the first 5 minutes is error prone or new to the map. The back entrance to the human base is essentially unprotected as is the rest of it and aliens will make quick work of it, especially if they evolve to goon. Don't believe me? You can wallwalk past the back turret and sit at the unprotected nodes.

If anything, add a turret or 2 to the back entrance. Battlezone would be extremely fun on SST though.
You should try Metro, it's big enough where it will work well on a big server and there are lots of places for base moves/forward bases. I hear the escalators don't move in the
newest version so fps won't be an issue there, though I have't loaded it up yet

Sokolov would be extremely fun on sst! I highly recommend trying it out.
May be worth checking out
Wata Beta 5 too. It's come a long way since it's earlier beta's.
Whatever you decide, if it is for something that is not in the MG map repository, let me know and I'll add it
