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Hi, I'm Hendrich, and I want to welcome you to this topic. Basically the list I made with my helpful friends would hopefully help admins or moderators alike when they use their server. Didn't you ever remember when you needed a server command or wanted to remember or learn new one? But you couldn't find one anywhere on the net? That's where I came in, decided to make a new thread, and here it is. You can show me your list of commands I can add, point out any spelling mistakes or ask a question or two about a command that's confusing.
This is it, you can take a look around:
Cvars (Not specific to any of the QVMs, except the vanilla 1.1 QVM)The commands and cvars are not case sensitive.
If the syntax has <XXX>, please remove the <>.
Note that for the general commands, some QVMs have modified it, so this guide is not always correct for ALL QVMs.g_humanBuildPointsDescription: Sets the amount of build points for the Humans team.
Syntax: g_humanBuildPoints <number>
Example: g_humanBuildPoints 250
Effect of the above example: Sets the build points for Humans to 250.
g_alienBuildPointsDescription: Sets the amount of build points for the Aliens team.
Syntax: g_humanBuildPoints <number>
Example: g_alienBuildPoints 250
Effect of the above example: Sets the build points for Aliens to 250.
g_humanStageDescription: This sets the current stage for Humans. 0 for Stage 1, 1 for Stage 2 and 2 for Stage 3.
Syntax: g_humanStage <number>
Example: g_humanStage 2
Effect of the above example: Sets the current stage for Humans to 3.
g_alienStageDescription: This sets the current stage for Aliens. 0 for Stage 1, 1 for Stage 2 and 2 for Stage 3.
Syntax: g_alienStage <number>
Example: g_alienStage 2
Effect of the above example: Sets the current stage for Aliens to 3.
g_gravityDescription: Sets the current amount of gravity on the server. Default is 800. The higher the gravity, the heavier you are. Note that negative(-) values are broken.
Syntax: g_gravity <number>
Example: g_gravity 400
Effect of the above example: Sets gravity to 400.
g_speedDescription: Sets the current walking speed for Humans and Aliens. Default is 350.
Syntax: g_speed <number>
Example: g_speed 1000
Effect of the above example: Sets speed to 1000, about 3 times as fast as default.
sayDescription: Allows you to chat normally like in Tremulous but instead your name will be "console".
Syntax: say <your message here>
Example: say Hello!
Effect of the above example: console : Hello!
cpDescription: Displays your defined text in the center of everyone's screen for a short period of time.
Syntax: cp <your message here>
Example: cp The server will shutdown in thirty seconds.
Effect of the above example: Displays the word "The server will shutdown in thirty seconds." in the middle of everyone's screen.
g_knockbackDescription: Sets the amount of knockback, which means how far you are pushed(positive value) or how far are you pulled(negative value). The default is 1000.
Syntax: g_knockback <number>
Example: g_knockback 2000
Effect of the above example: Sets knockback to 2000, twice as far as the default.
g_suddenDeathTimeDescription: Sets the time for Sudden Death to occur.
Syntax: g_suddenDeathTime <number>
Example: g_suddenDeathTime 95
Effect of the above example: Sets Sudden Death to occur at 95:00.
mapDescription: Loads the specified map. Note that the maps must be in your /base folder and in a .pk3, if it is just a .bsp, it will not run it.
Syntax: map <map name>
Example: map atcs
Effect of the above example: Loads ATCS as the current map.
dumpuserDescription: Shows information about the current players in your server.
Syntax: dumpuser <userid>
Example: dumpuser
Effects of the above example: Gives you the all the player's name, cvars set and such.
killserverDescription: Kills/dis-connects the current server you were hosting.
Syntax:g_killserver
Example: g_killserver
Effect of the above example: Kills the server.
! Commands (Not specific to any of the QVMs, except the vanilla 1.1 QVM)!kickDescription: Kicks the specified player off the server for a specified amount of time set by g_adminTempBan.
Syntax: !kick <name/slot/IP>
Example: !kick Hendrich (or) !kick hen
Effect of the above example: Kicks the player Hendrich off the server unless there are other players that contain the name Hendrich (or) hen permanently.
!banDescription: Bans the player from the server for an amount of time specified in the syntax. If time is not specified, the ban is permanent. The time format is w(weeks), d(days), h(hours), m(minutes) or seconds if there is no unit.
Syntax: !ban <name/slot/IP> <time> <reason>
Example: !ban Hendrich (or) !ban hen
Effect of the above example: Bans the player Hendrich off the server unless there are other players that contain the name Hendrich (or) hen permanently.
!unbanDescription: Unbans a player who has been banned previously.
Syntax: !unban <name/slot in the ban list/IP>
Example: !unban Hendrich (or) !unban hen
Effect of the above example: Unbans the player Hendrich from the server unless there are other players that are banned that contain the name Hendrich (or) hen.
!mapDescription: Loads the map specified. Note that the maps must be in your /base folder and in a .pk3, if it is just a .bsp, it will not load it.
Syntax: !map <map name> <layout>
Example: !map atcs
Effect of the above example: Loads ATCS as the current map.
!devmapDescription: Loads the map specified with cheats enabled. Note that the maps must be in your /base folder and in a .pk3, if it is just a .bsp, it will not load it.
Syntax: !devmap <map name> <layout>
Example: !devmap atcs
Effect of the above example: Loads ATCS as the current map with cheats.
!nextmapDescription: Loads the next map in the rotation. Note that the maps must be in your /base folder and in a .pk3, if it is just a .bsp, it will not load it and will skip to the next map in the rotation.
Syntax: !nextmap
Example: !nextmap
Effect of the above example: Loads the next map in the rotation.
!cancelvoteDescription: Cancels the current vote.
Syntax: !cancelvote
Example: !cancelvote
Effect of the above example: Cancels the current vote.
!passvoteDescription: Passes the current vote.
Syntax: !passvote
Example: !passvote
Effect of the above example: Passes the current vote.
!warnDescription: Prints a center print for the specified user, stating the action to cease or to face admin intervention.
Syntax: !warn <name/slot> <reason>
Example: !warn Hendrich Tking
Effect of the above example: Prints a center message to the player named Hendrich, stating to cease and desist TKing or face admin intervention.
!setlevelDescription: Sets the level of the player. Note that the player your trying to set the level must have a GUID, or else the player your trying to setlevel will not get the level.
Syntax: !setlevel <name/slot> <level>
Example: !setlevel Hendrich 5
Effect of the above example: Sets the player Hendrich to level 5.
!muteDescription: Disables the player from chatting(and taunting in certain QVMs).
Syntax: !mute <player>
Example: !mute Hendrich
Effect of the above example: Mutes the player Hendrich.
!unmuteDescription: Enables the player from chatting(and taunting in certain QVMs) if previously muted.
Syntax: !unmute <player>
Example: !unmute Hendrich
Effect of the above example: Unmutes the player Hendrich.
!lockDescription: Locks the specified team to prevent players from joining the team. This will override the team balance and allow players to go on to the other team if only 1 is locked.
Syntax: !lock <team(a/h)
Example: !lock a
Effect of the above example: Locks the Alien team from players joining.
!unlockDescription: Unlocks the specified team to prevent players from joining the team.
Syntax: !unlock <team(a/h)
Example: !unlock a
Effect of the above example: Unlocks the Alien team and allow players to join the Alien team.
!putteamDescription: Places a player on the specified team, ignoring team balance. Some QVMs allow you to lock the players in Spectators for a set amount of time.
Syntax: !putteam <player> <team(a/h/s)> <duration to lock the player in the team(ONLY IN SOME QVMs!)
Example: !putteam Hendrich h
Effect of the above example: Places the player Hendrich on to the Humans team.