Mapname: Cargoport-102
Author: your face
Story: CargoPort-102 was one of the key positions in overcoming the alien horde. The humans relied heavily upon it for their weapons, equipment, and most of their much-needed supplies. It was also used as a NASA Rocket-testing site, which the humans used to test their new weapons for annihilating the overwhelming alien threat. Being located in Antarctica, it was thought to be impossible for aliens to find it's hidden location.
However, one mundain day, a shipment of unidentified supplies, from an unknown shipper, was mysteriously discovered in one of the waste facility-transfer rooms. AppleFace, unfortunately, was the first to find it. Knowing that no shipments were stored here, he foolishly ripped it open to dump it in a nearby trash compactor.
He was never seen again...
CargoPort-102 was required to immediately evacuate all personnel, but due to the recent blizzards, they were trapped in, and all reinforcements were trapped out. The poorly trained workers were into grabbing any weapon they could find...
CargoPort-102.bsp
CargoPort-102.map (2.621 kB)
{0.15}(7) Skill in building, judged from .map.
The map itself looks a lot better than his usual work. He has some problems with understanding the correct usage of hint but I’m not going to hold that against him. There’s a slight error in the vent leading to the alien base which might need a rebuild in the .map. There are some intersecting brushes but nothing really noticeable.
{0.25}(8)Bugs, inconsistencies, judged from playing and inspecting the map.
Few bugs and inconsistencies, considering the usual output from your face I’m not making a big deal out of it. Those that do occur could be fixed.
{0.3}(7) Gameplay, judged from playing.
It’s a hard job to judge it all out in such a short period of time but it is a complicated map in gameflow. It is not that big and slightly busy at certain locations but nothing really bad can occur except in the really large areas. There are enough hiding spaces and paths to keep it interesting for a long time although its size does promote egghunts and I don't know if we want it to last that long.
{0.3}(6,5) Creativity, judged from looks.
It seems as if he started out with a good direction but drifted a bit off in the end which resulted in an undirected part of the map. The rockets are nice enough in the map and other imaginative situations are also built. If he would tone down the joke pictures a bit and up the direction for his next map he surely has the fantasy to create wonderful maps in the future.
Total Score (7,225)

