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human sugestions

Started by Haraldx, December 28, 2007, 10:33:24 AM

Haraldx

no im not thiking about new guns, buildables and other changes.
im thinking about animations and sounds.

1.when basi kills a human in leg, he should scream and lose that leg instead of falling onto the basi.
2.when a basi kills human in head, the head should just roll away from humans body.
3.when dragoon kills human in leg, the dragoon will swalow it.
4.when dragoon kills human in head he should lose the head.
5.when adv. dragoon snipes a human in body, the body has a large bloody hole.
6.when tyrant mauls the human, human should go in two pieces
7.scars on batllesuits when hit. more scars, less health.

thats all violent, isnt it ?
Quote from: Tremhelper on June 17, 2011, 12:48:36 AM
...princibles of judgement do not apply to me.
Quote from: J3lackStar on July 14, 2011, 08:11:54 PM
I JUST MINED ANIMATED CREATURES

demenator

muzzy in game....

Bunneh

#2
Quote from: demenator on December 28, 2007, 03:02:19 PM
sorry to say but you fail.

NOUSIR.

More fleshed-out animations are a good idea; it makes the game a lot better, eyecandy wise. Also, it adds realism to the game; if you get your little cloth-covered human slashed in a one-hit-kill by a ten-foot tall tyrant, you shouldn't just fall over. Another thing that would be nice is if blood splatters could be added, as in, dead aliens form a puddle of green goo wherever they die, dead humans form a puddle of red goo wherever they die, and whenever either class is injured, blood splatters on the walls behind them or beside them.

EDIT:

To quiet any potential "M-rating here we come" naysayers, I'll mention this;

These effects/animations would be OFF by default. The player would have to change it in the settings for them to become active.

Happy?
Bunneh: I'll admit that I really love attentionwhoring like this.
Plague Bringer: Here's some attention for you. Look! I've got a video of Bunneh in his true form running around in public, molesting random people.
http://www.youtube.com/watch?v=ZONFBqPosXw
Bunneh, you should be ashamed.
Bunneh: No, PB, that's not me. I'ma pink Bunneh. Bluebunneh is the stupid icecream faggot down the street.

http://tremulous.net/forum/index.php?topic=6840.0

Caveman

Besides being funny written, I think I actually like the ideas.
Would make the good old gibbing fun and gory again :)

Bunneh

Quote from: Caveman on December 28, 2007, 04:28:03 PM
Besides being funny written, I think I actually like the ideas.
Would make the good old gibbing fun and gory again :)

Oh yes. It might also recruit a few more alien players, since they'll just be in it to watch the gory animations they cause. :P
Bunneh: I'll admit that I really love attentionwhoring like this.
Plague Bringer: Here's some attention for you. Look! I've got a video of Bunneh in his true form running around in public, molesting random people.
http://www.youtube.com/watch?v=ZONFBqPosXw
Bunneh, you should be ashamed.
Bunneh: No, PB, that's not me. I'ma pink Bunneh. Bluebunneh is the stupid icecream faggot down the street.

http://tremulous.net/forum/index.php?topic=6840.0

benmachine

I think some of the buildable animations could really do with some work. The Armoury death anim is just a 90 degree rotation, for goodness' sake. Many other buildables, like turrets, don't even have a death animation.

Sadly, really good modellers (or even mediocre ones) are hard to come by :(
benmachine

Taiyo.uk

Basically the suggestion is gibs and multipart ragdoll. That's gonna need some substantial engine and content changes.

Johnpp

The body part gibbing is probable, it's in JKA. If your lightsaber hits, say, an arm, bye bye arm. So is blood sticking on walls, floors, etc.

Knowitall66

Quote from: benmachine on December 28, 2007, 04:49:19 PM
Sadly, really good modellers (or even mediocre ones) are hard to come by :(
Its just a simple deformation of the model anyone should be capable of that (With the Utilities of coarse)?

Haraldx

and i was thinking everyone will say '' this is stupidest idea of all other ideas ''. but no i didnt failed
Quote from: Tremhelper on June 17, 2011, 12:48:36 AM
...princibles of judgement do not apply to me.
Quote from: J3lackStar on July 14, 2011, 08:11:54 PM
I JUST MINED ANIMATED CREATURES

Caveman

Have no fear, you still failed big time.
Please try to use a spell-checker next time you post, even Thunderbird has a nifty plugin that does it for you.

benmachine

#11
Quote from: Caveman on December 29, 2007, 11:43:52 AM
Have no fear, you still failed big time.
Please try to use a spell-checker next time you post, even Thunderbird has a nifty plugin that does it for you.
Oh be quiet. If you go and look at Haraldx's earlier posts it's obvious that he's making an effort and improving. That post, he made an epic grand total of 2 spelling errors, both of which were frankly trivial.
edit: oh yeah, I forgot the title as well. Luckily, nobody cares.

Quote from: Knowitall66 on December 29, 2007, 09:12:26 AM
Quote from: benmachine on December 28, 2007, 04:49:19 PM
Sadly, really good modellers (or even mediocre ones) are hard to come by :(
Its just a simple deformation of the model anyone should be capable of that (With the Utilities of coarse)?
Do it then :P
Oh and also I realise my original post may have sounded like I don't appreciate the modellers we already have. I do, but we have something like twenty coders and something like three modellers. Plus you can write a patch in a day but it can take weeks to finish a decent model.
benmachine

epsy

bleeding players => lets them being tracked when they try hiding/healing
but that would heavily affect gameplay
Warning: All opinions expressed in my posts are mine and mine alone. Any connection to any group I am affiliated with - be it the ArmagetronAd Developers or any other group, is purely coincidental unless otherwise expressly stated. Don't be a dolt when you read my posts, as they *may* require some brainpower and thinking (also purely coincidental). Any opinion in my posts not expressed by me are purely figments of your imagination and will be dealt with accordingly.
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ShadowNinjaDudeMan

the bleeding would stop after say, 20 seconds?
Quote from: Colynn' on August 13, 2009, 05:21:09 PM
My favorite player is Jesus, because everything is forgiven when he respawns.

NOM!NOM!NOM!

epsy

do you mind letting them bleeding forever? no, that's not acceptable gameplay-wise :)
Warning: All opinions expressed in my posts are mine and mine alone. Any connection to any group I am affiliated with - be it the ArmagetronAd Developers or any other group, is purely coincidental unless otherwise expressly stated. Don't be a dolt when you read my posts, as they *may* require some brainpower and thinking (also purely coincidental). Any opinion in my posts not expressed by me are purely figments of your imagination and will be dealt with accordingly.
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your face

#15
i think the whole idea is lame... just go off and play half lief 2 or far cry 2 or something.... or unless, you dont have enough $$ xD jk

Quote from: epsy on December 30, 2007, 04:45:37 PM
do you mind letting them bleeding forever? no, that's not acceptable gameplay-wise :)
it would make it annoying like tremX when you get poisoned by the plague, and campers happily transfer it to you each time you spawn...
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

snb

LOL i allways notic that i HATE that plauge does a diff plauge effect aliens?
Half Life head crab by the way
Quote from: Annihilation on November 26, 2008, 03:21:48 AM
On Topic:
My favorite type of metal has to be whatever type Demons and Wizards fall into.