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Crosshair names...

Started by Sayeru, December 14, 2008, 02:06:37 PM

Sayeru

Hello, I have one question. In some games (like q3) u are able to see name of your enemy just aiming at him. Is that possible in tremulous ?
Is there any command to enable it? I hope evryone can understand me.

David

Nope.
How are you meant to hide in the dark when you have big glowing text over you?
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Roanoke

Heh, that's a good point. I never considered that.

Undeference

Quote from: David on December 14, 2008, 02:12:28 PM
How are you meant to hide in the dark...
QuoteThe use of lighting as a multiplayer gameplay mechanic is foolish...
faq
Need help? Ask intelligently. Please share solutions you find.

Quote from: tuple on February 15, 2008, 11:54:10 PMThats what we need, helpful players, not more powerful admins.

David

Lighting yes.  Hiding and cover are a core mechanic of many games.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Archangel

Actually, my idea for a flashlight is so:


  • You have to buy it from the arm. Not too expensive, but not free. 70c?
  • It has a very small amount of power. Let's say 10 seconds by default.
  • It can be linked to your ammo if you have an energy weapon (linked to the battery). So you'd lose one point of ammo every quarter second or so, to run it.
  • It won't be very bright. Just enough to navigate in pure darkness, or a very dark area (none really come to mind however)

But only a concept. Probably won't fit into anything at the moment, with our current mapset.

Undeference

#6
Quote from: David on December 15, 2008, 02:24:40 PM
Lighting yes.  Hiding and cover are a core mechanic of many games.

You were saying hiding in the dark, not that your enemy is hiding very effectively when your cursor is pointed right at them ("able to see name of your enemy just aiming at him").

It's a moderately terrible idea, just not for the reason David said :laugh:
Quote from: Archangel on December 15, 2008, 07:13:29 PM
Actually, my idea for a flashlight is
Most original idea evar!
Need help? Ask intelligently. Please share solutions you find.

Quote from: tuple on February 15, 2008, 11:54:10 PMThats what we need, helpful players, not more powerful admins.

Caveman

Sheesh, I've been gone some time, yet the questions stay the same, always.

If you need to actually see your enemy, just do away with all the eye-candy and set your brightness way up. There are tons of tips around on how to do this.

But seeing the name of your oponent only leads to harrassment.

Roanoke

Or compliments. Depending on your skill.