Author Topic: New race.  (Read 54855 times)

Razashi

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New race.
« on: November 30, 2008, 06:21:33 am »
This may have been posted before, but I searched for a half hour for it. I believe that, despite the hard work, a new species should be added. There really is no problem with humans and aliens; however, those two classes don't appeal to all people. The new race could be something like robots, or elementals of some kind. This would increase playability and add more of a real time strategy game rather than a black and white first person shooter. Please do not post to say that this is useless or stupid. I appologize in advance if I repeated a thread.

mooseberry

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Re: New race.
« Reply #1 on: November 30, 2008, 07:58:50 am »
Yes, it has been posted many times, and you will be lucky not to be slapped in the face many times with a OMG # whatever.

Overall, unfortunately I believe, the consensus around here seems to be; why are you posting this?  If you can't code this (which seems to be the case from your post,) most likely no one will be willing to do it for you, so there is no point.. yadayadayada.

I think as long as we keep it to a healthy discussion there is no harm in theoretically looking at new ideas for the game, even if we know there is very little chance of it being included, or put into a real mod.

But again the problem is that many people have discussed this idea countless times, (perhaps you have not gotten your degree in forum searching yet?) so most will feel something like: Oh god, some random noob comes in to ask about X Y and Z and we've done this a trillion times already. I must admit that's how I felt when I first read this thread.

Overall, it depends on how everyone else feels about this thread. If people are genuinely interested in speculating on the pros and cons of adding a new race, this may bode an interesting thread. On the other hand, if people act how they often do, this may vary well be the nicest post you will receive in a while. Let's go and see how it turns out, and I hope you learned something from my ramblings.  ;)
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Razashi

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Re: New race.
« Reply #2 on: November 30, 2008, 08:30:30 am »
Someone please delete these posts....

Taiyo.uk

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Re: New race.
« Reply #3 on: November 30, 2008, 12:45:36 pm »
The idea of a third race has been suggested here many times before.

Many members of the community still feel that there are gameplay issues with the current two-race system, and, considering the amount of work required to implement a third race, that development resources are better spent on improving the current game. Furthermore, every map to date has been designed for an aliens vs. humans game, and these will need to be substantially modified, if not rewritten from scratch to make them playable for a three-race game. Overall, adding a third race would be closer to creating a new game than modifying Tremulous.

You could always write a really awesome third race mod and prove us wrong though ;)


Plague Bringer

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Re: New race.
« Reply #4 on: November 30, 2008, 02:08:43 pm »
Or you could go play Starcraft.
U R A Q T

Syntac

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Re: New race.
« Reply #5 on: November 30, 2008, 04:30:48 pm »
I don't think Tremulous would benefit from a third race. Like Taiyo said, it would require every single map to be rebuilt. If anyone really wanted this modification, they would have made it.

Additionally, an enormous amount of modifications to the source code would have to be made. Hundreds of bugs would spring up. Not to mention the difficulty of creating models, designing maps specifically for the robots or whatever, etc.

In short: No.

Hendrich

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Re: New race.
« Reply #6 on: November 30, 2008, 08:17:18 pm »
Hello Razashi, welcome to the forums, you seem like a mature member with good intentions.  :)

To hopefully finish off and wrap up this thread, this idea my friend, has been discussed over and over again by both players and developers. We all agree it would be a neat idea for a third race, but the unsolved balanced problems with the two current races has to be addressed first, and there is also complications to what the third race would be, and how it would affect game play.

I would go on explaining how difficult it would be adding in a new race at this time, but we can agree what the other users said should be sufficient information for you. So, unless you want this thread to continue to live un-necessarily, please refrain from posting questions like this again, I believe if you had taken a look on the documentation provided by the forum administrators and searched the previous threads regarding this topic, it has been discussed and answered over and over again, and thats why "we" (the members) seem a bit harsh on the topic.

You can always go the the "Mod Palace" sub-forum and send in your ideas of a third race, I don't see anything wrong about doing that. Or maybe your a bit interested in actually finding out how its possible to code a third race, which I believe takes great skill, experience and teamwork, you can go to the modding section of the forum and read the stickies provided. If you still have questions regarding the third race though, go on and ask, not all of us will bite.  ::)

techhead

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Re: New race.
« Reply #7 on: December 01, 2008, 03:34:47 am »
I actually wrote up one a well thought out concept for a third race myself.
Mine turned out to be the most well accepted concept for a third race ever to hit these forums.
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Plague Bringer

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Re: New race.
« Reply #8 on: December 01, 2008, 12:02:42 pm »
And it still was never even considered for development, implying that no one wants to undertake such a task, and, therefore, dreaming about it is pointless. It has been dreamed before.
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Nux

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Re: New race.
« Reply #9 on: December 02, 2008, 05:21:28 pm »
Furthermore, every map to date has been designed for an aliens vs. humans game, and these will need to be substantially modified, if not rewritten from scratch to make them playable for a three-race game.

Not necessarily.

I propose the 'ghost' race. This race needs no base as the ghosts cannot die. They also cannot shoot, slash, chomp, bite, damage, kill, win or lose. What they CAN do is hover round watching the other 2 races fight it out.

They shall be known as 'Specters' or 'Specs' or something like that.

kevlarman

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Re: New race.
« Reply #10 on: December 02, 2008, 06:39:44 pm »
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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|..d| #
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Archangel

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Re: New race.
« Reply #11 on: December 02, 2008, 08:13:29 pm »
hahaha, oh wow, epic.  :police: good job Nux =D

tsurano

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Re: New race.
« Reply #12 on: December 02, 2008, 08:14:24 pm »
Furthermore, every map to date has been designed for an aliens vs. humans game, and these will need to be substantially modified, if not rewritten from scratch to make them playable for a three-race game.

Not necessarily.

I propose the 'ghost' race. This race needs no base as the ghosts cannot die. They also cannot shoot, slash, chomp, bite, damage, kill, win or lose. What they CAN do is hover round watching the other 2 races fight it out.

They shall be known as 'Specters' or 'Specs' or something like that.



good idea!!!

I'll go write up the code and post it on forums in a sec
 

-edit- here it is
Code: [Select]
/*Mudkipz implements Pokemon
{
    Mudkipz.win = true;
    Mudkipz.death = false;
    Mudkipz.overused = true;
    Mudkipz.thisIsJavaNotC = true;
    Mudkipz.failedAttemptAtHumor = true;
    while(x>2)
    {
        wait for Tremulous1.2;
    }
}*/

just put it into your .qvm
                               
« Last Edit: December 02, 2008, 08:19:42 pm by tsurano »

Syntac

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Re: New race.
« Reply #13 on: December 02, 2008, 09:44:05 pm »
Not necessarily.

I propose the 'ghost' race. This race needs no base as the ghosts cannot die. They also cannot shoot, slash, chomp, bite, damage, kill, win or lose. What they CAN do is hover round watching the other 2 races fight it out.

They shall be known as 'Specters' or 'Specs' or something like that.
Yes!

Bissig

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Re: New race.
« Reply #14 on: December 02, 2008, 11:00:17 pm »
I am still waiting for the "annoying-spectator-bees-that-hover-around-your-head-making-awful-distracting-noises" mod.
« Last Edit: December 03, 2008, 04:16:58 am by Bissig »

player1

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Re: Spectre-ators, an Interactive Reply
« Reply #15 on: December 03, 2008, 01:47:45 am »
@Nux: hahahahahahahahahahahahahahahahah :) ;) :D ;D 8) :P :laugh:

@techhead: I <3'd that mod [CONCEPT]! That and the Sidearms/Traits mod [CONCEPT] were/are/always-will-be my all-time favorite Tremulous mod [CONCEPT]s of all time and omniversal space, my friend - bar none, even my own silly contributions to the long line of unmade mod [CONCEPT]s. By the way, I need another mod [CONCEPT] fix. Those were the days... (Somehow, it's just not as fun without my old nay-saying Dutch friend.)

@Plague Bringer: As immortalized by Metallica: Sad, but True. :)

@Bissig: :)

On Topic:@OP: Welcome. This thread is full of 10a.
I like the idea of robots as the Mythical Third Race, but all the above-mentioned caveats apply. Also, they would need to be truly different from the ranged-weapon Humans, and melee-weapon Aliens, besides all-new everything. See you in five years, if you get started now!

P.S. New guy, meet Board Number Twenty-Four: Silly Mod Ideas That Never Got Made (and some not-so-silly ones, too).

Amanieu

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Re: New race.
« Reply #16 on: December 03, 2008, 05:45:16 am »
Actually it would be nice to have a ghost model for the spectators, but it would only be visible to other spectators.
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TheLuciferSausage

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Re: New race.
« Reply #17 on: December 03, 2008, 11:57:36 am »
I am still waiting for the "annoying-spectator-bees-that-hover-around-your-head-making-awful-distracting-noises" mod.

I would love that hahaha
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rotacak

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Re: New race.
« Reply #18 on: December 04, 2008, 03:24:57 pm »
When two races will attack together at last race base, then will be fun, because they will fight also with each other :-)

This can work nice and make game very fun and interesing. It's not need to rewrite maps. Can be only different layouts for two team games or three team games (only when is enough players). Also maps can be dedicated to only two team games or only for three teams games.

So, I think - all is solvable. Camping will be automaticaly reduced, game will be more interesing, balancing will be very variable. But - nobody make it anyway.

player1

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Re: Face facts
« Reply #19 on: December 06, 2008, 05:45:19 am »
Sure, sounds simple. Now all you have to do is put together a team, create new models, write new code, play-test and rebalance the game, design new maps (because you are sorely mistaken to think that maps specifically created for two-faction games will be useful for three-faction games - how can you make all three bases equidistant without completely moving the existing bases?), come up with some third type of combat besides ranged and melee to make the third faction truly distinct, then put up a website to host the download and aid in troubleshooting, host a server for play-balancing and promotion, get moderators for your forums and admins for your server, and voila, no problem, a new three-faction mod.

Get back to us when you have come up with the new replacement for weapons/classes, have envisioned this Mythical Third Race and its various buildables and other artifacts, and have gotten three 2d artists, two 3d modelers, three coders and two admin/mod/beta-testers on-board.

"Oh, it's so easy!"

"Someone else please make this now that I've said how easy it is."

lol

Hendrich

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Re: New race.
« Reply #20 on: December 06, 2008, 07:19:20 am »
Developers don't give a crap about third race. They will never until the day they die and spawn back as a granger, they won't make a new race until they feel it is necessary. You want it, go make it. If you don't, STFU and get out of here. I'm sick of these people posting threads about new races when it isn't going to happen.

rotacak

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Re: New race.
« Reply #21 on: December 06, 2008, 11:27:17 am »
player1: you are probably bad with reading.

"Now all you have to do is..."
Why me?

"design new maps"
Learn to read.

"how can you make all three bases equidistant without completely moving the existing bases?"
Do you know thing named "layout"? No.

"Oh, it's so easy!"
That I said?

And for your information, mods not need all your described shit (forum moderators ROFLMAO. BTW, you forget to include that I need also chair and PC mouse.).

Hendrich: "You want it, go make it."
Do you see in forum rules something like this "Never post any idea, what you cannot code/make myself"? No? Then STFU.

Syntac

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Re: New race.
« Reply #22 on: December 06, 2008, 02:44:23 pm »
Looks like someone needs to go sit in the corner.

Archangel

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Re: New race.
« Reply #23 on: December 06, 2008, 06:03:52 pm »
I actually think a team of space pirates (EITHER Metroid Prime-style ones, or hell, just ragabond humans) would be really cool. Fighting both teams to conquer them all. But, it wouldn't really fit into our current gameplay.

epsy

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Re: New race.
« Reply #24 on: December 06, 2008, 06:17:13 pm »
and add more of a real time strategy game
Let me add that I do NOT want tremulous to be an RPG.
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Bissig

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Re: New race.
« Reply #25 on: December 06, 2008, 08:05:30 pm »
Tremulous is not Starcraft. PERIOD.

mooseberry

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Re: New race.
« Reply #26 on: December 06, 2008, 11:35:46 pm »
You know, I'm not going to say I told you so, but...
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player1

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Re: Type 10a
« Reply #27 on: December 07, 2008, 09:44:57 am »
@rotacak: lol

Archangel

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Re: New race.
« Reply #28 on: December 07, 2008, 09:55:19 am »
i'd like to see your third faction make a bunker base in atcs. And people complain of how cramped it is now~!

player1

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Re: New maps.
« Reply #29 on: December 07, 2008, 10:16:26 am »
oh no, rotacak sez any1 kin do it wif layout

i guess he would put the third base in the sky  ::)

maybe he doesn't know what equidistant means

or mebbe he don't realize how stupidly unbalanced it will be for the team in the middle

gee what fun we will be btw teh other 2 teams!