Author Topic: Can Someone plz compile and .pk3 my map?  (Read 22510 times)

ShadowNinjaDudeMan

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Can Someone plz compile and .pk3 my map?
« Reply #30 on: August 01, 2007, 08:31:54 pm »
can i test t plz?

Come on ppl, share the toy!!!!
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ShadowNinjaDudeMan

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Can Someone plz compile and .pk3 my map?
« Reply #31 on: August 01, 2007, 08:34:07 pm »
the next version will include water and ladders.
NOW LET ME TEST THE MAP BEFORE THE REST OF THE TREMULOUS COMMUNITY DOES!

Thank you, ur gr8 help.
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BULLSEYE@linux.be

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Can Someone plz compile and .pk3 my map?
« Reply #32 on: August 01, 2007, 08:45:15 pm »
lol i open it in radiant, compiled it and the cannons where indeed textured as windows
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ShadowNinjaDudeMan

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Can Someone plz compile and .pk3 my map?
« Reply #33 on: August 01, 2007, 09:04:03 pm »
cool...


NOW CAN SOMEONE LET ME TEST THIS!!!!

FFS!
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BULLSEYE@linux.be

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Can Someone plz compile and .pk3 my map?
« Reply #34 on: August 01, 2007, 09:32:56 pm »
http://www.wikiupload.com/download_page.php?id=190407

i changed the name to cannon..

put it in ur maps file

open tremulous

open console

type /sv_pure 0

and /devmap cannon

and voila

but the cannons dnt work and the ladders dnt work
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ShadowNinjaDudeMan

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Can Someone plz compile and .pk3 my map?
« Reply #35 on: August 01, 2007, 09:57:45 pm »
Well, I follow the instructions, but the age old error:

Cant find maps/cannon.bsp

This happens every time, could it be a problem with the maps folder?
My favorite player is Jesus, because everything is forgiven when he respawns.

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ShadowNinjaDudeMan

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Can Someone plz compile and .pk3 my map?
« Reply #36 on: August 01, 2007, 10:04:30 pm »
This problem applies on all my comps (Windows XP and Mac OS X)

GODDAMMIT!!!!!!!!!
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Taiyo.uk

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Can Someone plz compile and .pk3 my map?
« Reply #37 on: August 01, 2007, 10:27:54 pm »
t3h pk3

The edited .map is in there too.

I had to change the cannon quite a bit since it didn't work at all.


The can't find map error:
If it's a .bsp then you need to do a /set sv_pure 0 first.

BULLSEYE@linux.be

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Can Someone plz compile and .pk3 my map?
« Reply #38 on: August 01, 2007, 11:24:55 pm »
not /set sv_pure 0

just /sv_pure 0

works for me

and about the map why does only 1 cannon works?

and the spinning thing in the middle

when u jump on it lightning start striking u lol

it doesn't hurts but it's there and the sound when u get launched has to be more cannon and les "pop"

for the rest it would be a nice map
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ShadowNinjaDudeMan

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Can Someone plz compile and .pk3 my map?
« Reply #39 on: August 01, 2007, 11:38:21 pm »
It doesnt work for me, I place all the .bsp and .pk3 in the maps folder, and try it, it bloody doesnt work!

GRRR!!!!!

This is maddening, as well as this, I cant edit .maps from other places other than ones i build and save myself, they just dont appear in the open menu!!!!

This is Gai!

TO THE MAX!!!!!!!
My favorite player is Jesus, because everything is forgiven when he respawns.

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ShadowNinjaDudeMan

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Can Someone plz compile and .pk3 my map?
« Reply #40 on: August 01, 2007, 11:40:55 pm »
But here is my update:

http://hosted.filefront.com/ShadowNinjaDude/

Now it doesnt look like donkey turd imo.

But this is a problem, the only way I can see my maps is if theyre hosted, ill get it on my clan server hopefully.
My favorite player is Jesus, because everything is forgiven when he respawns.

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BULLSEYE@linux.be

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Can Someone plz compile and .pk3 my map?
« Reply #41 on: August 01, 2007, 11:44:11 pm »
kk let me try to explain

1) download the .pk3

2) place it in ur base folder

2) unzip it (u propable get some warning just press ok)

3) open tremulous

4) open console and type /devmap cannonland

if this wont work then u need to get Linux :p
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Taiyo.uk

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Can Someone plz compile and .pk3 my map?
« Reply #42 on: August 02, 2007, 12:58:10 am »
Just open the .pk3 with your favourite zip application to get at the .map in there.

ShadowNinjaDudeMan

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Can Someone plz compile and .pk3 my map?
« Reply #43 on: August 02, 2007, 10:15:45 am »
Quote from: "BULLSEYE@linux.be"
kk let me try to explain

1) download the .pk3

2) place it in ur base folder

2) unzip it (u propable get some warning just press ok)

3) open tremulous

4) open console and type /devmap cannonland

if this wont work then u need to get Linux :p


When I unzip it there is a folder called maps2, inside which is the .bsp and the .map, is this right?

(ps. It still doesnt work lol)
My favorite player is Jesus, because everything is forgiven when he respawns.

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LinuxManMikeC

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Can Someone plz compile and .pk3 my map?
« Reply #44 on: August 02, 2007, 01:17:36 pm »
:roll: Who made this PK3?  Rename that folder to maps.
b]Embrace your inner penguin 8)
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ShadowNinjaDudeMan

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Can Someone plz compile and .pk3 my map?
« Reply #45 on: August 02, 2007, 01:44:51 pm »
NEWSFLASH!

The newest .pk3 works!, thx to Taiyo.

Ive got a new one i would be most appreciative if you could do the same.
I nearly had a heart attack when it worked lol.

Heere it be:

http://hosted.filefront.com/ShadowNinjaDude/
My favorite player is Jesus, because everything is forgiven when he respawns.

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BULLSEYE@linux.be

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Can Someone plz compile and .pk3 my map?
« Reply #46 on: August 02, 2007, 02:34:25 pm »
some shots of ur map after my compile:

ur "lake" whit a hom effect or whateva u call it






behind the ladders there is also a "hom" effect


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ShadowNinjaDudeMan

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Can Someone plz compile and .pk3 my map?
« Reply #47 on: August 02, 2007, 03:03:50 pm »
can i have the .pk3?
or .bsp, im not too picky

EDIT: Just a thought of mine, could the compile be working, but with no visual effects, and is the .bsp beinmg stored elsewhere other than my maps folder?
My favorite player is Jesus, because everything is forgiven when he respawns.

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BULLSEYE@linux.be

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Can Someone plz compile and .pk3 my map?
« Reply #48 on: August 02, 2007, 03:13:11 pm »
normally ur .bsp is stored in ur gtkradiant folder

open ur folder search program (normally u shud have it)

and type gtkradiant

and when he found the folder open it and ur .bsp shud be there
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ShadowNinjaDudeMan

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Can Someone plz compile and .pk3 my map?
« Reply #49 on: August 02, 2007, 03:20:02 pm »
Can you post the .bsp plz.

Anyway, this is the line that it shows after I compile:

Writing the compile script to '/Users/Oliver/.radiant/1.5.0/qe3bsp.sh'
The build output will be saved in '/Users/Oliver/.radiant/1.5.0/junk.txt'

Problem is the directory .radient does not exist.

Is there any way of seeing hidden folders in mac?

And when I search for macradient, only one folder full of nothing of interest comes up.
My favorite player is Jesus, because everything is forgiven when he respawns.

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BULLSEYE@linux.be

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LinuxManMikeC

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Can Someone plz compile and .pk3 my map?
« Reply #51 on: August 02, 2007, 10:03:27 pm »
Quote from: "BULLSEYE@linux.be"
normally ur .bsp is stored in ur gtkradiant folder

Um... if Radiant is properly configured, it should automatically offer to save files in ~/.tremulous/base/maps/ .  When they are compiled the bsp would be there as well and work when you try it in tremulous (remember to do sv_pure 0).  If this isn't the case your Radiant is borked.
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BULLSEYE@linux.be

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Can Someone plz compile and .pk3 my map?
« Reply #52 on: August 02, 2007, 10:13:14 pm »
yea but i dnt compile whit my radiant

i compile from my console
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LinuxManMikeC

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Can Someone plz compile and .pk3 my map?
« Reply #53 on: August 03, 2007, 05:35:02 am »
Again, if Radiant is setup right, the map will be in ~/.tremulous/base/maps .  When compiling q3map2 should put the resulting bsp in the same folder.  Of course if you like your setup more power to you, but when helping a new guy as in this thread the default way of doing things should be used.  Using odd custom setups usually adds to the problem, especially if its just something small being overlooked.  Just want ShadowNinja to know that if it isn't working as you describe BULLSEYE then that isn't part of his problem.  The compiled BSP should not be showing up in your GtkRadiant folder.
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ShadowNinjaDudeMan

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Can Someone plz compile and .pk3 my map?
« Reply #54 on: August 03, 2007, 09:46:04 am »
Is there a compiling program for the Mac like Q3Map2?

he only part of making a map I dont get is compiling and packing the map.
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ShadowNinjaDudeMan

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Can Someone plz compile and .pk3 my map?
« Reply #55 on: August 03, 2007, 09:50:21 am »
Er, whenever I save stuff to the maps folder, it never shows up rthere, I just cant see them, whenever I save maps to there, It doesnt show up in Finder window, yet in the open menu of GTK, its there along with  a whole heap of other stuff I cant normally see, but hen I save it to desktop, I can see em all.
My favorite player is Jesus, because everything is forgiven when he respawns.

NOM!NOM!NOM!

ShadowNinjaDudeMan

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Can Someone plz compile and .pk3 my map?
« Reply #56 on: August 03, 2007, 10:36:17 am »
UPDATE:

Textures on walls and organic bitties arent absolutely tiny and dont look shit.
FIXED

The sky is no longer wall-walkable (moonwalk eh?)
FIXED

Two cannons now (hopefully) fire.
NOT FIXED

Ladders are (hopefully) fixed.
NOT FIXED

Bridge added.
FIXED

Looked at the Mist thingie.
NOT FIXED, DELETING

Fan turns on wrong axis.
FIXED



Things to do:

Fix the Ladders.
Fix the Cannons.
Delete the Mist. DONE
Fix the Water.   DONE, hopefully fixed.
Widen the corridors and entrance (tyrants +adv goon cant get in.) DONE.
Re-Texture some Things.
Widen the hatches on roofs. DONE.
Fix the stepping up into the cannon problem. DONE

Then I can continue actually Making the map.
My favorite player is Jesus, because everything is forgiven when he respawns.

NOM!NOM!NOM!

BULLSEYE@linux.be

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Can Someone plz compile and .pk3 my map?
« Reply #57 on: August 03, 2007, 12:15:24 pm »
there is this cute button

at the right of ur post saying "edit"

u might wanne press it

edit: here is the .bsp

http://files-upload.com/413697/cannonland-a1-3.bsp.html

plz dnt mind the brightness

i am waiting for desprids toolkit to fix this problem

also i have added the .map since u had triggers whitout a brush causing a sv_setbrushNULL thing

i deleted them

http://files-upload.com/413703/cannonland-a1-3.map.html
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ShadowNinjaDudeMan

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Can Someone plz compile and .pk3 my map?
« Reply #58 on: August 03, 2007, 03:07:34 pm »
Righto, Next release:

http://hosted.filefront.com/ShadowNinjaDude/

FIXED

Mist
Water
Corridors
Entrance
Hatch
Cannon Entering
Some texturing.

NEXT RELEASE:

Ladders
Cannons
More Texturing

(BTW, dont edit anything (e.g. deleting, changing etc) in the map, unless it stops it from completely working, I wanna see errors for myself)

Thx Ppl
My favorite player is Jesus, because everything is forgiven when he respawns.

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LinuxManMikeC

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Can Someone plz compile and .pk3 my map?
« Reply #59 on: August 03, 2007, 04:27:28 pm »
Quote from: "ShadowNinjaDudeMan"
Is there a compiling program for the Mac like Q3Map2?

he only part of making a map I dont get is compiling and packing the map.


Q3map2 comes with Radiant, that is what MacRadiant should be using when you hit one of those build menu items.  If the solution is you need to compile maps from the Terminal, I think I remember reading about the q3map2 binary being packed in that universal binary zip thing right along side Radiant.

Quote from: "ShadowNinjaDudeMan"
Er, whenever I save stuff to the maps folder, it never shows up rthere, I just cant see them, whenever I save maps to there, It doesnt show up in Finder window, yet in the open menu of GTK, its there along with a whole heap of other stuff I cant normally see, but hen I save it to desktop, I can see em all.


Well if Radiant is seeing it then its there.  Maybe some odd property is getting set that hides the files from Finder.  Also, in UNIX (the heart of your shiny MacOSX) any file or folder beginning with a period is "hidden".  So the ~/.tremulous folder in your account would be hidden by default.  I would imagine Finder has an option to show hidden files and folders, try that.
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